A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-core/src
Kirill Vainer d32226db10 GLRenderer: use #version 100 for GLSL ES shaders 9 years ago
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main GLRenderer: use #version 100 for GLSL ES shaders 9 years ago
plugins/java/com/jme3 add TechniqueDef.noRender 10 years ago
test/java/com/jme3 Merge pull request #228 from davidB/fix_cinematic_clear 10 years ago
tools/java/jme3tools BatchNode safe catch of a crash when the batch node geoms don't have the same buffer types. 10 years ago