A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src/jbullet/com/jme3/bullet
nor..67 217eacde1e - fix PhysicsSpace.removeAll() recursion bug (same fix as for addAll) 14 years ago
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collision Ragdoll 14 years ago
control HumanoidRagdollPreset : fixed shoulder joint limit 14 years ago
joints - add logging for adding and removing of objects to PhysicsSpace 14 years ago
objects - throw error on dynamic mesh collision shape 14 years ago
util - fix physics debug view rogue meshes by adding mesh.getFloatBuffer(Type.Position).clear() 14 years ago
BulletAppState.java * Removed all deprecated classes, methods, and fields 14 years ago
PhysicsSpace.java - fix PhysicsSpace.removeAll() recursion bug (same fix as for addAll) 14 years ago
PhysicsTickListener.java move jme3 to trunk 14 years ago