A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine
sha..RD 725fb33983 * Fixed bug where verts uninfluenced by bones would not work correctly in hardware skinning 12 years ago
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lib Switches to GlueGen build 669, JOAL build 435 and JOGL build 989 12 years ago
nbproject Add OpenAL Soft 12 years ago
src * Fixed bug where verts uninfluenced by bones would not work correctly in hardware skinning 12 years ago
test/com jme3: 13 years ago
test-data Jaime model, and test case 12 years ago
MANIFEST.MF move jme3 to trunk 14 years ago
TestChooser.exe move jme3 to trunk 14 years ago
build.xml SDK: Copy OpenAL Soft to correct library directory 12 years ago
bullet-native-build.txt - update bullet build for bullet 2.80 and OSX 10.7 / XCode 4.4+ 12 years ago
master-application.jnlp - cleanup build process 14 years ago
mountains.zip Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 years ago
preview-application.html move jme3 to trunk 14 years ago
quake3level.zip move jme3 to trunk 14 years ago
town.zip * Fixed town.zip by getting it from googlecode downloads 13 years ago
wildhouse.zip move jme3 to trunk 14 years ago