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136 lines
4.9 KiB
136 lines
4.9 KiB
/*
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* Copyright (c) 2009-2015 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package jme3test.light.pbr;
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import com.jme3.app.ChaseCameraAppState;
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import com.jme3.app.SimpleApplication;
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import com.jme3.bounding.BoundingSphere;
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import com.jme3.environment.EnvironmentCamera;
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import com.jme3.environment.LightProbeFactory;
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import com.jme3.environment.generation.JobProgressAdapter;
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import com.jme3.environment.util.EnvMapUtils;
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import com.jme3.environment.util.LightsDebugState;
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import com.jme3.input.ChaseCamera;
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import com.jme3.input.KeyInput;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.light.DirectionalLight;
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import com.jme3.light.LightProbe;
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import com.jme3.material.Material;
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import com.jme3.math.*;
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import com.jme3.post.FilterPostProcessor;
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import com.jme3.post.filters.ToneMapFilter;
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import com.jme3.scene.*;
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import com.jme3.scene.shape.Sphere;
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import com.jme3.texture.plugins.ktx.KTXLoader;
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import com.jme3.util.MaterialDebugAppState;
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import com.jme3.util.SkyFactory;
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import com.jme3.util.mikktspace.MikktspaceTangentGenerator;
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/**
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* A test case for PBR lighting.
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* Still experimental.
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*
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* @author nehon
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*/
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public class TestPBRDirectLighting extends SimpleApplication {
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public static void main(String[] args) {
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TestPBRDirectLighting app = new TestPBRDirectLighting();
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app.start();
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}
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private DirectionalLight dl;
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private float roughness = 0.0f;
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@Override
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public void simpleInitApp() {
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viewPort.setBackgroundColor(ColorRGBA.DarkGray);
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dl = new DirectionalLight();
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dl.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
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rootNode.addLight(dl);
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dl.setColor(ColorRGBA.White);
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ChaseCameraAppState chaser = new ChaseCameraAppState();
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chaser.setDragToRotate(true);
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chaser.setMinVerticalRotation(-FastMath.HALF_PI);
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chaser.setMaxDistance(1000);
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chaser.setInvertVerticalAxis(true);
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getStateManager().attach(chaser);
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chaser.setTarget(rootNode);
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flyCam.setEnabled(false);
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Geometry sphere = new Geometry("sphere", new Sphere(32, 32, 1));
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final Material m = new Material(assetManager, "Common/MatDefs/Light/PBRLighting.j3md");
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m.setColor("BaseColor", ColorRGBA.Black);
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m.setFloat("Metallic", 0f);
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m.setFloat("Roughness", roughness);
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sphere.setMaterial(m);
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rootNode.attachChild(sphere);
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inputManager.addListener(new ActionListener() {
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@Override
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public void onAction(String name, boolean isPressed, float tpf) {
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if (name.equals("rup") && isPressed) {
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roughness = FastMath.clamp(roughness + 0.1f, 0.0f, 1.0f);
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m.setFloat("Roughness", roughness);
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}
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if (name.equals("rdown") && isPressed) {
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roughness = FastMath.clamp(roughness - 0.1f, 0.0f, 1.0f);
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m.setFloat("Roughness", roughness);
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}
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if (name.equals("light") && isPressed) {
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dl.setDirection(cam.getDirection().normalize());
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}
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}
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}, "light", "rup", "rdown");
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inputManager.addMapping("light", new KeyTrigger(KeyInput.KEY_F));
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inputManager.addMapping("rup", new KeyTrigger(KeyInput.KEY_UP));
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inputManager.addMapping("rdown", new KeyTrigger(KeyInput.KEY_DOWN));
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}
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@Override
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public void simpleUpdate(float tpf) {
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}
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}
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