Compare commits
18 Commits
master
...
v3.3.0-bet
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a2169999e5 |
14
.github/workflows/main.yml
vendored
14
.github/workflows/main.yml
vendored
@ -69,7 +69,8 @@ jobs:
|
||||
uses: actions/checkout@v1
|
||||
with:
|
||||
fetch-depth: 1
|
||||
|
||||
- name: Validate the Gradle wrapper
|
||||
uses: gradle/wrapper-validation-action@v1
|
||||
- name: Build
|
||||
run: |
|
||||
# Build
|
||||
@ -96,10 +97,11 @@ jobs:
|
||||
uses: actions/checkout@v1
|
||||
with:
|
||||
fetch-depth: 1
|
||||
|
||||
- name: Validate the Gradle wrapper
|
||||
uses: gradle/wrapper-validation-action@v1
|
||||
- name: Build
|
||||
run: |
|
||||
gradle -PuseCommitHashAsVersionName=true --no-daemon -PbuildNativeProjects=true \
|
||||
./gradlew -PuseCommitHashAsVersionName=true --no-daemon -PbuildNativeProjects=true \
|
||||
:jme3-android-native:assemble \
|
||||
:jme3-bullet-native-android:assemble
|
||||
|
||||
@ -138,7 +140,8 @@ jobs:
|
||||
with:
|
||||
java-version: ${{ matrix.jdk }}
|
||||
architecture: x64
|
||||
|
||||
- name: Validate the Gradle wrapper
|
||||
uses: gradle/wrapper-validation-action@v1
|
||||
- name: Build Natives
|
||||
shell: bash
|
||||
env:
|
||||
@ -233,7 +236,8 @@ jobs:
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||||
with:
|
||||
name: linuxarm-natives
|
||||
path: build/native
|
||||
|
||||
- name: Validate the Gradle wrapper
|
||||
uses: gradle/wrapper-validation-action@v1
|
||||
- name: Build Engine
|
||||
shell: bash
|
||||
run: |
|
||||
|
34
build.gradle
34
build.gradle
@ -158,29 +158,29 @@ task configureAndroidNDK {
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||||
|
||||
gradle.rootProject.ext.set("usePrebuildNatives", buildNativeProjects!="true");
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||||
|
||||
if(skipPrebuildLibraries!="true"&&buildNativeProjects!="true"){
|
||||
if (skipPrebuildLibraries != "true" && buildNativeProjects != "true") {
|
||||
String rootPath = rootProject.projectDir.absolutePath
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||||
|
||||
Properties nativesSnasphotProp = new Properties()
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||||
File nativesSnasphotPropF=new File("${rootPath}/natives-snapshot.properties");
|
||||
File nativesSnasphotPropF = new File("${rootPath}/natives-snapshot.properties");
|
||||
|
||||
if(nativesSnasphotPropF.exists()){
|
||||
if (nativesSnasphotPropF.exists()) {
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||||
|
||||
nativesSnasphotPropF.withInputStream { nativesSnasphotProp.load(it) }
|
||||
|
||||
String nativesSnasphot=nativesSnasphotProp.getProperty("natives.snapshot");
|
||||
String nativesUrl=PREBUILD_NATIVES_URL.replace('${natives.snapshot}',nativesSnasphot)
|
||||
println "Use natives snapshot: "+nativesUrl
|
||||
String nativesSnasphot = nativesSnasphotProp.getProperty("natives.snapshot");
|
||||
String nativesUrl = PREBUILD_NATIVES_URL.replace('${natives.snapshot}', nativesSnasphot)
|
||||
println "Use natives snapshot: " + nativesUrl
|
||||
|
||||
String nativesZipFile="${rootPath}" + File.separator + "build"+ File.separator +nativesSnasphot+"-natives.zip"
|
||||
String nativesPath="${rootPath}" + File.separator + "build"+ File.separator +"native"
|
||||
String nativesZipFile = "${rootPath}" + File.separator + "build" + File.separator + nativesSnasphot + "-natives.zip"
|
||||
String nativesPath = "${rootPath}" + File.separator + "build" + File.separator + "native"
|
||||
|
||||
|
||||
task getNativesZipFile {
|
||||
outputs.file nativesZipFile
|
||||
doFirst {
|
||||
File target = file(nativesZipFile);
|
||||
println("Download natives from "+nativesUrl+" to "+nativesZipFile);
|
||||
println("Download natives from " + nativesUrl + " to " + nativesZipFile);
|
||||
target.getParentFile().mkdirs();
|
||||
ant.get(src: nativesUrl, dest: target);
|
||||
}
|
||||
@ -192,28 +192,26 @@ if(skipPrebuildLibraries!="true"&&buildNativeProjects!="true"){
|
||||
dependsOn getNativesZipFile
|
||||
|
||||
doFirst {
|
||||
for(File src : zipTree(nativesZipFile)){
|
||||
String srcRel=src.getAbsolutePath().substring((int)(nativesZipFile.length()+1));
|
||||
srcRel=srcRel.substring(srcRel.indexOf( File.separator)+1);
|
||||
for (File src : zipTree(nativesZipFile)) {
|
||||
String srcRel = src.getAbsolutePath().substring((int) (nativesZipFile.length() + 1));
|
||||
srcRel = srcRel.substring(srcRel.indexOf(File.separator) + 1);
|
||||
|
||||
File dest=new File(nativesPath+File.separator+srcRel);
|
||||
File dest = new File(nativesPath + File.separator + srcRel);
|
||||
boolean doCopy = !(dest.exists() && dest.lastModified() > src.lastModified())
|
||||
if (doCopy) {
|
||||
println("Copy "+src+" "+dest);
|
||||
println("Copy " + src + " " + dest);
|
||||
dest.getParentFile().mkdirs();
|
||||
Files.copy(src.toPath(), dest.toPath(), StandardCopyOption.REPLACE_EXISTING);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
build.dependsOn extractPrebuiltNatives
|
||||
|
||||
assemble.dependsOn extractPrebuiltNatives
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//class IncrementalReverseTask extends DefaultTask {
|
||||
// @InputDirectory
|
||||
// def File inputDir
|
||||
|
@ -8,6 +8,10 @@ jmeVersionName =
|
||||
# If true, the version name will contain the commit hash
|
||||
useCommitHashAsVersionName = false
|
||||
|
||||
# Set to true if a non-master branch name should be included in the automatically
|
||||
# generated version.
|
||||
includeBranchInVersion = false
|
||||
|
||||
# specify if JavaDoc should be built
|
||||
buildJavaDoc = true
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
String tremorZipFile = "TremorAndroid.zip"
|
||||
String stbiUrl = 'https://raw.githubusercontent.com/nothings/stb/master/stb_image.h'
|
||||
String stbiUrl = 'https://raw.githubusercontent.com/jMonkeyEngine/stb/0224a44a10564a214595797b4c88323f79a5f934/stb_image.h'
|
||||
|
||||
// Working directories for the ndk build.
|
||||
String decodeBuildDir = "${buildDir}" + File.separator + 'decode'
|
||||
|
@ -1,11 +1,11 @@
|
||||
// OpenAL Soft r1.16
|
||||
String openALSoftUrl = 'http://repo.or.cz/w/openal-soft.git/snapshot/e5016f814a265ed592a88acea95cf912c4bfdf12.zip'
|
||||
String openALSoftUrl = 'https://github.com/jMonkeyEngine/openal-soft/archive/e5016f814a265ed592a88acea95cf912c4bfdf12.zip'
|
||||
String openALSoftZipFile = 'OpenALSoft.zip'
|
||||
|
||||
// OpenAL Soft directory the download is extracted into
|
||||
// Typically, the downloaded OpenAL Soft zip file will extract to a directory
|
||||
// called "openal-soft"
|
||||
String openALSoftFolder = 'openal-soft-e5016f8'
|
||||
String openALSoftFolder = 'openal-soft-e5016f814a265ed592a88acea95cf912c4bfdf12'
|
||||
|
||||
//Working directories for the ndk build.
