A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine
jul..om b03d6abc33 Switches to GlueGen build 669, JOAL build 435 and JOGL build 989 12 years ago
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lib Switches to GlueGen build 669, JOAL build 435 and JOGL build 989 12 years ago
nbproject Add OpenAL Soft 12 years ago
src Switches to GlueGen build 669, JOAL build 435 and JOGL build 989 12 years ago
test/com jme3: 13 years ago
test-data Jaime model, and test case 12 years ago
MANIFEST.MF move jme3 to trunk 14 years ago
TestChooser.exe move jme3 to trunk 14 years ago
build.xml Android: Copy OpenAL Soft library to dist/opt directory when building the engine. Updated OpenAL Soft jar file. 12 years ago
bullet-native-build.txt - update bullet build for bullet 2.80 and OSX 10.7 / XCode 4.4+ 12 years ago
master-application.jnlp - cleanup build process 14 years ago
mountains.zip Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 years ago
preview-application.html move jme3 to trunk 14 years ago
quake3level.zip move jme3 to trunk 14 years ago
town.zip * Fixed town.zip by getting it from googlecode downloads 13 years ago
wildhouse.zip move jme3 to trunk 14 years ago