A complete 3D game development suite written purely in Java.
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iwg..ic 5aca23f9b3 Changed Android Joystick Rumble to pulses. Rumble amount is used to determine length of vibration pulse. Vibration now stays on (pulsing based on rumble amount) until user sets joystick.rumble(0). 13 years ago
engine Changed Android Joystick Rumble to pulses. Rumble amount is used to determine length of vibration pulse. Vibration now stays on (pulsing based on rumble amount) until user sets joystick.rumble(0). 13 years ago
nbproject - add NetBeans Freeform project to build SDK 14 years ago
sdk - change fix for Android SDK 20 build file flaw 13 years ago
build.xml - remove bullet binary from build for now 13 years ago