PSp..om 4e98d0e13d Added a method to clear collision data. This is often
necessary when modifying the mesh in some way.  Previously,
the only other option was to force creation of the collision
data for every change but this is wasteful since the collision
data does not need to be regenerated until collideWith() is
called.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10951 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2014-01-01 20:29:36 +00:00
..
2013-10-27 23:55:42 +00:00
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