A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine
ShA..Rd 6e021b4504 * Fix issue 584 and issue 562 (minor typos) 12 years ago
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lib Updated native bullet builds to v2.81 for Linux & Windows (both 32 & 64 bit). MacOSX remains at v2.80 for the time being. This resolves swapped physics ray test source & destination arguments & other crashing issues. 12 years ago
nbproject - add current iOS code 12 years ago
src * Fix issue 584 and issue 562 (minor typos) 12 years ago
test/com jme3: 13 years ago
test-data Jaime model, and test case 12 years ago
MANIFEST.MF move jme3 to trunk 14 years ago
TestChooser.exe move jme3 to trunk 14 years ago
build.xml Updates JogAmp JARs (GlueGen build 640, JOAL build 404, JOGL build 921) and adds the missing JARs for ARM V6 soft float & hard float 12 years ago
bullet-native-build.txt - update bullet build for bullet 2.80 and OSX 10.7 / XCode 4.4+ 12 years ago
master-application.jnlp - cleanup build process 14 years ago
mountains.zip Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 years ago
preview-application.html move jme3 to trunk 14 years ago
quake3level.zip move jme3 to trunk 14 years ago
town.zip * Fixed town.zip by getting it from googlecode downloads 13 years ago
wildhouse.zip move jme3 to trunk 14 years ago