Commit Graph

71 Commits (d2af0017b227f2f2087a71f2e4fa85a74866b950)

Author SHA1 Message Date
shadowislord 7057e9cb18 Android native image loader rewritten from scratch 10 years ago
David Bernard 37da17e3eb add support of DepthStencil into *Renderer 10 years ago
shadowislord 18b9ef5540 Refactor Android system 10 years ago
shadowislord 3ef5505faa Allow render buffers to use 'Depth' format even if depth textures are not supported. 10 years ago
shadowislord 3fa56c9467 Fix texture alpha channel not working on Android due to it premultiplying it by default. Fixes terrain shader. 10 years ago
shadowislord 661053689d Fix glClear not working properly if the last rendered model disabled depth or color writing (fix issue #639 on google code) 10 years ago
Nehon a709ba9a77 Use of glBufferData instead of glBufferSubData in android renderer, because it seems to cause GL oom on some devices. 10 years ago
pspeed42 5a482e2b98 Added another Photoshop tyle blend mode: Exclusion 10 years ago
Nehon ca6d3f4e73 Commented out a line in the OglesShaderRenderer (android) that was occasionally causing a crash on android. 10 years ago
Nehon 1b7421a153 Used correct colorSpace in android Image loaders 11 years ago
Hannes Nevalainen dd88363900 Screen blend mode for andriod. 11 years ago
shadowislord 65094e9ca1 * Put the shader compile log on the next line so its slightly more readable 11 years ago
shadowislord 6b12d5c638 * Fix many javadoc errors mostly related to incorrect HTML or missing references 11 years ago
shadowislord 81498d6f79 * Introduce Image.isNPOT() which is now used to check if the image is non-power-of-2 in renderer implementations. 11 years ago
shadowislord 35cfae5ef0 * Merge revision 11058 from experimental branch 11 years ago
Nehon e4ba4e9e9e - Image loaders now assume ALL images are in sRGB space and set the flag accordingly 11 years ago
Nehon 77a4002c3d Added support for hardware srgb output (gamma correction). 11 years ago
iwgeric 7c8fa29b26 Adding a VideoRecorderAppState for Android. Performance is really bad, but it will at least run and store the AVI. Not really intended for app usage, but it's been handy in a couple of places. Just committing to lot lose the changes necessary to make it run. More work required, for sure. 11 years ago
iwgeric d1033005ae Change AndroidAssetManager to use the native lib to load png and gif files 11 years ago
iwgeric ee8e42f921 add native android lib for loading png and gif files. Does not premultiply. Uses stb_image (http://www.nothings.org/stb_image.c) 11 years ago
Normen Hansen a16857c8f4 switch to gradle layout 11 years ago
rem..om 54ab14e5ae Merged commits r11015 to gradle restructure branch. 11 years ago
rem..om e65d6ea44b Merged commits r11009 to r11012 to gradle restructure branch. 11 years ago
nor..67 511d045274 gradle: 11 years ago
PSp..om ed77d40c63 First pass at copying the source files with history into the 11 years ago