A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-bullet-native/src/native/cpp
Stephen Gold b21619bd66 rm auto-generated C++ headers from repo, rm unzipped files during clean 6 years ago
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fake_win32 native bullet: hide unexported symbols 9 years ago
com_jme3_bullet_PhysicsSpace.cpp PhysicsSpace: add method to set solver iterations 10 years ago
com_jme3_bullet_collision_PhysicsCollisionEvent.cpp trivial change to test continuous integration 6 years ago
com_jme3_bullet_collision_PhysicsCollisionObject.cpp switch to gradle layout 11 years ago
com_jme3_bullet_collision_shapes_BoxCollisionShape.cpp switch to gradle layout 11 years ago
com_jme3_bullet_collision_shapes_CapsuleCollisionShape.cpp switch to gradle layout 11 years ago
com_jme3_bullet_collision_shapes_CollisionShape.cpp switch to gradle layout 11 years ago
com_jme3_bullet_collision_shapes_CompoundCollisionShape.cpp switch to gradle layout 11 years ago
com_jme3_bullet_collision_shapes_ConeCollisionShape.cpp switch to gradle layout 11 years ago
com_jme3_bullet_collision_shapes_CylinderCollisionShape.cpp switch to gradle layout 11 years ago
com_jme3_bullet_collision_shapes_GImpactCollisionShape.cpp GImpactCollisionShape : fix for #188, added a call to updateBound() in native jni binding, just after creating the shape, (native createShape() method) 9 years ago
com_jme3_bullet_collision_shapes_HeightfieldCollisionShape.cpp switch to gradle layout 11 years ago
com_jme3_bullet_collision_shapes_HullCollisionShape.cpp switch to gradle layout 11 years ago
com_jme3_bullet_collision_shapes_MeshCollisionShape.cpp switch to gradle layout 11 years ago
com_jme3_bullet_collision_shapes_PlaneCollisionShape.cpp switch to gradle layout 11 years ago
com_jme3_bullet_collision_shapes_SimplexCollisionShape.cpp switch to gradle layout 11 years ago
com_jme3_bullet_collision_shapes_SphereCollisionShape.cpp switch to gradle layout 11 years ago
com_jme3_bullet_joints_ConeJoint.cpp switch to gradle layout 11 years ago
com_jme3_bullet_joints_HingeJoint.cpp switch to gradle layout 11 years ago
com_jme3_bullet_joints_PhysicsJoint.cpp switch to gradle layout 11 years ago
com_jme3_bullet_joints_Point2PointJoint.cpp Fixed Point2PointJoint.createJoint() incorrectly creating btHingeConstraint 9 years ago
com_jme3_bullet_joints_SixDofJoint.cpp switch to gradle layout 11 years ago
com_jme3_bullet_joints_SixDofSpringJoint.cpp switch to gradle layout 11 years ago
com_jme3_bullet_joints_SliderJoint.cpp switch to gradle layout 11 years ago
com_jme3_bullet_joints_motors_RotationalLimitMotor.cpp switch to gradle layout 11 years ago
com_jme3_bullet_joints_motors_TranslationalLimitMotor.cpp switch to gradle layout 11 years ago
com_jme3_bullet_objects_PhysicsCharacter.cpp Update to bullet 2.86.1 (#698) 7 years ago
com_jme3_bullet_objects_PhysicsGhostObject.cpp switch to gradle layout 11 years ago
com_jme3_bullet_objects_PhysicsRigidBody.cpp added inertia manipulating methods 7 years ago
com_jme3_bullet_objects_PhysicsVehicle.cpp switch to gradle layout 11 years ago
com_jme3_bullet_objects_VehicleWheel.cpp switch to gradle layout 11 years ago
com_jme3_bullet_objects_infos_RigidBodyMotionState.cpp switch to gradle layout 11 years ago
com_jme3_bullet_util_DebugShapeFactory.cpp switch to gradle layout 11 years ago
com_jme3_bullet_util_NativeMeshUtil.cpp switch to gradle layout 11 years ago
jmeBulletUtil.cpp native bullet: fix JNI crash in ray / sweep test 9 years ago
jmeBulletUtil.h Native SweepTest: fix formatting 10 years ago
jmeClasses.cpp Fixed group collision check in native broadphase 9 years ago
jmeClasses.h Fixed group collision check in native broadphase 9 years ago
jmeMotionState.cpp switch to gradle layout 11 years ago
jmeMotionState.h switch to gradle layout 11 years ago
jmePhysicsSpace.cpp bullet: enable upload for linux/mac 8 years ago
jmePhysicsSpace.h Remove commented/unused code. 8 years ago