A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src/networking/com/jme3/network
PSp..om 7a333dda9f On some platforms the selector will not automatically wake up 13 years ago
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base * package.html files now comply with HTML 4.01 standards 13 years ago
kernel On some platforms the selector will not automatically wake up 13 years ago
message Removing the deprecated packages and old version of the 13 years ago
rmi * Small javadoc fixes 14 years ago
serializing Removing the deprecated packages and old version of the 13 years ago
AbstractMessage.java Unwinding a bit of the Message vs. Message conundrum 14 years ago
Client.java Reworked how client connection teardown happens in the face 14 years ago
ClientStateListener.java Reworked how client connection teardown happens in the face 14 years ago
ConnectionListener.java Still a work in progress. The new API and base implementations 14 years ago
ErrorListener.java Reworked how client connection teardown happens in the face 14 years ago
Filter.java Basic connection filtering support. Standard filter implementations 14 years ago
Filters.java Made the static utility methods static. "D'oh!" 13 years ago
HostedConnection.java Modified the setAttribute() method to remove the attribute 14 years ago
Message.java Received messages now have their reliability flag 14 years ago
MessageConnection.java Still a work in progress. The new API and base implementations 14 years ago
MessageListener.java Added some comments about the multi-threaded nature 14 years ago
Network.java Forgot to actually check the udp port for server 14 years ago
NetworkClient.java Modified so that a -1 UDP port completely disables UDP. 14 years ago
Server.java Fixed a getConnection() bug caused by a silent autoboxing 14 years ago
package.html * package.html files now comply with HTML 4.01 standards 13 years ago