|
||||
String openalsoftBuildDir = "${buildDir}" + File.separator + 'openalsoft'
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (c) 2009-2018 jMonkeyEngine
|
||||
* Copyright (c) 2009-2019 jMonkeyEngine
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
@ -102,7 +102,9 @@ public final class AnimControl extends AbstractControl implements Cloneable, Jme
|
||||
}
|
||||
|
||||
/**
|
||||
* Serialization only. Do not use.
|
||||
* Instantiate an animation control with no skeleton, suitable only for
|
||||
* animations that don't contain any bone tracks. Also used for
|
||||
* serialization.
|
||||
*/
|
||||
public AnimControl() {
|
||||
}
|
||||
@ -144,6 +146,7 @@ public final class AnimControl extends AbstractControl implements Cloneable, Jme
|
||||
|
||||
/**
|
||||
* Retrieve an animation from the list of animations.
|
||||
*
|
||||
* @param name The name of the animation to retrieve.
|
||||
* @return The animation corresponding to the given name, or null, if no
|
||||
* such named animation exists.
|
||||
@ -155,6 +158,7 @@ public final class AnimControl extends AbstractControl implements Cloneable, Jme
|
||||
/**
|
||||
* Adds an animation to be available for playing to this
|
||||
* <code>AnimControl</code>.
|
||||
*
|
||||
* @param anim The animation to add.
|
||||
*/
|
||||
public void addAnim(Animation anim) {
|
||||
@ -163,6 +167,7 @@ public final class AnimControl extends AbstractControl implements Cloneable, Jme
|
||||
|
||||
/**
|
||||
* Remove an animation so that it is no longer available for playing.
|
||||
*
|
||||
* @param anim The animation to remove.
|
||||
*/
|
||||
public void removeAnim(Animation anim) {
|
||||
@ -231,6 +236,7 @@ public final class AnimControl extends AbstractControl implements Cloneable, Jme
|
||||
|
||||
/**
|
||||
* Adds a new listener to receive animation related events.
|
||||
*
|
||||
* @param listener The listener to add.
|
||||
*/
|
||||
public void addListener(AnimEventListener listener) {
|
||||
@ -244,6 +250,7 @@ public final class AnimControl extends AbstractControl implements Cloneable, Jme
|
||||
|
||||
/**
|
||||
* Removes the given listener from listening to events.
|
||||
*
|
||||
* @param listener
|
||||
* @see AnimControl#addListener(com.jme3.animation.AnimEventListener)
|
||||
*/
|
||||
@ -308,6 +315,7 @@ public final class AnimControl extends AbstractControl implements Cloneable, Jme
|
||||
|
||||
/**
|
||||
* Returns the length of the given named animation.
|
||||
*
|
||||
* @param name The name of the animation
|
||||
* @return The length of time, in seconds, of the named animation.
|
||||
*/
|
||||
|
@ -32,7 +32,6 @@
|
||||
package com.jme3.renderer;
|
||||
|
||||
import com.jme3.material.RenderState;
|
||||
import com.jme3.material.RenderState.BlendFunc;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.scene.Mesh;
|
||||
import com.jme3.scene.VertexBuffer;
|
||||
@ -49,96 +48,96 @@ public class RenderContext {
|
||||
/**
|
||||
* @see RenderState#setFaceCullMode(com.jme3.material.RenderState.FaceCullMode)
|
||||
*/
|
||||
public RenderState.FaceCullMode cullMode = RenderState.FaceCullMode.Off;
|
||||
public RenderState.FaceCullMode cullMode;
|
||||
|
||||
/**
|
||||
* @see RenderState#setDepthTest(boolean)
|
||||
*/
|
||||
public boolean depthTestEnabled = false;
|
||||
public boolean depthTestEnabled;
|
||||
|
||||
/**
|
||||
* @see RenderState#setDepthWrite(boolean)
|
||||
*/
|
||||
public boolean depthWriteEnabled = true;
|
||||
public boolean depthWriteEnabled;
|
||||
|
||||
/**
|
||||
* @see RenderState#setColorWrite(boolean)
|
||||
*/
|
||||
public boolean colorWriteEnabled = true;
|
||||
public boolean colorWriteEnabled;
|
||||
|
||||
/**
|
||||
* @see Renderer#setClipRect(int, int, int, int)
|
||||
*/
|
||||
public boolean clipRectEnabled = false;
|
||||
public boolean clipRectEnabled;
|
||||
|
||||
/**
|
||||
* @see RenderState#setPolyOffset(float, float)
|
||||
*/
|
||||
public boolean polyOffsetEnabled = false;
|
||||
public boolean polyOffsetEnabled;
|
||||
|
||||
/**
|
||||
* @see RenderState#setPolyOffset(float, float)
|
||||
*/
|
||||
public float polyOffsetFactor = 0;
|
||||
public float polyOffsetFactor;
|
||||
|
||||
/**
|
||||
* @see RenderState#setPolyOffset(float, float)
|
||||
*/
|
||||
public float polyOffsetUnits = 0;
|
||||
public float polyOffsetUnits;
|
||||
|
||||
/**
|
||||
* @see Mesh#setPointSize(float)
|
||||
*/
|
||||
public float pointSize = 1;
|
||||
public float pointSize;
|
||||
|
||||
/**
|
||||
* @see RenderState#setLineWidth(float)
|
||||
*/
|
||||
public float lineWidth = 1;
|
||||
public float lineWidth;
|
||||
|
||||
/**
|
||||
* @see RenderState#setBlendMode(com.jme3.material.RenderState.BlendMode)
|
||||
*/
|
||||
public RenderState.BlendMode blendMode = RenderState.BlendMode.Off;
|
||||
public RenderState.BlendMode blendMode;
|
||||
|
||||
/**
|
||||
* @see RenderState#setBlendEquation(com.jme3.material.RenderState.BlendEquation)
|
||||
*/
|
||||
public RenderState.BlendEquation blendEquation = RenderState.BlendEquation.Add;
|
||||
public RenderState.BlendEquation blendEquation;
|
||||
|
||||
/**
|
||||
* @see RenderState#setBlendEquationAlpha(com.jme3.material.RenderState.BlendEquationAlpha)
|
||||
*/
|
||||
public RenderState.BlendEquationAlpha blendEquationAlpha = RenderState.BlendEquationAlpha.InheritColor;
|
||||
public RenderState.BlendEquationAlpha blendEquationAlpha;
|
||||
|
||||
/**
|
||||
* @see RenderState#setCustomBlendFactors(com.jme3.material.RenderState.BlendFunc, com.jme3.material.RenderState.BlendFunc,
|
||||
* com.jme3.material.RenderState.BlendFunc, com.jme3.material.RenderState.BlendFunc)
|
||||
*/
|
||||
public RenderState.BlendFunc sfactorRGB = RenderState.BlendFunc.One;
|
||||
public RenderState.BlendFunc sfactorRGB;
|
||||
|
||||
/**
|
||||
* @see RenderState#setCustomBlendFactors(com.jme3.material.RenderState.BlendFunc, com.jme3.material.RenderState.BlendFunc,
|
||||
* com.jme3.material.RenderState.BlendFunc, com.jme3.material.RenderState.BlendFunc)
|
||||
*/
|
||||
public RenderState.BlendFunc dfactorRGB = RenderState.BlendFunc.One;
|
||||
public RenderState.BlendFunc dfactorRGB;
|
||||
|
||||
/**
|
||||
* @see RenderState#setCustomBlendFactors(com.jme3.material.RenderState.BlendFunc, com.jme3.material.RenderState.BlendFunc,
|
||||
* com.jme3.material.RenderState.BlendFunc, com.jme3.material.RenderState.BlendFunc)
|
||||
*/
|
||||
public RenderState.BlendFunc sfactorAlpha = RenderState.BlendFunc.One;
|
||||
public RenderState.BlendFunc sfactorAlpha;
|
||||
|
||||
/**
|
||||
* @see RenderState#setCustomBlendFactors(com.jme3.material.RenderState.BlendFunc, com.jme3.material.RenderState.BlendFunc,
|
||||
* com.jme3.material.RenderState.BlendFunc, com.jme3.material.RenderState.BlendFunc)
|
||||
*/
|
||||
public RenderState.BlendFunc dfactorAlpha = RenderState.BlendFunc.One;
|
||||
public RenderState.BlendFunc dfactorAlpha;
|
||||
|
||||
/**
|
||||
* @see RenderState#setWireframe(boolean)
|
||||
*/
|
||||
public boolean wireframe = false;
|
||||
public boolean wireframe;
|
||||
|
||||
/**
|
||||
* @see Renderer#setShader(com.jme3.shader.Shader)
|
||||
@ -153,7 +152,7 @@ public class RenderContext {
|
||||
/**
|
||||
* @see Renderer#setFrameBuffer(com.jme3.texture.FrameBuffer)
|
||||
*/
|
||||
public int boundFBO = 0;
|
||||
public int boundFBO;
|
||||
|
||||
/**
|
||||
* @see Renderer#setFrameBuffer(com.jme3.texture.FrameBuffer)
|
||||
@ -165,7 +164,7 @@ public class RenderContext {
|
||||
*
|
||||
* @see Renderer#setFrameBuffer(com.jme3.texture.FrameBuffer)
|
||||
*/
|
||||
public int boundRB = 0;
|
||||
public int boundRB;
|
||||
|
||||
/**
|
||||
* Currently bound draw buffer
|
||||
@ -178,7 +177,7 @@ public class RenderContext {
|
||||
* @see Renderer#setFrameBuffer(com.jme3.texture.FrameBuffer)
|
||||
* @see FrameBuffer#setTargetIndex(int)
|
||||
*/
|
||||
public int boundDrawBuf = -1;
|
||||
public int boundDrawBuf;
|
||||
|
||||
/**
|
||||
* Currently bound read buffer
|
||||
@ -187,7 +186,7 @@ public class RenderContext {
|
||||
* @see Renderer#setFrameBuffer(com.jme3.texture.FrameBuffer)
|
||||
* @see FrameBuffer#setTargetIndex(int)
|
||||
*/
|
||||
public int boundReadBuf = -1;
|
||||
public int boundReadBuf;
|
||||
|
||||
/**
|
||||
* Currently bound element array vertex buffer.
