A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-core/src/tools/java/jme3tools/optimize
Thomas JOUANNOT 1dd1888b55 LodGenerator should accept a constructor by mesh 8 years ago
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GeometryBatchFactory.java BatchNode safe catch of a crash when the batch node geoms don't have the same buffer types. 10 years ago
LodGenerator.java LodGenerator should accept a constructor by mesh 8 years ago
TextureAtlas.java deprecate alpha test / point sprite 9 years ago