pspeed42
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221acaadfe
|
Removing the jme3-blender subproject and related references since it now lives in its
own repository: https://github.com/jMonkeyEngine-Contributions/BlenderLoader
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5 years ago |
ItsMike54
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6c5611d3e2
|
Remove jogl (#1339)
* Remove JOGL
* Update build.gradle
* Update AppSettings.java
* Update settings.gradle
* Update TestMultipleApplications.java
* Update build.gradle
* Update JmeDesktopSystem.java
* Update AppSettings.java
* Update package-info.java
* Update TestApplet.java
* Update HelloOpenCL.java
* Update TestContextSwitching.java
* Update TestOpenCLLibraries.java
* Update TestVertexBufferSharing.java
* Update TestWriteToTexture.java
* Update TestMultiPostWater.java
Co-authored-by: Mike Burnett <mikejme4@gmail.com>
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5 years ago |
Julien Seinturier
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59d41c865b
|
First jme3-vr commit
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8 years ago |
Sebastian Weiß
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cbb9014028
|
added conditional include of lwjgl3 if java8 is supported; edited .travis.yml so that the project is compiled against multiple jdks
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8 years ago |
Rémy Bouquet
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eea4d54be7
|
removed sdks compilation form the engine compilation
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9 years ago |
Kirill Vainer
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148c78a943
|
GL: make lwjgl implementation classes final
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9 years ago |
Daniel Johansson
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8f77dca931
|
Added jme3-lwjgl3 module which ultimately adds support for LWJGL 3.x and GLFW.
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9 years ago |
Daniel Johansson
|
89f10eca58
|
Added jme3-lwjgl3 module which ultimately adds support for LWJGL 3.x and GLFW.
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9 years ago |
Kirill Vainer
|
58aed8be23
|
Gradle: dont build android examples by default
|
10 years ago |
Kirill Vainer
|
bea1601994
|
jme3-android-examples: add project for android examples
|
10 years ago |
Normen Hansen
|
00f12cfec7
|
- change behavior of "buildNativeProjects" setting to not exclude native subprojects from build but instead copy precompiled binaries
- disable unnecessary build of static bullet libraries
|
10 years ago |
shadowislord
|
08ac64cd63
|
Remove GL autogen since the GL interface has now been generated and is final
|
10 years ago |
iwgeric
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fb04910980
|
Always include the jme3-android-native but only build based on "buildNativeProjects" property.
Needed to allow for the project to package the pre-compiled libs if not building the project.
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10 years ago |
shadowislord
|
bf603b8f28
|
Mark "jme3-android-native" as a native project
|
10 years ago |
shadowislord
|
0aeb807ffe
|
* Added GL interface generator tool
|
11 years ago |
iwgeric
|
1ef1420c4d
|
update settings.gradle to include android native bullet project
|
11 years ago |
iwgeric
|
4d272915d9
|
Remove Android Native project from build natives property check.
|
11 years ago |
Normen Hansen
|
9e9b08afa2
|
- add iOS to build
- add optional libraries to SDK
|
11 years ago |
Normen Hansen
|
54c6aa5afc
|
fix checks for SDK and native builds
|
11 years ago |
Normen Hansen
|
d4546223fc
|
- include SDK in gradle build
- add option to build natives / SDK to gradle properties
- update SDK properties file with jme version
|
11 years ago |
Normen Hansen
|
a16857c8f4
|
switch to gradle layout
|
11 years ago |
nor..67
|
511d045274
|
gradle:
import current build script to gradle-restructure
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10968 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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11 years ago |