A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src/core/com/jme3/asset
nor..67 3cdaf0e051 jme3: 14 years ago
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Asset.java * Javadoc for Asset 14 years ago
AssetCache.java - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 years ago
AssetConfig.java move jme3 to trunk 14 years ago
AssetEventListener.java * AssetEventListener now has an additional callback that can be used to detect when a dependent asset has failed to load. 14 years ago
AssetInfo.java * Rewrote handling of URL based locators to use a shared UrlAssetInfo. 14 years ago
AssetKey.java jme3: 14 years ago
AssetLoadException.java * AssetManager will now throw an exception when there are issues with loading/locating an asset 14 years ago
AssetLoader.java move jme3 to trunk 14 years ago
AssetLocator.java * Javadocs for com.jme3.material 14 years ago
AssetManager.java jme3: 14 years ago
AssetNotFoundException.java * Fixed issue with an exception getting silenced when MTL was loaded for an OBJ file 14 years ago
Desktop.cfg - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 years ago
DesktopAssetManager.java jme3: 14 years ago
ImplHandler.java - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 years ago
MaterialKey.java * Fix crash in TestEverything 14 years ago
ModelKey.java * Standardized handling for loading dependent assets for all loaders 14 years ago
TextureKey.java jme3: 14 years ago
ThreadingManager.java - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 years ago
package.html * Javadoc for Asset 14 years ago