- avoid use of pointers for math primitives globally git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7474 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
289 lines
11 KiB
C++
289 lines
11 KiB
C++
/*
|
|
* Copyright (c) 2009-2010 jMonkeyEngine
|
|
* All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are
|
|
* met:
|
|
*
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
*
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
*
|
|
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
|
|
* may be used to endorse or promote products derived from this software
|
|
* without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
|
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
/**
|
|
* Author: Normen Hansen
|
|
*/
|
|
|
|
#include "com_jme3_bullet_objects_PhysicsCharacter.h"
|
|
#include "jmeBulletUtil.h"
|
|
#include "BulletCollision/CollisionDispatch/btGhostObject.h"
|
|
#include "BulletDynamics/Character/btKinematicCharacterController.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: createGhostObject
|
|
* Signature: ()J
|
|
*/
|
|
JNIEXPORT jlong JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_createGhostObject
|
|
(JNIEnv * env, jobject object) {
|
|
jmeClasses::initJavaClasses(env);
|
|
btPairCachingGhostObject* ghost = new btPairCachingGhostObject();
|
|
return (long) ghost;
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: setCharacterFlags
|
|
* Signature: (J)V
|
|
*/
|
|
JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_setCharacterFlags
|
|
(JNIEnv *env, jobject object, jlong ghostId) {
|
|
btPairCachingGhostObject* ghost = (btPairCachingGhostObject*) ghostId;
|
|
ghost->setCollisionFlags(ghost->getCollisionFlags() | btCollisionObject::CF_CHARACTER_OBJECT);
|
|
ghost->setCollisionFlags(ghost->getCollisionFlags() & ~btCollisionObject::CF_NO_CONTACT_RESPONSE);
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: createCharacterObject
|
|
* Signature: (JJF)J
|
|
*/
|
|
JNIEXPORT jlong JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_createCharacterObject
|
|
(JNIEnv *env, jobject object, jlong objectId, jlong shapeId, jfloat stepHeight) {
|
|
btPairCachingGhostObject* ghost = (btPairCachingGhostObject*) objectId;
|
|
//TODO: check convexshape!
|
|
btConvexShape* shape = (btConvexShape*) shapeId;
|
|
btKinematicCharacterController* character = new btKinematicCharacterController(ghost, shape, stepHeight);
|
|
return (long) character;
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: warp
|
|
* Signature: (JLcom/jme3/math/Vector3f;)V
|
|
*/
|
|
JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_warp
|
|
(JNIEnv *env, jobject object, jlong objectId, jobject vector) {
|
|
btKinematicCharacterController* character = (btKinematicCharacterController*) objectId;
|
|
btVector3 vec = btVector3();
|
|
jmeBulletUtil::convert(env, vector, &vec);
|
|
character->warp(vec);
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: setWalkDirection
|
|
* Signature: (JLcom/jme3/math/Vector3f;)V
|
|
*/
|
|
JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_setWalkDirection
|
|
(JNIEnv *env, jobject object, jlong objectId, jobject vector) {
|
|
btKinematicCharacterController* character = (btKinematicCharacterController*) objectId;
|
|
btVector3 vec = btVector3();
|
|
jmeBulletUtil::convert(env, vector, &vec);
|
|
character->setWalkDirection(vec);
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: setUpAxis
|
|
* Signature: (JI)V
|
|
*/
|
|
JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_setUpAxis
|
|
(JNIEnv *env, jobject object, jlong objectId, jint value) {
|
|
btKinematicCharacterController* character = (btKinematicCharacterController*) objectId;
|
|
character->setUpAxis(value);
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: setFallSpeed
|
|
* Signature: (JF)V
|
|
*/
|
|
JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_setFallSpeed
|
|
(JNIEnv *env, jobject object, jlong objectId, jfloat value) {
|
|
btKinematicCharacterController* character = (btKinematicCharacterController*) objectId;
|
|
character->setFallSpeed(value);
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: setJumpSpeed
|
|
* Signature: (JF)V
|
|
*/
|
|
JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_setJumpSpeed
|
|
(JNIEnv *env, jobject object, jlong objectId, jfloat value) {
|
|
btKinematicCharacterController* character = (btKinematicCharacterController*) objectId;
|
|
character->setJumpSpeed(value);
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: setGravity
|
|
* Signature: (JF)V
|
|
*/
|
|
JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_setGravity
