* LwjglRenderer will throw an exception when attempting to set null shader
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7279 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -623,7 +623,8 @@ public class LwjglAudioRenderer implements AudioRenderer, Runnable {
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boolean active = true;
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int processed = alGetSourcei(sourceId, AL_BUFFERS_PROCESSED);
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while((processed--) != 0){
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// while((processed--) != 0){
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if (processed > 0){
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int buffer;
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ib.position(0).limit(1);
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@ -993,12 +993,13 @@ public class LwjglRenderer implements Renderer {
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public void setShader(Shader shader) {
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if (shader == null) {
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if (context.boundShaderProgram > 0) {
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glUseProgram(0);
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statistics.onShaderUse(null, true);
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context.boundShaderProgram = 0;
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boundShader = null;
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}
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throw new IllegalArgumentException("shader cannot be null");
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// if (context.boundShaderProgram > 0) {
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// glUseProgram(0);
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// statistics.onShaderUse(null, true);
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// context.boundShaderProgram = 0;
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// boundShader = null;
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// }
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} else {
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if (shader.isUpdateNeeded()) {
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updateShaderData(shader);
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