Stephen Gold
247d5d9324
package protect the MovingAverage class instead of deprecating it
2017-12-17 15:17:10 +01:00
Paul Speed
bdc3ff8434
Fixed a bug in server initialization related to serializer registration.
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Lowered the logging level so that these both spew all of the lowest
level network logging. Useful for seeing what's going on and finding
issues.
2016-03-07 17:33:31 -05:00
Paul Speed
2c337123a9
Added a test/example of running a client and a server in the
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same JVM. a) this makes a good example of self-hosted style
LAN multiplayer games, and b) it causes the serialization bug
to show up so I can fix it. (Already fixed it and that commit
will be next... it's almost like TDD.)
2015-11-15 02:15:30 -05:00
Paul Speed
e832ad5c94
Added an isRunning() method so that other classes can
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check if the server is still running.
2015-11-15 02:14:26 -05:00
Paul Speed
17df399f68
Commented out the message class serialization and left
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a comment as to why: in 3.1 there is a default service
that automatically does this on clients.
2015-11-15 02:13:58 -05:00
Paul Speed
cea36ffc47
Added some more client-side error and connection handling
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to make a more complete example. It should now be relatively
well behaved through all normal shutdown paths.
Modified the server to gracefully close the client connections
when shutting down rather than just letting the sockets die.
2015-11-15 01:53:32 -05:00
Paul Speed
38fe771ed8
Modified the client state messages to include the chat
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instance in case we add a multi-client test.
2015-11-15 01:22:17 -05:00
Paul Speed
9e80d8a7aa
Beefing up the client server tests a little to add
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some listeners and to better report what's going on to the
console. This is in prep for making a combined test.
2015-11-15 01:20:28 -05:00
Normen Hansen
a16857c8f4
switch to gradle layout
2014-03-21 02:32:11 +01:00