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153 lines
6.0 KiB
153 lines
6.0 KiB
/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package jme3test.input;
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import com.jme3.app.ChaseCameraAppState;
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import com.jme3.app.FlyCamAppState;
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import com.jme3.app.SimpleApplication;
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import com.jme3.input.KeyInput;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.AnalogListener;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.material.Material;
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import com.jme3.math.FastMath;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector3f;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.shape.Quad;
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/** A 3rd-person chase camera orbits a target (teapot).
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* Follow the teapot with WASD keys, rotate by dragging the mouse. */
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public class TestChaseCameraAppState extends SimpleApplication implements AnalogListener, ActionListener {
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private Geometry teaGeom;
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public static void main(String[] args) {
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TestChaseCameraAppState app = new TestChaseCameraAppState();
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app.start();
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}
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public void simpleInitApp() {
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// Load a teapot model
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teaGeom = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj");
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Material mat_tea = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md");
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teaGeom.setMaterial(mat_tea);
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rootNode.attachChild(teaGeom);
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// Load a floor model
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Material mat_ground = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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mat_ground.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));
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Geometry ground = new Geometry("ground", new Quad(50, 50));
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ground.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X));
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ground.setLocalTranslation(-25, -1, 25);
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ground.setMaterial(mat_ground);
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rootNode.attachChild(ground);
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//disable the flyCam
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stateManager.detach(stateManager.getState(FlyCamAppState.class));
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// Enable a chase cam
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ChaseCameraAppState chaseCamAS = new ChaseCameraAppState();
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chaseCamAS.setTarget(teaGeom);
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stateManager.attach(chaseCamAS);
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//Uncomment this to invert the camera's vertical rotation Axis
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//chaseCamAS.setInvertVerticalAxis(true);
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//Uncomment this to invert the camera's horizontal rotation Axis
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//chaseCamAS.setInvertHorizontalAxis(true);
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//Uncomment this to enable rotation when the middle mouse button is pressed (like Blender)
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//WARNING : setting this trigger disable the rotation on right and left mouse button click
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//chaseCamAS.setToggleRotationTrigger(new MouseButtonTrigger(MouseInput.BUTTON_MIDDLE));
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//Uncomment this to set mutiple triggers to enable rotation of the cam
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//Here space bar and middle mouse button
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//chaseCamAS.setToggleRotationTrigger(new MouseButtonTrigger(MouseInput.BUTTON_MIDDLE),new KeyTrigger(KeyInput.KEY_SPACE));
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//registering inputs for target's movement
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registerInput();
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}
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public void registerInput() {
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inputManager.addMapping("moveForward", new KeyTrigger(KeyInput.KEY_UP), new KeyTrigger(KeyInput.KEY_W));
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inputManager.addMapping("moveBackward", new KeyTrigger(KeyInput.KEY_DOWN), new KeyTrigger(KeyInput.KEY_S));
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inputManager.addMapping("moveRight", new KeyTrigger(KeyInput.KEY_RIGHT), new KeyTrigger(KeyInput.KEY_D));
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inputManager.addMapping("moveLeft", new KeyTrigger(KeyInput.KEY_LEFT), new KeyTrigger(KeyInput.KEY_A));
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inputManager.addMapping("displayPosition", new KeyTrigger(KeyInput.KEY_P));
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inputManager.addListener(this, "moveForward", "moveBackward", "moveRight", "moveLeft");
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inputManager.addListener(this, "displayPosition");
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}
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public void onAnalog(String name, float value, float tpf) {
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if (name.equals("moveForward")) {
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teaGeom.move(0, 0, -5 * tpf);
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}
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if (name.equals("moveBackward")) {
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teaGeom.move(0, 0, 5 * tpf);
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}
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if (name.equals("moveRight")) {
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teaGeom.move(5 * tpf, 0, 0);
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}
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if (name.equals("moveLeft")) {
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teaGeom.move(-5 * tpf, 0, 0);
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}
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}
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public void onAction(String name, boolean keyPressed, float tpf) {
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if (name.equals("displayPosition") && keyPressed) {
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teaGeom.move(10, 10, 10);
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}
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}
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@Override
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public void simpleUpdate(float tpf) {
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super.simpleUpdate(tpf);
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// teaGeom.move(new Vector3f(0.001f, 0, 0));
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// pivot.rotate(0, 0.00001f, 0);
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// rootNode.updateGeometricState();
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}
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// public void update() {
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// super.update();
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//// render the viewports
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// float tpf = timer.getTimePerFrame();
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// state.getRootNode().rotate(0, 0.000001f, 0);
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// stateManager.update(tpf);
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// stateManager.render(renderManager);
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// renderManager.render(tpf);
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// }
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}
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