|
|
(JNIEnv *env, jobject object, jlong objectId, jfloat value) {
|
|
btKinematicCharacterController* character = (btKinematicCharacterController*) objectId;
|
|
character->setGravity(value);
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: getGravity
|
|
* Signature: (J)F
|
|
*/
|
|
JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_getGravity
|
|
(JNIEnv *env, jobject object, jlong objectId) {
|
|
btKinematicCharacterController* character = (btKinematicCharacterController*) objectId;
|
|
return character->getGravity();
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: setMaxSlope
|
|
* Signature: (JF)V
|
|
*/
|
|
JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_setMaxSlope
|
|
(JNIEnv *env, jobject object, jlong objectId, jfloat value) {
|
|
btKinematicCharacterController* character = (btKinematicCharacterController*) objectId;
|
|
character->setMaxSlope(value);
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: getMaxSlope
|
|
* Signature: (J)F
|
|
*/
|
|
JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_getMaxSlope
|
|
(JNIEnv *env, jobject object, jlong objectId) {
|
|
btKinematicCharacterController* character = (btKinematicCharacterController*) objectId;
|
|
return character->getMaxSlope();
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: onGround
|
|
* Signature: (J)Z
|
|
*/
|
|
JNIEXPORT jboolean JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_onGround
|
|
(JNIEnv *env, jobject object, jlong objectId) {
|
|
btKinematicCharacterController* character = (btKinematicCharacterController*) objectId;
|
|
return character->onGround();
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: jump
|
|
* Signature: (J)V
|
|
*/
|
|
JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_jump
|
|
(JNIEnv *env, jobject object, jlong objectId) {
|
|
btKinematicCharacterController* character = (btKinematicCharacterController*) objectId;
|
|
character->jump();
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: getPhysicsLocation
|
|
* Signature: (JLcom/jme3/math/Vector3f;)V
|
|
*/
|
|
JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_getPhysicsLocation
|
|
(JNIEnv *env, jobject object, jlong objectId, jobject value) {
|
|
btGhostObject* character = (btGhostObject*) objectId;
|
|
jmeBulletUtil::convert(env, &character->getWorldTransform().getOrigin(), value);
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: setCcdSweptSphereRadius
|
|
* Signature: (JF)V
|
|
*/
|
|
JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_setCcdSweptSphereRadius
|
|
(JNIEnv *env, jobject object, jlong objectId, jfloat value) {
|
|
btGhostObject* character = (btGhostObject*) objectId;
|
|
character->setCcdSweptSphereRadius(value);
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: setCcdMotionThreshold
|
|
* Signature: (JF)V
|
|
*/
|
|
JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_setCcdMotionThreshold
|
|
(JNIEnv *env, jobject object, jlong objectId, jfloat value) {
|
|
btGhostObject* character = (btGhostObject*) objectId;
|
|
character->setCcdMotionThreshold(value);
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: getCcdSweptSphereRadius
|
|
* Signature: (J)F
|
|
*/
|
|
JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_getCcdSweptSphereRadius
|
|
(JNIEnv *env, jobject object, jlong objectId) {
|
|
btGhostObject* character = (btGhostObject*) objectId;
|
|
return character->getCcdSweptSphereRadius();
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: getCcdMotionThreshold
|
|
* Signature: (J)F
|
|
*/
|
|
JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_getCcdMotionThreshold
|
|
(JNIEnv *env, jobject object, jlong objectId) {
|
|
btGhostObject* character = (btGhostObject*) objectId;
|
|
return character->getCcdMotionThreshold();
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: getCcdSquareMotionThreshold
|
|
* Signature: (J)F
|
|
*/
|
|
JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_getCcdSquareMotionThreshold
|
|
(JNIEnv *env, jobject object, jlong objectId) {
|
|
btGhostObject* character = (btGhostObject*) objectId;
|
|
return character->getCcdSquareMotionThreshold();
|
|
}
|
|
|
|
/*
|
|
* Class: com_jme3_bullet_objects_PhysicsCharacter
|
|
* Method: finalizeNativeCharacter
|
|
* Signature: (J)V
|
|
*/
|
|
JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_finalizeNativeCharacter
|
|
(JNIEnv *env, jobject object, jlong objectId) {
|
|
btKinematicCharacterController* character = (btKinematicCharacterController*) objectId;
|
|
delete(character);
|
|
}
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|