|
||||
@ -213,89 +212,93 @@ public class RenderContext {
|
||||
*/
|
||||
public int boundPixelPackPBO;
|
||||
|
||||
public int numTexturesSet = 0;
|
||||
public int numTexturesSet;
|
||||
|
||||
/**
|
||||
* Current bound texture IDs for each texture unit.
|
||||
*
|
||||
* @see Renderer#setTexture(int, com.jme3.texture.Texture)
|
||||
*/
|
||||
public Image[] boundTextures = new Image[16];
|
||||
public final Image[] boundTextures = new Image[16];
|
||||
|
||||
/**
|
||||
* IDList for texture units
|
||||
*
|
||||
* @see Renderer#setTexture(int, com.jme3.texture.Texture)
|
||||
*/
|
||||
public IDList textureIndexList = new IDList();
|
||||
public final IDList textureIndexList = new IDList();
|
||||
|
||||
/**
|
||||
* Currently bound texture unit
|
||||
*
|
||||
* @see Renderer#setTexture(int, com.jme3.texture.Texture)
|
||||
*/
|
||||
public int boundTextureUnit = 0;
|
||||
public int boundTextureUnit;
|
||||
|
||||
/**
|
||||
* Stencil Buffer state
|
||||
*/
|
||||
public boolean stencilTest = false;
|
||||
public RenderState.StencilOperation frontStencilStencilFailOperation = RenderState.StencilOperation.Keep;
|
||||
public RenderState.StencilOperation frontStencilDepthFailOperation = RenderState.StencilOperation.Keep;
|
||||
public RenderState.StencilOperation frontStencilDepthPassOperation = RenderState.StencilOperation.Keep;
|
||||
public RenderState.StencilOperation backStencilStencilFailOperation = RenderState.StencilOperation.Keep;
|
||||
public RenderState.StencilOperation backStencilDepthFailOperation = RenderState.StencilOperation.Keep;
|
||||
public RenderState.StencilOperation backStencilDepthPassOperation = RenderState.StencilOperation.Keep;
|
||||
public RenderState.TestFunction frontStencilFunction = RenderState.TestFunction.Always;
|
||||
public RenderState.TestFunction backStencilFunction = RenderState.TestFunction.Always;
|
||||
public boolean stencilTest;
|
||||
public RenderState.StencilOperation frontStencilStencilFailOperation;
|
||||
public RenderState.StencilOperation frontStencilDepthFailOperation;
|
||||
public RenderState.StencilOperation frontStencilDepthPassOperation;
|
||||
public RenderState.StencilOperation backStencilStencilFailOperation;
|
||||
public RenderState.StencilOperation backStencilDepthFailOperation;
|
||||
public RenderState.StencilOperation backStencilDepthPassOperation;
|
||||
public RenderState.TestFunction frontStencilFunction;
|
||||
public RenderState.TestFunction backStencilFunction;
|
||||
|
||||
/**
|
||||
* Vertex attribs currently bound and enabled. If a slot is null, then
|
||||
* it is disabled.
|
||||
*/
|
||||
public VertexBuffer[] boundAttribs = new VertexBuffer[16];
|
||||
public final VertexBuffer[] boundAttribs = new VertexBuffer[16];
|
||||
|
||||
/**
|
||||
* IDList for vertex attributes
|
||||
*/
|
||||
public IDList attribIndexList = new IDList();
|
||||
public final IDList attribIndexList = new IDList();
|
||||
|
||||
/**
|
||||
* depth test function
|
||||
*/
|
||||
public RenderState.TestFunction depthFunc = RenderState.TestFunction.Less;
|
||||
public RenderState.TestFunction depthFunc;
|
||||
|
||||
/**
|
||||
* alpha test function
|
||||
*/
|
||||
public RenderState.TestFunction alphaFunc = RenderState.TestFunction.Greater;
|
||||
public RenderState.TestFunction alphaFunc;
|
||||
|
||||
public int initialDrawBuf;
|
||||
public int initialReadBuf;
|
||||
|
||||
public ColorRGBA clearColor = new ColorRGBA(0,0,0,0);
|
||||
public ColorRGBA clearColor = new ColorRGBA(0, 0, 0, 0);
|
||||
|
||||
/**
|
||||
* Reset the RenderContext to default GL state
|
||||
*/
|
||||
public void reset(){
|
||||
public RenderContext() {
|
||||
init();
|
||||
}
|
||||
|
||||
|
||||
private void init() {
|
||||
cullMode = RenderState.FaceCullMode.Off;
|
||||
depthTestEnabled = false;
|
||||
depthWriteEnabled = false;
|
||||
colorWriteEnabled = false;
|
||||
depthWriteEnabled = true;
|
||||
colorWriteEnabled = true;
|
||||
clipRectEnabled = false;
|
||||
polyOffsetEnabled = false;
|
||||
polyOffsetFactor = 0;
|
||||
polyOffsetUnits = 0;
|
||||
pointSize = 1;
|
||||
lineWidth = 1;
|
||||
blendMode = RenderState.BlendMode.Off;
|
||||
blendEquation = RenderState.BlendEquation.Add;
|
||||
blendEquationAlpha = RenderState.BlendEquationAlpha.InheritColor;
|
||||
sfactorRGB = BlendFunc.One;
|
||||
dfactorRGB = BlendFunc.One;
|
||||
sfactorAlpha = BlendFunc.One;
|
||||
dfactorAlpha = BlendFunc.One;
|
||||
sfactorRGB = RenderState.BlendFunc.One;
|
||||
dfactorRGB = RenderState.BlendFunc.One;
|
||||
sfactorAlpha = RenderState.BlendFunc.One;
|
||||
dfactorAlpha = RenderState.BlendFunc.One;
|
||||
wireframe = false;
|
||||
|
||||
boundShaderProgram = 0;
|
||||
boundShader = null;
|
||||
boundFBO = 0;
|
||||
@ -308,17 +311,9 @@ public class RenderContext {
|
||||
boundArrayVBO = 0;
|
||||
boundPixelPackPBO = 0;
|
||||
numTexturesSet = 0;
|
||||
for (int i = 0; i < boundTextures.length; i++)
|
||||
boundTextures[i] = null;
|
||||
|
||||
textureIndexList.reset();
|
||||
boundTextureUnit = 0;
|
||||
for (int i = 0; i < boundAttribs.length; i++)
|
||||
