1314 Commits

Author SHA1 Message Date
shadowislord
7f50f906aa Upgrade to LWJGL 2.9.3 2015-02-08 19:44:21 -05:00
Nehon
0351f9e60f added a drag and drop to scroll feature to the node editor with the mouse wheel click. 2015-02-08 18:06:32 +01:00
Nehon
212a2d6e96 Millions of fixes, fixes for me
- Fixed hanging save on a Material definition file.
- Fixed Node editor blow up when changing a shader node definition content.
- Enhanced error reporting.
- and many more.
2015-02-07 00:42:06 +01:00
Nehon
e14c30a3cf Enhanced the ShaderNodeDefinition creation wizard 2015-02-07 00:39:15 +01:00
Nehon
c310b933c9 Added proper undo/redo support in the shader editor 2015-02-04 22:18:11 +01:00
Nehon
7c88da9d5c Created a backdrop image for the ShaderNode editor 2015-02-03 23:21:25 +01:00
Nehon
06e9618a4b Proper save handling for the shader editor. 2015-02-03 23:21:17 +01:00
Nehon
ef9c86bd24 New icons for the SDK 2015-01-31 23:09:20 +01:00
Nehon
d637380e56 Fixed a saving issue in the shader Nodes Editor 2015-01-31 23:09:17 +01:00
Normen Hansen
82901bb486 - remove backgroundColor directives from TerrainEditor to make it more compatible with LAFs 2015-01-31 21:20:09 +01:00
Nehon
0f346ee196 More fixes to panels color so that it uses the one from the LAF 2015-01-31 17:24:34 +01:00
Nehon
7f8763e8f0 fixed colors of the material editor so that it fits with any LAF 2015-01-31 16:50:16 +01:00
Normen Hansen
b5894aed65 - remove backgroundColor directives from SceneComposerTopComponent to make it more compatible with LAFs 2015-01-31 14:09:24 +01:00
Nehon
576e18b376 You can now directly edit shader node's code inside the shader node editor and benefit from a live reload feature of the shader. 2015-01-29 23:51:26 +01:00
Nehon
a047376d70 Some clean up in the ShaderNode editor 2015-01-29 23:51:19 +01:00
Normen Hansen
0167955e80 - check for ProjectAssetManager when adding MaterialOpenSupport 2015-01-29 23:20:24 +01:00
Normen Hansen
4f7a4b19fd - suppress warnings in Material Support plugin 2015-01-29 15:32:47 +01:00
Nehon
1cb9edd07a More drastic approach to clear the cache when updating the material definition in the shaderNode editor so that changes in shader files are properly taken into account 2015-01-28 23:43:26 +01:00
Normen Hansen
5917d699d6 - fix issue with files in ProjectAssets showing with "unfold triangle" 2015-01-28 19:29:21 +01:00
Normen Hansen
829971890b - remove System.localizingBundle from jme3-core layer.xml Help entries 2015-01-28 18:57:40 +01:00
Normen Hansen
0f4c8dc93c - move Renderer Info Action from layer.xml to Annotations 2015-01-28 18:53:22 +01:00
Normen Hansen
3512e37f08 - move Codeless Project wizard from layer.xml to Annotations 2015-01-28 18:51:13 +01:00
Normen Hansen
aeeaf46d84 - update SDK manual and manual build scripts 2015-01-28 18:14:31 +01:00
Normen Hansen
3f3ef5566c - fix wiki download ant scripts 2015-01-28 18:13:15 +01:00
Normen Hansen
011b1ce942 - fix warning for ImageLoader in AssetPack support 2015-01-28 16:50:38 +01:00
Normen Hansen
d4ff1e2e30 - fix warning for ImageLoader in AssetPack support 2015-01-28 16:49:58 +01:00
Normen Hansen
ce629b5e21 - reorder splash screen boot info for new Splash image 2015-01-28 16:47:40 +01:00
Normen Hansen
7fb635a84c - fix jme3-core layer.xml issues with SwitchFrontView action registration 2015-01-28 16:20:28 +01:00
Normen Hansen
a573ff367d - fix MoveUp/Down action issue in FilterExplorer 2015-01-28 16:14:11 +01:00
Normen Hansen
57448c2877 - update sdk J3SE library definitions with javadoc 2015-01-28 15:10:27 +01:00
Normen Hansen
70c7efb868 Revert "- delete generated project.xml files"
This reverts commit 5f879c0025085290945a08ce6eb2c9682879b01a.
2015-01-28 14:26:39 +01:00
Normen Hansen
91aa6e258f Revert "- delete generated project.xml and library.xml files"
This reverts commit 6ac33eb0a1c266dc7445f1ef757a84a2c3091aa2.
2015-01-28 14:25:29 +01:00
Normen Hansen
6ac33eb0a1 - delete generated project.xml and library.xml files 2015-01-28 14:22:23 +01:00
Normen Hansen
5f879c0025 - delete generated project.xml files 2015-01-28 14:21:52 +01:00
Normen Hansen
643e88cbf7 - fix AssetPackBrowser position
- move AssetPackBrowser layer.xml to Annotations
2015-01-28 02:08:30 +01:00
Normen Hansen
18747f0add - fix AppStateBrowser position 2015-01-28 02:08:26 +01:00
Normen Hansen
e923f9e0d9 - fix obfuscation target for OSX 2015-01-28 00:23:30 +01:00
Normen Hansen
5bf16c8629 - hide Eclipse project import options 2015-01-28 00:09:30 +01:00
Normen Hansen
2a0553dfbd - fix issue with OgreXML that caused a lot of other issues in the SDK 2015-01-28 00:08:58 +01:00
Normen Hansen
8e76652110 - remove support for pre-3.0 assets.properties file in nbproject 2015-01-27 20:53:35 +01:00
Normen Hansen
8664fc4956 - remove support for pre-3.0 extension files in ProjectExtensionManager 2015-01-27 20:53:32 +01:00
Normen Hansen
8b391877d0 - use "app" folder which is on java.library.path in native stub execution 2015-01-27 18:32:07 +01:00
Normen Hansen
2d8d4f4131 - update desktop deployment to use binary extraction and exclude binar jar files 2015-01-27 17:21:58 +01:00
Normen Hansen
13c821babd - remove unneeded libraries from BasicGameProject template 2015-01-27 13:08:48 +01:00
Normen Hansen
fbb09f0520 - remove unneeded libraries from BasicGameProject template 2015-01-27 13:06:34 +01:00
Nehon
539dcf9c82 Added glsl syntax highlighting to the generated shader view in the ShaderNode editor.Worksif text/x-glsl mime type is recognized by any installed syntax highlighting plugin. 2015-01-26 23:25:42 +01:00
Nehon
b0995bcf55 Sanity check when creating ShaderNode editor metadata. 2015-01-26 23:23:20 +01:00
Nehon
4668621c95 the MaterialPreviewRenderer now properly clears the cache before rendering a preview 2015-01-26 21:08:10 +01:00
Normen Hansen
5c738c6a8a - suppress more warnings in SDK 2015-01-26 00:19:54 +01:00
Normen Hansen
fd3b918a11 - suppress more warnings in SDK 2015-01-25 23:56:07 +01:00