sky..ok
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28ce76245f
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Change all source licenses to say 2009-2012
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9838 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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2012-10-05 17:01:57 +00:00 |
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Sha..rd
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9b9fa57de4
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* Formatting and names in ShaderDebug
* Remove shininess=0 in TestParallax, its bad
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9554 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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2012-07-11 00:33:09 +00:00 |
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rem..om
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544e1f6342
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Shaders : The line numbers on error now correctly takes the version line added to the shader into account
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9295 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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2012-04-14 11:13:34 +00:00 |
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rem..om
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3a0e1f50ac
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Shaders : The line number is now printed for each line of shader code in the standard error output when a shader fail to compile.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9294 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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2012-04-12 20:08:38 +00:00 |
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