boundAttribs[i] = null;
|
||||
|
||||
attribIndexList.reset();
|
||||
|
||||
stencilTest = false;
|
||||
|
||||
frontStencilStencilFailOperation = RenderState.StencilOperation.Keep;
|
||||
frontStencilDepthFailOperation = RenderState.StencilOperation.Keep;
|
||||
frontStencilDepthPassOperation = RenderState.StencilOperation.Keep;
|
||||
@ -328,8 +323,29 @@ public class RenderContext {
|
||||
frontStencilFunction = RenderState.TestFunction.Always;
|
||||
backStencilFunction = RenderState.TestFunction.Always;
|
||||
|
||||
depthFunc = RenderState.TestFunction.LessOrEqual;
|
||||
depthFunc = RenderState.TestFunction.Less;
|
||||
alphaFunc = RenderState.TestFunction.Greater;
|
||||
clearColor.set(0,0,0,0);
|
||||
cullMode = RenderState.FaceCullMode.Off;
|
||||
|
||||
clearColor.set(0, 0, 0, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Reset the RenderContext to default GL state
|
||||
*/
|
||||
public void reset(){
|
||||
init();
|
||||
|
||||
for (int i = 0; i < boundTextures.length; i++) {
|
||||
boundTextures[i] = null;
|
||||
}
|
||||
|
||||
textureIndexList.reset();
|
||||
|
||||
for (int i = 0; i < boundAttribs.length; i++) {
|
||||
boundAttribs[i] = null;
|
||||
}
|
||||
|
||||
attribIndexList.reset();
|
||||
}
|
||||
}
|
||||
|
@ -1527,7 +1527,11 @@ public class Mesh implements Savable, Cloneable, JmeCloneable {
|
||||
}
|
||||
|
||||
public MorphTarget[] getMorphTargets() {
|
||||
return morphTargets.getArray();
|
||||
if (morphTargets == null) {
|
||||
return new MorphTarget[0];
|
||||
} else {
|
||||
return morphTargets.getArray();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -55,7 +55,7 @@ public class Line extends Mesh {
|
||||
/**
|
||||
* No-argument constructor needed by SavableClassUtil.
|
||||
*/
|
||||
public Line() { // TODO protected
|
||||
protected Line() {
|
||||
}
|
||||
|
||||
public Line(Vector3f start, Vector3f end) {
|
||||
@ -69,7 +69,6 @@ public class Line extends Mesh {
|
||||
setBuffer(Type.Position, 3, new float[]{start.x, start.y, start.z,
|
||||
end.x, end.y, end.z,});
|
||||
|
||||
|
||||
setBuffer(Type.TexCoord, 2, new float[]{0, 0,
|
||||
1, 1});
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (c) 2009-2019 jMonkeyEngine
|
||||
* Copyright (c) 2009-2020 jMonkeyEngine
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
@ -171,7 +171,7 @@ public abstract class JmeSystemDelegate {
|
||||
return is64 ? Platform.Windows64 : Platform.Windows32;
|
||||
} else if (os.contains("linux") || os.contains("freebsd")
|
||||
|| os.contains("sunos") || os.contains("unix")) {
|
||||
if (arch.startsWith("arm")) {
|
||||
if (arch.startsWith("arm") || arch.startsWith("aarch")) {
|
||||
return is64 ? Platform.Linux_ARM64 : Platform.Linux_ARM32;
|
||||
} else {
|
||||
return is64 ? Platform.Linux64 : Platform.Linux32;
|
||||
|
@ -1277,36 +1277,14 @@ public final class BufferUtils {
|
||||
allocator.destroyDirectBuffer(toBeDestroyed);
|
||||
}
|
||||
|
||||
/*
|
||||
* FIXME when java 1.5 supprt is dropped - replace calls to this method with
|
||||
* Buffer.isDirect
|
||||
*
|
||||
* Buffer.isDirect() is only java 6. Java 5 only have this method on Buffer
|
||||
* subclasses : FloatBuffer, IntBuffer, ShortBuffer,
|
||||
* ByteBuffer,DoubleBuffer, LongBuffer. CharBuffer has been excluded as we
|
||||
* don't use it.
|
||||
/**
|
||||
* Test whether the specified buffer is direct.
|
||||
*
|
||||
* @param buf the buffer to test (not null, unaffected)
|
||||
* @return true if direct, otherwise false
|
||||
*/
|
||||
private static boolean isDirect(Buffer buf) {
|
||||
if (buf instanceof FloatBuffer) {
|
||||
return ((FloatBuffer) buf).isDirect();
|
||||
}
|
||||
if (buf instanceof IntBuffer) {
|
||||
return ((IntBuffer) buf).isDirect();
|
||||
}
|
||||
if (buf instanceof ShortBuffer) {
|
||||
return ((ShortBuffer) buf).isDirect();
|
||||
}
|
||||
if (buf instanceof ByteBuffer) {
|
||||
return ((ByteBuffer) buf).isDirect();
|
||||
}
|
||||
if (buf instanceof DoubleBuffer) {
|
||||
return ((DoubleBuffer) buf).isDirect();
|
||||
}
|
||||
if (buf instanceof LongBuffer) {
|
||||
return ((LongBuffer) buf).isDirect();
|
||||
}
|
||||
throw new UnsupportedOperationException(" BufferUtils.isDirect was called on " + buf.getClass().getName());
|
||||
return buf.isDirect();
|
||||
}
|
||||
|
||||
private static class BufferInfo extends PhantomReference<Buffer> {
|
||||
|
@ -168,7 +168,7 @@ MaterialDef PBR Lighting {
|
||||
Technique PreShadow {
|
||||
|
||||
VertexShader GLSL300 GLSL100 GLSL150 : Common/MatDefs/Shadow/PreShadow.vert
|
||||
FragmentShader GLSL300 GLSL100 GLSL150 : Common/MatDefs/Shadow/PreShadow.frag
|
||||
FragmentShader GLSL300 GLSL100 GLSL150 : Common/MatDefs/Shadow/PreShadowPBR.frag
|
||||
|
||||
WorldParameters {
|
||||
WorldViewProjectionMatrix
|
||||
@ -196,44 +196,9 @@ MaterialDef PBR Lighting {
|
||||
}
|
||||
|
||||
|
||||
Technique PostShadow{
|
||||
VertexShader GLSL310 GLSL300 GLSL150: Common/MatDefs/Shadow/PostShadow.vert
|
||||
FragmentShader GLSL310 GLSL300 GLSL150: Common/MatDefs/Shadow/PostShadow.frag
|
||||
|
||||
WorldParameters {
|
||||
WorldViewProjectionMatrix
