A complete 3D game development suite written purely in Java.
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Stephen 05c171e07e fix the fix for issue #635 as discussed at http://hub.jmonkeyengine.org/forum/topic/proposed-fix-for-issue-635/page/2 and 11 years ago
gradle/wrapper add gradle wrapper 11 years ago
jme3-android switch to gradle layout 11 years ago
jme3-android-native test commit from github site 11 years ago
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jme3-bullet-native adapt native build for new gradle versions (targetPlatforms -> model.platforms) 11 years ago
jme3-core fix the fix for issue #635 as discussed at http://hub.jmonkeyengine.org/forum/topic/proposed-fix-for-issue-635/page/2 and 11 years ago
jme3-desktop switch to gradle layout 11 years ago
jme3-effects switch to gradle layout 11 years ago
jme3-examples fix checks for SDK and native builds 11 years ago
jme3-ios/src/main/java/com/jme3 switch to gradle layout 11 years ago
jme3-jbullet switch to gradle layout 11 years ago
jme3-jogg switch to gradle layout 11 years ago
jme3-jogl update jogl dependency to 2.1.4 11 years ago
jme3-lwjgl switch to gradle layout 11 years ago
jme3-networking switch to gradle layout 11 years ago
jme3-niftygui switch to gradle layout 11 years ago
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jme3-terrain switch to gradle layout 11 years ago
jme3-testdata switch to gradle layout 11 years ago
lib switch to gradle layout 11 years ago
sdk update SDK build script with inputs and outputs so that the SDK build will only trigger when needed 11 years ago
.gitignore - move android tests to jme3-tests-template 11 years ago
CONTRIBUTING.MD Create CONTRIBUTING.MD 11 years ago
README.md Created README.md 11 years ago
build.gradle up gradle version for wrapper in buld script 11 years ago
common.gradle - include SDK in gradle build 11 years ago
gradle.properties - include SDK in gradle build 11 years ago
gradlew add gradle wrapper 11 years ago
gradlew.bat add gradle wrapper 11 years ago
settings.gradle fix checks for SDK and native builds 11 years ago

README.md

jmonkeyengine

jMonkeyEngine 3 was made especially for game developers who want to create 3D games with modern technology standards. The software is programmed entirely in Java, intended for wide accessibility.

The engine is used by several commercial game studios as well as university (game-) classes. While its old 2.0 branch is now only community supported, the 3.0 branch is quickly emerging as a full-fledged game development environment for a wide range of developers.

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK.