A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src/bullet-native/com_jme3_bullet_util_DebugS...

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585 B

/* DO NOT EDIT THIS FILE - it is machine generated */
#include <jni.h>
/* Header for class com_jme3_bullet_util_DebugShapeFactory */
#ifndef _Included_com_jme3_bullet_util_DebugShapeFactory
#define _Included_com_jme3_bullet_util_DebugShapeFactory
#ifdef __cplusplus
extern "C" {
#endif
/*
* Class: com_jme3_bullet_util_DebugShapeFactory
* Method: getVertices
* Signature: (JLcom/jme3/bullet/util/DebugMeshCallback;)V
*/
JNIEXPORT void JNICALL Java_com_jme3_bullet_util_DebugShapeFactory_getVertices
(JNIEnv *, jclass, jlong, jobject);
#ifdef __cplusplus
}
#endif
#endif