A complete 3D game development suite written purely in Java.
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Kae..pl
7d7e6062ee
Improvements to mirror modifier (90% complete).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7637 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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14 years ago |
.. |
android
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Android: Added depth textures and fixed best config chooser not to choose a high color, but OpenGL ES 1.0 config
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14 years ago |
blender/com/jme3
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Improvements to mirror modifier (90% complete).
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14 years ago |
bullet
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- merge bullet native controls
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14 years ago |
core
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addionnal javadoc for com.jme3.animation
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14 years ago |
core-data
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Water Filter :
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14 years ago |
core-plugins/com/jme3
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* SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application.
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14 years ago |
desktop/com/jme3
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* Fix android runtime error due to BufferedImage being used in AppSettings
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14 years ago |
desktop-fx/com/jme3
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Documented com.jme3.shadow
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14 years ago |
games/jme3game/cubefield
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* SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application.
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14 years ago |
jbullet/com/jme3/bullet
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* SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application.
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14 years ago |
jheora/com/jme3/video
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* Removed all deprecated classes, methods, and fields
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14 years ago |
jogg/com/jme3/audio/plugins
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* OGG loader now supports stream-cache feature
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14 years ago |
jogl/com/jme3
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move jme3 to trunk
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14 years ago |
jogl2/com/jme3
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move jme3 to trunk
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14 years ago |
lwjgl-oal/com/jme3/audio/lwjgl
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Sort of fixed a streaming related memory leak. Well,
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14 years ago |
lwjgl-ogl/com/jme3
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WateFilter depth write fix (yeah 'fix' Kirill). Issue was glClear(GL_DEPTH_BUFFER_BIT) seems to not work when glDepthMask is false
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14 years ago |
networking/com/jme3/network
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* Small javadoc fixes
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14 years ago |
niftygui
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* Nifty Gui dynamic resolution changing is now supported
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14 years ago |
ogre/com/jme3/scene/plugins/ogre
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* Fixed issue where Ogre3D models with more than 4 bones per vertex would crash
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14 years ago |
pack/com/jme3/asset/pack
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move jme3 to trunk
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14 years ago |
terrain
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fixing whitespace
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14 years ago |
test/jme3test
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Working TestPostWater with only one light to avoid the depth write bug until i found a solution
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14 years ago |
test-data
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Added Boat model to test data
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14 years ago |
tools/jme3tools
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* HttpZipLocator UTF8 decoder replaced with proper code
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14 years ago |
xml/com/jme3/export/xml
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* Moved MatParamTexture out of the Material class (might break loading of old j3o models ..)
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14 years ago |