|
||||
WorldMatrix
|
||||
ViewProjectionMatrix
|
||||
ViewMatrix
|
||||
}
|
||||
|
||||
Defines {
|
||||
HARDWARE_SHADOWS : HardwareShadows
|
||||
FILTER_MODE : FilterMode
|
||||
PCFEDGE : PCFEdge
|
||||
DISCARD_ALPHA : AlphaDiscardThreshold
|
||||
SHADOWMAP_SIZE : ShadowMapSize
|
||||
SHADOWMAP_SIZE : ShadowMapSize
|
||||
FADE : FadeInfo
|
||||
PSSM : Splits
|
||||
POINTLIGHT : LightViewProjectionMatrix5
|
||||
NUM_BONES : NumberOfBones
|
||||
INSTANCING : UseInstancing
|
||||
BACKFACE_SHADOWS: BackfaceShadows
|
||||
NUM_MORPH_TARGETS: NumberOfMorphTargets
|
||||
NUM_TARGETS_BUFFERS: NumberOfTargetsBuffers
|
||||
}
|
||||
|
||||
ForcedRenderState {
|
||||
Blend Modulate
|
||||
DepthWrite Off
|
||||
PolyOffset -0.1 0
|
||||
}
|
||||
}
|
||||
|
||||
Technique PostShadow{
|
||||
VertexShader GLSL100: Common/MatDefs/Shadow/PostShadow.vert
|
||||
FragmentShader GLSL100: Common/MatDefs/Shadow/PostShadow.frag
|
||||
Technique PostShadow {
|
||||
VertexShader GLSL310 GLSL300 GLSL100 GLSL150: Common/MatDefs/Shadow/PostShadow.vert
|
||||
FragmentShader GLSL310 GLSL300 GLSL100 GLSL150: Common/MatDefs/Shadow/PostShadowPBR.frag
|
||||
|
||||
WorldParameters {
|
||||
WorldViewProjectionMatrix
|
||||
|
@ -0,0 +1,89 @@
|
||||
|
||||
#import "Common/ShaderLib/GLSLCompat.glsllib"
|
||||
#import "Common/ShaderLib/Shadows.glsllib"
|
||||
#if defined(PSSM) || defined(FADE)
|
||||
varying float shadowPosition;
|
||||
#endif
|
||||
|
||||
varying vec4 projCoord0;
|
||||
varying vec4 projCoord1;
|
||||
varying vec4 projCoord2;
|
||||
varying vec4 projCoord3;
|
||||
#ifndef BACKFACE_SHADOWS
|
||||
varying float nDotL;
|
||||
#endif
|
||||
|
||||
#ifdef POINTLIGHT
|
||||
varying vec4 projCoord4;
|
||||
varying vec4 projCoord5;
|
||||
uniform vec3 m_LightPos;
|
||||
varying vec4 worldPos;
|
||||
#else
|
||||
#ifndef PSSM
|
||||
varying float lightDot;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef DISCARD_ALPHA
|
||||
#ifdef COLOR_MAP
|
||||
uniform sampler2D m_ColorMap;
|
||||
#else
|
||||
uniform sampler2D m_BaseColorMap;
|
||||
#endif
|
||||
uniform float m_AlphaDiscardThreshold;
|
||||
varying vec2 texCoord;
|
||||
#endif
|
||||
|
||||
#ifdef FADE
|
||||
uniform vec2 m_FadeInfo;
|
||||
#endif
|
||||
|
||||
void main(){
|
||||
|
||||
#ifdef DISCARD_ALPHA
|
||||
#ifdef COLOR_MAP
|
||||
float alpha = texture2D(m_ColorMap,texCoord).a;
|
||||
#else
|
||||
float alpha = texture2D(m_BaseColorMap,texCoord).a;
|
||||
#endif
|
||||
if(alpha<=m_AlphaDiscardThreshold){
|
||||
discard;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef BACKFACE_SHADOWS
|
||||
if(nDotL > 0.0){
|
||||
discard;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
float shadow = 1.0;
|
||||
|
||||
#ifdef POINTLIGHT
|
||||
shadow = getPointLightShadows(worldPos, m_LightPos,
|
||||
m_ShadowMap0,m_ShadowMap1,m_ShadowMap2,m_ShadowMap3,m_ShadowMap4,m_ShadowMap5,
|
||||
projCoord0, projCoord1, projCoord2, projCoord3, projCoord4, projCoord5);
|
||||
#else
|
||||
#ifdef PSSM
|
||||
shadow = getDirectionalLightShadows(m_Splits, shadowPosition,
|
||||
m_ShadowMap0,m_ShadowMap1,m_ShadowMap2,m_ShadowMap3,
|
||||
projCoord0, projCoord1, projCoord2, projCoord3);
|
||||
#else
|
||||
//spotlight
|
||||
if(lightDot < 0.0){
|
||||
gl_FragColor = vec4(1.0);
|
||||
return;
|
||||
}
|
||||
shadow = getSpotLightShadows(m_ShadowMap0,projCoord0);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef FADE
|
||||
shadow = max(0.0, mix(shadow, 1.0, max(0.0, (shadowPosition - m_FadeInfo.x) * m_FadeInfo.y)));
|
||||
#endif
|
||||
|
||||
shadow = shadow * m_ShadowIntensity + (1.0 - m_ShadowIntensity);
|
||||
gl_FragColor = vec4(shadow, shadow, shadow, 1.0);
|
||||
|
||||
}
|
@ -0,0 +1,28 @@
|
||||
#import "Common/ShaderLib/GLSLCompat.glsllib"
|
||||
varying vec2 texCoord;
|
||||
|
||||
#ifdef DISCARD_ALPHA
|
||||
#ifdef COLOR_MAP
|
||||
uniform sampler2D m_ColorMap;
|
||||
#else
|
||||
uniform sampler2D m_BaseColorMap;
|
||||
#endif
|
||||
uniform float m_AlphaDiscardThreshold;
|
||||
#endif
|
||||
|
||||
|
||||
void main(){
|
||||
#ifdef DISCARD_ALPHA
|
||||
#ifdef COLOR_MAP
|
||||
if (texture2D(m_ColorMap, texCoord).a <= m_AlphaDiscardThreshold){
|
||||
discard;
|
||||
}
|
||||
#else
|
||||
if (texture2D(m_BaseColorMap, texCoord).a <= m_AlphaDiscardThreshold){
|
||||
discard;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
gl_FragColor = vec4(1.0);
|
||||
}
|
@ -173,10 +173,13 @@ Note that it only handles morphing position, normals and tangents.
|
||||
|
||||
void Morph_Compute(inout vec4 pos){
|
||||
#if (NUM_TARGETS_BUFFERS == 2)
|
||||
Morph_Compute_Pos_Norm(pos,vec3(0.0));
|
||||
vec3 dummy_norm = vec3(0.0);
|
||||
Morph_Compute_Pos_Norm(pos, dummy_norm);
|
||||
return;
|
||||
#elif (NUM_TARGETS_BUFFERS == 3)
|
||||
Morph_Compute_Pos_Norm_Tan(pos, vec3(0.0), vec3(0.0));
|
||||
vec3 dummy_norm = vec3(0.0);
|
||||
vec3 dummy_tan = vec3(0.0);
|
||||
Morph_Compute_Pos_Norm_Tan(pos, dummy_norm, dummy_tan);
|
||||
return;
|
||||
#endif
|
||||
Morph_Compute_Pos(pos);
|
||||
@ -187,7 +190,9 @@ Note that it only handles morphing position, normals and tangents.
