Commit Graph

9 Commits (edd5aaaeb587e090b19ee6c36cccd0417d135096)

Author SHA1 Message Date
jos..om 9cc223c507 RenderState support for two sided Stencil Buffer operations (in order to support Shadow Volumes in the future) 14 years ago
sha..rd ed7789b7a6 * The OpenGL2 renderer now actually scales non-power-of-2 textures instead of throwing out a useless warning 14 years ago
sha..rd 7d6167c0dc * Added Renderer.invalidateState() to reset the render context 14 years ago
sha..rd 8019ba2a53 * LwjglRenderer will throw an exception when attempting to set null shader 14 years ago
sha..rd d729da9e78 * @SuppressWarnings("fallthrough") to prevent warnings 14 years ago
sha..rd 7c7afb677f * Add check for GL_ARB_texture_multisample before setting up the texture to see if its supported 14 years ago
sha..rd 90bf137894 * Added new renderer capability: NonPowerOfTwoTextures 14 years ago
sha..rd 656783476e * Attempt to fix ATI native crash with particles 14 years ago
nor..67 9e53abbb7a move jme3 to trunk 14 years ago