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jmonkeyengine/jme3-core/src
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Thomas JOUANNOT 1dd1888b55 LodGenerator should accept a constructor by mesh
2017-06-22 13:26:47 +02:00
..
main
Merge pull request #664 from iamcreasy/MeshPointDocFix
2017-06-04 21:30:43 +02:00
plugins/java/com/jme3
ShaderNodeVariable now has a prefix attribute that is concatenated to the name when generating the shader (basically g_ and m_ when the variable is an uniform)
2017-06-02 00:37:01 +02:00
test
Fixed a cloning issue and some tests
2017-01-15 20:32:42 +01:00
tools/java/jme3tools
LodGenerator should accept a constructor by mesh
2017-06-22 13:26:47 +02:00
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