|
||||
Morph_Compute_Pos(pos);
|
||||
return;
|
||||
#elif (NUM_TARGETS_BUFFERS == 3)
|
||||
Morph_Compute_Pos_Norm_Tan(pos, vec3(0.0), vec3(0.0));
|
||||
vec3 dummy_norm = vec3(0.0);
|
||||
vec3 dummy_tan = vec3(0.0);
|
||||
Morph_Compute_Pos_Norm_Tan(pos, dummy_norm, dummy_tan);
|
||||
return;
|
||||
#elif (NUM_TARGETS_BUFFERS == 2)
|
||||
Morph_Compute_Pos_Norm(pos, norm);
|
||||
|
127
jme3-examples/src/main/java/jme3test/niftygui/TestIssue1013.java
Normal file
127
jme3-examples/src/main/java/jme3test/niftygui/TestIssue1013.java
Normal file
@ -0,0 +1,127 @@
|
||||
/*
|
||||
* Copyright (c) 2009-2020 jMonkeyEngine
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package jme3test.niftygui;
|
||||
|
||||
import com.jme3.app.SimpleApplication;
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.niftygui.NiftyJmeDisplay;
|
||||
import com.jme3.scene.Geometry;
|
||||
import com.jme3.scene.shape.Box;
|
||||
import de.lessvoid.nifty.Nifty;
|
||||
import de.lessvoid.nifty.builder.LayerBuilder;
|
||||
import de.lessvoid.nifty.builder.PanelBuilder;
|
||||
import de.lessvoid.nifty.builder.ScreenBuilder;
|
||||
import de.lessvoid.nifty.controls.button.builder.ButtonBuilder;
|
||||
import de.lessvoid.nifty.screen.Screen;
|
||||
import de.lessvoid.nifty.screen.ScreenController;
|
||||
|
||||
public class TestIssue1013 extends SimpleApplication implements ScreenController {
|
||||
|
||||
public static void main(String[] args) {
|
||||
new TestIssue1013().start();
|
||||
}
|
||||
|
||||
private NiftyJmeDisplay niftyDisplay;
|
||||
|
||||
@Override
|
||||
public void simpleInitApp() {
|
||||
|
||||
// this box here always renders
|
||||
Box b = new Box(1, 1, 1);
|
||||
Geometry geom = new Geometry("Box", b);
|
||||
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
mat.setTexture("ColorMap", assetManager.loadTexture("/com/jme3/app/Monkey.png"));
|
||||
geom.setMaterial(mat);
|
||||
rootNode.attachChild(geom);
|
||||
|
||||
niftyDisplay = NiftyJmeDisplay.newNiftyJmeDisplay(assetManager, inputManager, audioRenderer, guiViewPort);
|
||||
|
||||
Nifty nifty = niftyDisplay.getNifty();
|
||||
nifty.loadStyleFile("nifty-default-styles.xml");
|
||||
nifty.loadControlFile("nifty-default-controls.xml");
|
||||
|
||||
ScreenController ctrl = this;
|
||||
|
||||
new ScreenBuilder("start") {
|
||||
{
|
||||
controller(ctrl);
|
||||
layer(new LayerBuilder() {
|
||||
{
|
||||
childLayoutVertical();
|
||||
panel(new PanelBuilder() {
|
||||
{
|
||||
childLayoutCenter();
|
||||
width("100%");
|
||||
height("50%");
|
||||
backgroundColor("#ff0000");
|
||||
}
|
||||
});
|
||||
control(new ButtonBuilder("RestartButton", "Restart Context") {
|
||||
{
|
||||
alignCenter();
|
||||
valignCenter();
|
||||
height("32px");
|
||||
width("480px");
|
||||
interactOnClick("restartContext()");
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
}.build(nifty);
|
||||
|
||||
guiViewPort.addProcessor(niftyDisplay);
|
||||
nifty.gotoScreen("start");
|
||||
|
||||
flyCam.setDragToRotate(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void bind(Nifty nifty, Screen screen) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStartScreen() {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEndScreen() {
|
||||
}
|
||||
|
||||
public void restartContext() {
|
||||
// even without changing settings, stuff breaks!
|
||||
restart();
|
||||
// ...and re-adding the processor doesn't help at all
|
||||
guiViewPort.addProcessor(niftyDisplay);
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,87 @@
|
||||
/*
|
||||
* Copyright (c) 2009-2020 jMonkeyEngine
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package jme3test.renderer;
|
||||
|
||||
import com.jme3.app.SimpleApplication;
|
||||
import com.jme3.input.KeyInput;
|
||||
import com.jme3.input.controls.ActionListener;
|
||||
import com.jme3.input.controls.KeyTrigger;
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.scene.Geometry;
|
||||
import com.jme3.scene.shape.Box;
|
||||
import com.jme3.system.AppSettings;
|
||||
|
||||
public class TestIssue801 extends SimpleApplication {
|
||||
|
||||
public static void main(String[] args) {
|
||||
AppSettings initialSettings = new AppSettings(true);
|
||||
initialSettings.setBitsPerPixel(24);
|
||||
|
||||
TestIssue801 app = new TestIssue801();
|
||||
app.setSettings(initialSettings);
|
||||
app.start();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void simpleInitApp() {
|
||||
viewPort.setBackgroundColor(new ColorRGBA(0.3f, 0.3f, 0.3f, 1f));
|
||||
|
||||
Box b = new Box(1, 1, 1);
|
||||
Geometry geom = new Geometry("Box", b);
|
||||
|
||||
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
mat.setColor("Color", ColorRGBA.Blue);
|
||||
geom.setMaterial(mat);
|
||||
|
||||
rootNode.attachChild(geom);
|
||||
inputManager.addMapping("changeBpp", new KeyTrigger(KeyInput.KEY_P));
|
||||
ActionListener listener = new ActionListener() {
|
||||
@Override
|
||||
public void onAction(String name, boolean keyPressed, float tpf) {
|
||||
if (name.equals("changeBpp") && keyPressed) {
|
||||
goWindowed();
|
||||
}
|
||||
}
|
||||
};
|
||||
inputManager.addListener(listener, "changeBpp");
|
||||
}
|
||||
|
||||
void goWindowed() {
|
||||
AppSettings newSettings = new AppSettings(false);
|
||||
newSettings.copyFrom(settings);
|
||||
newSettings.setBitsPerPixel(16);
|
||||
|
||||
setSettings(newSettings);
|
||||
restart();
|
||||
}
|
||||
}
|
@ -83,11 +83,33 @@ public class GlfwKeyInput implements KeyInput {
|
||||
|
||||
@Override
|
||||
public void initialize() {
|
||||
if (!context.isRenderable()) {
|
||||
return;
|
||||
}
|
||||
initCallbacks();
|
||||
|
||||
initialized = true;
|
||||
logger.fine("Keyboard created.");
|
||||
}
|
||||
|
||||
/**
|
||||
* Re-initializes the key input context window specific callbacks
|
||||
*/
|
||||
public void resetContext() {
|
||||
if (!context.isRenderable()) {
|
||||
return;
|
||||
}
|
||||
|
||||
closeCallbacks();
|
||||
initCallbacks();
|
||||
}
|
||||
|
||||
private void closeCallbacks() {
|
||||
keyCallback.close();
|
||||
charCallback.close();
|
||||
}
|
||||
|
||||
private void initCallbacks() {
|
||||
glfwSetKeyCallback(context.getWindowHandle(), keyCallback = new GLFWKeyCallback() {
|
||||
@Override
|
||||
public void invoke(final long window, final int key, final int scancode, final int action, final int mods) {
|
||||
@ -122,9 +144,6 @@ public class GlfwKeyInput implements KeyInput {
|
||||
keyInputEvents.add(released);
|
||||
}
|
||||
});
|
||||
|
||||
initialized = true;
|
||||
logger.fine("Keyboard created.");
|
||||
}
|
||||
|
||||
public int getKeyCount() {
|
||||
@ -149,8 +168,7 @@ public class GlfwKeyInput implements KeyInput {
|
||||
return;
|
||||
}
|
||||
|
||||
keyCallback.close();
|
||||
charCallback.close();
|
||||
closeCallbacks();
|
||||
logger.fine("Keyboard destroyed.");
|
||||
}
|
||||
|
||||
|
@ -176,7 +176,30 @@ public class GlfwMouseInput implements MouseInput {
|
||||
|
||||
@Override
|
||||
public void initialize() {
|
||||
initCallbacks();
|
||||
|
||||
if (listener != null) {
|
||||
sendFirstMouseEvent();
|
||||
}
|
||||
|
||||
setCursorVisible(cursorVisible);
|
||||
logger.fine("Mouse created.");
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Re-initializes the mouse input context window specific callbacks
|
||||
*/
|
||||
public void resetContext() {
|
||||
if (!context.isRenderable()) {
|
||||
return;
|
||||
}
|
||||
|
||||
closeCallbacks();
|
||||
initCallbacks();
|
||||
}
|
||||
|
||||
private void initCallbacks() {
|
||||
final long window = context.getWindowHandle();
|
||||
|
||||
try (MemoryStack stack = MemoryStack.stackPush()) {
|
||||
@ -219,14 +242,6 @@ public class GlfwMouseInput implements MouseInput {
|
||||
currentWidth = width;
|
||||
}
|
||||
});
|
||||
|
||||
if(listener != null) {
|
||||
