A complete 3D game development suite written purely in Java.
 
 
 
 
 
Trevor Flynn 57db8f618f Add support for gltf morph names. (#1100) 6 years ago
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BinDataKey.java glTF: properly close opened stream and avoid caching them. 8 years ago
BinLoader.java glTF: prevent direct loading of .bin files. 8 years ago
CustomContentManager.java glTF. support for glb files (binary self contained gltf) 8 years ago
ExtensionLoader.java glTF. support for glb files (binary self contained gltf) 8 years ago
ExtrasLoader.java Added support for loading "extras" from gltf files. Added some documentation 8 years ago
GlbLoader.java fix for issue #1003 (Loading multiple GLB files with animations fails) 6 years ago
GltfLoader.java Add support for gltf morph names. (#1100) 6 years ago
GltfModelKey.java more comment-only correction 6 years ago
GltfUtils.java avoid extraneous newlines to stderr during glTF import 6 years ago
MaterialAdapter.java jme3-networking/jme3-plugins JavaDoc corrections (comments only) 6 years ago
PBRMaterialAdapter.java Fixed a crash when loading a gltf file where textures has no sampler entry. 8 years ago
PBRMetalRoughMaterialAdapter.java Added support for extensions, implemented PBR spec gloss extension 8 years ago
PBRSpecGlossExtensionLoader.java glTF. support for glb files (binary self contained gltf) 8 years ago
PBRSpecGlossMaterialAdapter.java Added support for extensions, implemented PBR spec gloss extension 8 years ago
TrackData.java Hardware Morph animation implementation and glTF loading 7 years ago