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sigonasr2
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jmonkeyengine
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jmonkeyengine
/
engine
/
src
/
tools
/
jme3tools
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Sha..rd
6aefda2e38
* BatchNode / GeometryBatchFactory now batch animated models correctly. Note that any control(s) are removed during the batching process, and must be re-added after batching for animation to work.
...
git-svn-id:
https://jmonkeyengine.googlecode.com/svn/trunk@9712
75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-09-10 23:09:52 +00:00
..
converters
* Deprecated FloatToFixed: You should use regular floats on Android instead of using fixed decimal format (most mobile GPUs support float anyway)
2012-06-14 00:18:04 +00:00
optimize
* BatchNode / GeometryBatchFactory now batch animated models correctly. Note that any control(s) are removed during the batching process, and must be re-added after batching for animation to work.
2012-09-10 23:09:52 +00:00
savegame
* Fix crash in SaveGame class due to lack of regex escape -> used char token instead
2012-07-11 00:40:32 +00:00
shader
* Formatting and names in ShaderDebug
2012-07-11 00:33:09 +00:00
shadercheck
ShaderCheck : fixed compilation issue due to recent shaderKey change
2012-07-10 17:02:06 +00:00