sendFirstMouseEvent();
|
||||
}
|
||||
|
||||
setCursorVisible(cursorVisible);
|
||||
logger.fine("Mouse created.");
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
private void initCurrentMousePosition(long window) {
|
||||
@ -295,9 +310,7 @@ public class GlfwMouseInput implements MouseInput {
|
||||
return;
|
||||
}
|
||||
|
||||
cursorPosCallback.close();
|
||||
scrollCallback.close();
|
||||
mouseButtonCallback.close();
|
||||
closeCallbacks();
|
||||
|
||||
currentCursor = null;
|
||||
currentCursorDelays = null;
|
||||
@ -313,6 +326,12 @@ public class GlfwMouseInput implements MouseInput {
|
||||
logger.fine("Mouse destroyed.");
|
||||
}
|
||||
|
||||
private void closeCallbacks() {
|
||||
cursorPosCallback.close();
|
||||
scrollCallback.close();
|
||||
mouseButtonCallback.close();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCursorVisible(boolean visible) {
|
||||
cursorVisible = visible;
|
||||
|
@ -47,6 +47,7 @@ import com.jme3.util.BufferUtils;
|
||||
import java.awt.*;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
import java.util.EnumSet;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
@ -121,6 +122,7 @@ public abstract class LwjglWindow extends LwjglContext implements Runnable {
|
||||
|
||||
private GLFWErrorCallback errorCallback;
|
||||
private GLFWWindowSizeCallback windowSizeCallback;
|
||||
private GLFWFramebufferSizeCallback framebufferSizeCallback;
|
||||
private GLFWWindowFocusCallback windowFocusCallback;
|
||||
|
||||
private Thread mainThread;
|
||||
@ -250,16 +252,8 @@ public abstract class LwjglWindow extends LwjglContext implements Runnable {
|
||||
throw new RuntimeException("Failed to create the GLFW window");
|
||||
}
|
||||
|
||||
// Add a resize callback which delegates to the listener
|
||||
glfwSetWindowSizeCallback(window, windowSizeCallback = new GLFWWindowSizeCallback() {
|
||||
@Override
|
||||
public void invoke(final long window, final int width, final int height) {
|
||||
settings.setResolution(width, height);
|
||||
listener.reshape(width, height);
|
||||
}
|
||||
});
|
||||
|
||||
glfwSetWindowFocusCallback(window, windowFocusCallback = new GLFWWindowFocusCallback() {
|
||||
|
||||
@Override
|
||||
public void invoke(final long window, final boolean focus) {
|
||||
if (wasActive != focus) {
|
||||
@ -294,7 +288,46 @@ public abstract class LwjglWindow extends LwjglContext implements Runnable {
|
||||
setWindowIcon(settings);
|
||||
showWindow();
|
||||
|
||||
// Windows resize callback
|
||||
glfwSetWindowSizeCallback(window, windowSizeCallback = new GLFWWindowSizeCallback() {
|
||||
|
||||
@Override
|
||||
public void invoke(final long window, final int width, final int height) {
|
||||
|
||||
// This is the window size, never to passed to any pixel based stuff!
|
||||
// https://www.glfw.org/docs/latest/window_guide.html#window_size
|
||||
onWindowSizeChanged(width, height);
|
||||
}
|
||||
});
|
||||
|
||||
// Add a framebuffer resize callback which delegates to the listener
|
||||
glfwSetFramebufferSizeCallback(window, framebufferSizeCallback = new GLFWFramebufferSizeCallback() {
|
||||
|
||||
@Override
|
||||
public void invoke(final long window, final int width, final int height) {
|
||||
|
||||
// The window size might be also changed, but the window size callback might not trigger
|
||||
// Maybe a bug in graphics drivers or LWJGL 3...? So make sure we emulate the original JME behavior here
|
||||
IntBuffer windowWidth = BufferUtils.createIntBuffer(1);
|
||||
IntBuffer windowHeight = BufferUtils.createIntBuffer(1);
|
||||
glfwGetWindowSize(window, windowWidth, windowHeight);
|
||||
onWindowSizeChanged(windowWidth.get(), windowHeight.get());
|
||||
|
||||
// https://www.glfw.org/docs/latest/window_guide.html#window_fbsize
|
||||
listener.reshape(width, height);
|
||||
}
|
||||
});
|
||||
|
||||
allowSwapBuffers = settings.isSwapBuffers();
|
||||
|
||||
// Create OpenCL
|
||||
if (settings.isOpenCLSupport()) {
|
||||
initOpenCL(window);
|
||||
}
|
||||
}
|
||||
|
||||
private void onWindowSizeChanged(final int width, final int height) {
|
||||
settings.setResolution(width, height);
|
||||
}
|
||||
|
||||
protected void showWindow() {
|
||||
@ -303,6 +336,8 @@ public abstract class LwjglWindow extends LwjglContext implements Runnable {
|
||||
|
||||
/**
|
||||
* Set custom icons to the window of this application.
|
||||
*
|
||||
* @param settings settings for getting the icons
|
||||
*/
|
||||
protected void setWindowIcon(final AppSettings settings) {
|
||||
|
||||
@ -399,6 +434,11 @@ public abstract class LwjglWindow extends LwjglContext implements Runnable {
|
||||
windowSizeCallback = null;
|
||||
}
|
||||
|
||||
if (framebufferSizeCallback != null) {
|
||||
framebufferSizeCallback.close();
|
||||
framebufferSizeCallback = null;
|
||||
}
|
||||
|
||||
if (windowFocusCallback != null) {
|
||||
windowFocusCallback.close();
|
||||
windowFocusCallback = null;
|
||||
@ -409,7 +449,6 @@ public abstract class LwjglWindow extends LwjglContext implements Runnable {
|
||||
window = NULL;
|
||||
}
|
||||
|
||||
glfwTerminate();
|
||||
} catch (final Exception ex) {
|
||||
listener.handleError("Failed to destroy context", ex);
|
||||
}
|
||||
@ -429,6 +468,8 @@ public abstract class LwjglWindow extends LwjglContext implements Runnable {
|
||||
|
||||
/**
|
||||
* Does LWJGL display initialization in the OpenGL thread
|
||||
*
|
||||
* @return returns {@code true} if the context initialization was successful
|
||||
*/
|
||||
protected boolean initInThread() {
|
||||
try {
|
||||
@ -455,13 +496,6 @@ public abstract class LwjglWindow extends LwjglContext implements Runnable {
|
||||
|
||||
created.set(true);
|
||||
super.internalCreate();
|
||||
|
||||
//create OpenCL
|
||||
//Must be done here because the window handle is needed
|
||||
if (settings.isOpenCLSupport()) {
|
||||
initOpenCL(window);
|
||||
}
|
||||
|
||||
} catch (Exception ex) {
|
||||
try {
|
||||
if (window != NULL) {
|
||||
@ -486,14 +520,7 @@ public abstract class LwjglWindow extends LwjglContext implements Runnable {
|
||||
protected void runLoop() {
|
||||
// If a restart is required, lets recreate the context.
|
||||
if (needRestart.getAndSet(false)) {
|
||||
try {
|
||||
destroyContext();
|
||||
createContext(settings);
|
||||
} catch (Exception ex) {
|
||||
LOGGER.log(Level.SEVERE, "Failed to set display settings!", ex);
|
||||
}
|
||||
|
||||
LOGGER.fine("Display restarted.");
|
||||
restartContext();
|
||||
}
|
||||
|
||||
if (!created.get()) {
|
||||
@ -549,6 +576,25 @@ public abstract class LwjglWindow extends LwjglContext implements Runnable {
|
||||
glfwPollEvents();
|
||||
}
|
||||
|
||||
private void restartContext() {
|
||||
try {
|
||||
destroyContext();
|
||||
createContext(settings);
|
||||
} catch (Exception ex) {
|
||||
LOGGER.log(Level.SEVERE, "Failed to set display settings!", ex);
|
||||
}
|
||||
|
||||
// We need to reinit the mouse and keyboard input as they are tied to a window handle
|
||||
if (keyInput != null && keyInput.isInitialized()) {
|
||||
keyInput.resetContext();
|
||||
}
|
||||
if (mouseInput != null && mouseInput.isInitialized()) {
|
||||
mouseInput.resetContext();
|
||||
}
|
||||
|
||||
LOGGER.fine("Display restarted.");
|
||||
}
|
||||
|
||||
private void setFrameRateLimit(int frameRateLimit) {
|
||||
this.frameRateLimit = frameRateLimit;
|
||||
frameSleepTime = 1000.0 / this.frameRateLimit;
|
||||
@ -562,6 +608,7 @@ public abstract class LwjglWindow extends LwjglContext implements Runnable {
|
||||
|
||||
destroyContext();
|
||||
super.internalDestroy();
|
||||
glfwTerminate();
|
||||
|
||||
LOGGER.fine("Display destroyed.");
|
||||
}
|
||||
|
@ -1793,9 +1793,8 @@ public class TerrainQuad extends Node implements Terrain {
|
||||
// This was not cloned before... I think that's a mistake.
