A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine
Kae..pl 691ebcb53d Fixes to vertex color buffer applying. This functionality is also moved from MEshHelper to MeshBuilder. 13 years ago
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lib - add updated osx bullet natives 13 years ago
nbproject - revert genfiles for jme project as the project uses the netbeans 7.0.1 ant build files and would not be updated in a newer version if only this file was updated in the project 13 years ago
src Fixes to vertex color buffer applying. This functionality is also moved from MEshHelper to MeshBuilder. 13 years ago
test/com jme3: 13 years ago
test-data - Added TestCursor + 3 types of cursors for user testing. 13 years ago
MANIFEST.MF move jme3 to trunk 14 years ago
TestChooser.exe move jme3 to trunk 14 years ago
build.xml - override default javadoc target to exclude test javadoc in build.xml 13 years ago
bullet-native-build.txt - update information on native bullet building 13 years ago
master-application.jnlp - cleanup build process 14 years ago
mountains.zip Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 years ago
preview-application.html move jme3 to trunk 14 years ago
quake3level.zip move jme3 to trunk 14 years ago
town.zip * Fixed town.zip by getting it from googlecode downloads 13 years ago
wildhouse.zip move jme3 to trunk 14 years ago