A complete 3D game development suite written purely in Java.
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rem..om 2acbdf9f84 Hardware Skinning now uses its own bone index and bone weight buffers. The vertex buffers are initialized empty when the model is loaded and placed in the cache. 12 years ago
engine Hardware Skinning now uses its own bone index and bone weight buffers. The vertex buffers are initialized empty when the model is loaded and placed in the cache. 12 years ago
nbproject - add NetBeans Freeform project to build SDK 14 years ago
sdk fixed nifty dependencies 12 years ago
build.xml SDK: 12 years ago