A complete 3D game development suite written purely in Java.
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785d50f516
Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10609 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
.. |
lib
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Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft
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12 years ago |
nbproject
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- add current iOS code
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12 years ago |
src
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Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft
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12 years ago |
test/com
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jme3:
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13 years ago |
test-data
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Jaime model, and test case
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12 years ago |
MANIFEST.MF
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move jme3 to trunk
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14 years ago |
TestChooser.exe
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move jme3 to trunk
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14 years ago |
build.xml
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Updates JogAmp JARs (GlueGen build 640, JOAL build 404, JOGL build 921) and adds the missing JARs for ARM V6 soft float & hard float
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12 years ago |
bullet-native-build.txt
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- update bullet build for bullet 2.80 and OSX 10.7 / XCode 4.4+
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12 years ago |
master-application.jnlp
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- cleanup build process
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14 years ago |
mountains.zip
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Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests
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14 years ago |
preview-application.html
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move jme3 to trunk
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14 years ago |
quake3level.zip
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move jme3 to trunk
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14 years ago |
town.zip
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* Fixed town.zip by getting it from googlecode downloads
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13 years ago |
wildhouse.zip
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move jme3 to trunk
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14 years ago |