A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine
rem..om 01d8f36a52 Changed the way the walkDirection is computed in HelloCollision to avoid instatiating vector3f on each update. Also updated the wiki to reflect the change 12 years ago
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lib - update android bullet natives 12 years ago
nbproject - update bullet library to 2.81 12 years ago
src Changed the way the walkDirection is computed in HelloCollision to avoid instatiating vector3f on each update. Also updated the wiki to reflect the change 12 years ago
test/com first set of tests for the Geometry. There's 18 tests in total, covering roughly 40% of the total number of methods in the geometry class. 12 years ago
test-data Jaime model, and test case 12 years ago
MANIFEST.MF move jme3 to trunk 14 years ago
TestChooser.exe move jme3 to trunk 14 years ago
build.xml SDK: Update location of Android OpenAL Soft jar file 12 years ago
bullet-native-build.txt - update bullet build for bullet 2.80 and OSX 10.7 / XCode 4.4+ 13 years ago
master-application.jnlp - cleanup build process 14 years ago
mountains.zip Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 years ago
preview-application.html move jme3 to trunk 14 years ago
quake3level.zip move jme3 to trunk 14 years ago
town.zip * Fixed town.zip by getting it from googlecode downloads 13 years ago
wildhouse.zip move jme3 to trunk 14 years ago