A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-core/src
Thomas JOUANNOT 1dd1888b55 LodGenerator should accept a constructor by mesh 8 years ago
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main Merge pull request #664 from iamcreasy/MeshPointDocFix 8 years ago
plugins/java/com/jme3 ShaderNodeVariable now has a prefix attribute that is concatenated to the name when generating the shader (basically g_ and m_ when the variable is an uniform) 8 years ago
test Fixed a cloning issue and some tests 8 years ago
tools/java/jme3tools LodGenerator should accept a constructor by mesh 8 years ago