3 Commits

Author SHA1 Message Date
Sha..rd
9b9fa57de4 * Formatting and names in ShaderDebug
* Remove shininess=0 in TestParallax, its bad

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9554 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-07-11 00:33:09 +00:00
rem..om
544e1f6342 Shaders : The line numbers on error now correctly takes the version line added to the shader into account
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9295 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-04-14 11:13:34 +00:00
rem..om
3a0e1f50ac Shaders : The line number is now printed for each line of shader code in the standard error output when a shader fail to compile.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9294 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-04-12 20:08:38 +00:00