|
||||
this.affectedAreaBBox = cloner.clone(affectedAreaBBox);
|
||||
|
||||
// picker is not cloneable and not cloned. This also seems like
|
||||
// a mistake if you ever load the same terrain twice.
|
||||
// this.picker = cloner.clone(picker);
|
||||
// Otherwise, picker would be cloned by reference and thus "this" would be wrong
|
||||
this.picker = new BresenhamTerrainPicker(this);
|
||||
|
||||
// neighbourFinder is also not cloned. Maybe that's ok.
|
||||
}
|
||||
|
115
version.gradle
115
version.gradle
@ -24,35 +24,107 @@ ext {
|
||||
|
||||
task configureVersionInfo {
|
||||
try {
|
||||
// Users can configure behavior by setting properties on the command
|
||||
// line:
|
||||
//
|
||||
// jmeVersionName:
|
||||
// If set this will override all automatic version detection.
|
||||
//
|
||||
// useCommitHashAsVersionName:
|
||||
// If there is no jmeVersionName set and the current commit has no
|
||||
// specific tag then setting this to 'true' will cause the version to
|
||||
// be the full commit ID.
|
||||
//
|
||||
// includeBranchInVersion:
|
||||
// Set to true if a non-master branch name should be included in the automatically
|
||||
// generated version.
|
||||
|
||||
def grgit = Grgit.open(project.file('.'))
|
||||
def head = grgit.head()
|
||||
jmeRevision = grgit.log(includes: [head]).size()
|
||||
jmeGitHash = head.id
|
||||
jmeShortGitHash = head.abbreviatedId
|
||||
jmeBranchName = grgit.branch.current.name
|
||||
jmeGitTag = grgit.tag.list().find { it.commit == head }
|
||||
|
||||
if(jmeVersionName==""){
|
||||
if (jmeGitTag != null) {
|
||||
jmeGitTag = jmeGitTag.name
|
||||
jmeFullVersion = jmeGitTag
|
||||
jmeVersionTag = ""
|
||||
} else {
|
||||
if(useCommitHashAsVersionName=="true"&&jmeGitHash!=null&&!jmeGitHash.equals("")){
|
||||
jmeFullVersion = jmeGitHash
|
||||
jmeVersionTag = ""
|
||||
}else{
|
||||
jmeFullVersion="${jmeVersion}-";
|
||||
if(jmeBranchName!="master")jmeFullVersion+="${jmeBranchName}-";
|
||||
jmeFullVersion+="SNAPSHOT"
|
||||
jmeVersionTag="SNAPSHOT"
|
||||
}
|
||||
}
|
||||
}else{
|
||||
jmeVersionTag=""
|
||||
jmeFullVersion=jmeVersionName
|
||||
// This code will find an exact-match tag if the current
|
||||
// commit is the same as the tag commit.
|
||||
jmeGitTag = grgit.tag.list().find { it.commit == head }
|
||||
def latestTag;
|
||||
if( jmeGitTag ) {
|
||||
// Just use the name. We keep jmeGitTag separate because there
|
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// is some logic that wants to know if this specific commit has
|
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// a tag versus 'whatever tag we are a child of'... which is what
|
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// 'latestTag' will be.
|
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jmeGitTag = jmeGitTag.name
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latestTag = jmeGitTag;
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} else {
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// Use describe to find the most recent tag. Unfortunately,
|
||||
// in this version of grgit, we don't have the 'always' options
|
||||
// so we can't make as many assumptions about the format of the
|
||||
// string.
|
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// If the commit is an exact match then it will return just the
|
||||
// tag name... else it will be tagName-commitCount-abbreviatedId
|
||||
// We'll use some groovy regex magic to get the tag either way.
|
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def describe = grgit.describe()
|
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def fullDescribe = (describe =~/(.*?)-(\d+)-g$jmeShortGitHash/)
|
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latestTag = fullDescribe ? fullDescribe[0][1] : describe
|
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println "Latest tag:" + latestTag
|
||||
}
|
||||
|
||||
// We could enhance this with some more regex if we wanted to sanity
|
||||
// check that it was formatted like our versions.
|
||||
def tagVersion = (latestTag =~/v?(.*)/)[0][1];
|
||||
// If the branch is not master then use the tag.
|
||||
if( jmeBranchName != "master" ) {
|
||||
jmeVersion = tagVersion
|
||||
}
|
||||
|
||||
// Parse out just the base version part. -SNAPSHOT versions
|
||||
// shouldn't really include our release suffixes
|
||||
def baseVersion = (tagVersion =~/(\d+\.\d+.\d+)/)
|
||||
baseVersion = baseVersion.size() > 0 ? baseVersion[0][0] : tagVersion
|
||||
|
||||
if( !jmeVersionName ) {
|
||||
// If there is a specific tag for the top commit then we always
|
||||
// use that.
|
||||
if( jmeGitTag ) {
|
||||
println "Using GIT tag as version"
|
||||
jmeFullVersion = tagVersion; // already cleaned up
|
||||
jmeVersionTag = "" // and no SNAPSHOT suffix for an exact version tag
|
||||
|
||||
// Note: this will not automatically add SNAPSHOT if the user has
|
||||
// local changes that they haven't committed. Technically, only
|
||||
// real CI builds should be using non-SNAPSHOT versions so we may
|
||||
// eventually want to change the script to always use -SNAPSHOT with
|
||||
// a CI option to turn it off.
|
||||
// We could also check the grgit.status for unstaged modified/removed files.
|
||||
// def unstaged = grgit.status().unstaged;
|
||||
// def modCount = unstaged.modified.size() + unstaged.removed.size()
|
||||
// ...but that seems like a wasteful check considering only official
|
||||
// version builds should not have a -SNAPSHOT.
|
||||
|
||||
} else if( useCommitHashAsVersionName == "true" && jmeGitHash ) {
|
||||
// The user has opted to use the hash... and we actually have
|
||||
// a hash.
|
||||
println "Using commit ID as version"
|
||||
jmeFullVersion = jmeGitHash;
|
||||
jmeVersionTag = ""
|
||||
} else {
|
||||
println "Auto-detecting version"
|
||||
jmeVersionTag = "SNAPSHOT"
|
||||
|
||||
if( includeBranchInVersion == "true" && jmeBranchName != "master" ) {
|
||||
jmeFullVersion = baseVersion + "-" + jmeBranchName + "-" + jmeVersionTag;
|
||||
} else {
|
||||
jmeFullVersion = baseVersion + "-" + jmeVersionTag;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Just use defaults
|
||||
println "Using user-defined version"
|
||||
jmeFullVersion=jmeVersionName
|
||||
jmeVersionTag = "SNAPSHOT"
|
||||
}
|
||||
|
||||
println("Revision: ${jmeRevision}")
|
||||
println("Hash: ${jmeGitHash}")
|
||||
@ -61,7 +133,8 @@ task configureVersionInfo {
|
||||
println("Build Date: ${jmeBuildDate}")
|
||||
println("Build Branch: ${jmeBranchName}")
|
||||
println("Use commit hash as version ${useCommitHashAsVersionName}")
|
||||
println("Build Tag: ${jmeVersionTag}")
|
||||
println("Base Version: ${baseVersion}")
|
||||
println("Build Suffix: ${jmeVersionTag}")
|
||||
println("Build Version: ${jmeFullVersion}")
|
||||
|
||||
} catch (ex) {
|
||||
|
Loading…
x
Reference in New Issue
Block a user