- separate jar files for engine components
- resolve dependencies between code parts
- remove Nifty dependency from Cinematics
- remove Physics dependency from TerrainGrid
- add public accessors to Natives Extraction
- remove RenderHint serialization from networking
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8839 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
Since dependent assets that were not located have no exception thrown, detection of this event could be needed by some tools e.g. jMonkeyPlatform to indicate to the user that the asset may have not been loaded correctly.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8597 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
If asset cannot be located, then the loader must replace the asset that
was supposed to be used with a placeholder, and raise a WARNING in the log
indicating that the asset cannot be located, containing both the name of the
dependent asset and the parent asset that is loading it
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8596 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
* Javadoc fix for AudioData, BoundingVolume, CollisionResult
* Javadoc package.html for asset
* Add test for bad tangent generation models
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8575 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
* Rewrote J3M loader
* AssetManager.unregisterLocator() must be implemented
* Added support for material default vars
* Apply NVIDIA spot light fix for TerrainLighting
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8024 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
- Added Volume texture 3D loading support to the DDSLoader
- Added a test case for texture 3D loading
- fixes a minor log issue in Material.java
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8003 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
* Fix crash in TestWalkingChar
* Fix crash in TestDopper
* Fix crash in TestApplication
* Fix deprecation warnings in audio tests
* Fixed issues with particle emitter cloning and import/export
* Fixed TempVars crashes in BoundingSphere
* Fixed incorrect deprecation warning in AudioNode
* Added smart caching to materials
* Added test to verify that particle export and cloning is working correctly
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7907 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
* Formatted the blender loader files according to NetBeans
* Removed any "I" prefixes on interfaces
* Small javadoc fixes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7592 75d07b2b-3a1a-0410-a2c5-0572b91ccdca