/* * Copyright (c) 2009-2015 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package jme3test.light.pbr; import com.jme3.app.ChaseCameraAppState; import com.jme3.app.SimpleApplication; import com.jme3.bounding.BoundingSphere; import com.jme3.environment.EnvironmentCamera; import com.jme3.environment.LightProbeFactory; import com.jme3.environment.generation.JobProgressAdapter; import com.jme3.environment.util.EnvMapUtils; import com.jme3.environment.util.LightsDebugState; import com.jme3.input.ChaseCamera; import com.jme3.input.KeyInput; import com.jme3.input.controls.ActionListener; import com.jme3.input.controls.KeyTrigger; import com.jme3.light.DirectionalLight; import com.jme3.light.LightProbe; import com.jme3.material.Material; import com.jme3.math.*; import com.jme3.post.FilterPostProcessor; import com.jme3.post.filters.ToneMapFilter; import com.jme3.scene.*; import com.jme3.scene.shape.Sphere; import com.jme3.texture.plugins.ktx.KTXLoader; import com.jme3.util.MaterialDebugAppState; import com.jme3.util.SkyFactory; import com.jme3.util.mikktspace.MikktspaceTangentGenerator; /** * A test case for PBR lighting. * Still experimental. * * @author nehon */ public class TestPBRDirectLighting extends SimpleApplication { public static void main(String[] args) { TestPBRDirectLighting app = new TestPBRDirectLighting(); app.start(); } private DirectionalLight dl; private float roughness = 0.0f; @Override public void simpleInitApp() { viewPort.setBackgroundColor(ColorRGBA.DarkGray); dl = new DirectionalLight(); dl.setDirection(new Vector3f(-1, -1, -1).normalizeLocal()); rootNode.addLight(dl); dl.setColor(ColorRGBA.White); ChaseCameraAppState chaser = new ChaseCameraAppState(); chaser.setDragToRotate(true); chaser.setMinVerticalRotation(-FastMath.HALF_PI); chaser.setMaxDistance(1000); chaser.setInvertVerticalAxis(true); getStateManager().attach(chaser); chaser.setTarget(rootNode); flyCam.setEnabled(false); Geometry sphere = new Geometry("sphere", new Sphere(32, 32, 1)); final Material m = new Material(assetManager, "Common/MatDefs/Light/PBRLighting.j3md"); m.setColor("BaseColor", ColorRGBA.Black); m.setFloat("Metallic", 0f); m.setFloat("Roughness", roughness); sphere.setMaterial(m); rootNode.attachChild(sphere); inputManager.addListener(new ActionListener() { @Override public void onAction(String name, boolean isPressed, float tpf) { if (name.equals("rup") && isPressed) { roughness = FastMath.clamp(roughness + 0.1f, 0.0f, 1.0f); m.setFloat("Roughness", roughness); } if (name.equals("rdown") && isPressed) { roughness = FastMath.clamp(roughness - 0.1f, 0.0f, 1.0f); m.setFloat("Roughness", roughness); } if (name.equals("light") && isPressed) { dl.setDirection(cam.getDirection().normalize()); } } }, "light", "rup", "rdown"); inputManager.addMapping("light", new KeyTrigger(KeyInput.KEY_F)); inputManager.addMapping("rup", new KeyTrigger(KeyInput.KEY_UP)); inputManager.addMapping("rdown", new KeyTrigger(KeyInput.KEY_DOWN)); } @Override public void simpleUpdate(float tpf) { } }