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jmonkeyengine
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jmonkeyengine
/
engine
/
src
/
android
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Sha..rd
ac0f3a107c
* Fix issue where setting texture on renderer with no mipmaps and then setting the same texture with mipmaps would prevent them from being generated (fixed for desktop GL1/GL2 and android)
...
git-svn-id:
https://jmonkeyengine.googlecode.com/svn/trunk@9617
75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-08-04 23:17:29 +00:00
..
com
/jme3
* Fix issue where setting texture on renderer with no mipmaps and then setting the same texture with mipmaps would prevent them from being generated (fixed for desktop GL1/GL2 and android)
2012-08-04 23:17:29 +00:00
jme3test
/android
- fix imports across engine
2012-06-03 13:10:26 +00:00
res
* Formatted many android classes and files
2012-02-25 19:49:15 +00:00