Commit Graph

1409 Commits (903522de91c4e64262aa847fc238bbac48cfe008)

Author SHA1 Message Date
Rémy Bouquet 6ff69d907f Removed SDK from the Engine repo as it's been extracted in its own repo 9 years ago
MeFisto94 ab3ee87b17 WelcomeScreen sometimes didn't appear due to a fault 9 years ago
Rémy Bouquet a22f6772e6 fixed a NPE in the shader node editor when the navigator panel is collapsed 9 years ago
MeFisto94 e33e226959 Removed duplicate code and placed it into JmeControl instead 9 years ago
MeFisto94 2297520cf7 Fixed the Issue where removing a Control didn't set the dirty flag (made the Model Savable) 9 years ago
MeFisto94 a920d9c611 Improved ShaderNodes: 9 years ago
grizeldi a6a066149e Update Bundle.propreties to jME3.1 9 years ago
Dokthar 01a6a0e8a0 sdk filters : modification of the lookup for JmeFilter 9 years ago
Dokthar bc6ced1ed4 sdk filters : replaced all Jme*Filter by a unique JmeFilter 9 years ago
MeFisto94 ecef8ff521 Two small ShaderNodes fixes 9 years ago
MeFisto94 e051936f9b Simplify Naming of SDK Windows (#135) 9 years ago
MeFisto94 1c12b68bb0 Validate SkyboxWizard's Input on multiple ways to inform the user rather than throwing an exception (#81). 9 years ago
David Bernard 80c11a5f02 build: fix sdk build failure due to writeFullPom 9 years ago
Nehon 022899c199 Changed the way texture previews are done in the SDK. 9 years ago
Nehon e438ad0928 LightProbe maps can now be re rendered in the engine and in the SDK 9 years ago
Nehon 667afa9ef3 SDK : the probe radius is now a dashed lines cirle 9 years ago
Nehon 7734492c66 Some cleanup 9 years ago
Nehon 0929bb2845 Added a way to change the lightProbe radius in the property panel 9 years ago
Nehon 49c6705bcc Better LightProbe radius shape 9 years ago
Nehon 866bf8d694 Added a light gizmo for light probe. Refactored the way light markers were done 9 years ago
Nehon 39fe8326ba Added a progress handle for the environment map generation. 9 years ago
Nehon 5cb72c6582 Updated the create skybox gui in the SDK so that it fits the new API and supports loading equirect Skybox maps. 9 years ago
Nehon 84e2aba9da Initial implementation for adding a LightProbe to a scene in the SDK 9 years ago
Nehon c76182d375 Updated the create skybox gui in the SDK so that it fits the new API and supports loading equirect Skybox maps. 9 years ago
Rémy Bouquet c348e30188 fixed a NPE in the shader node editor when the navigator panel is collapsed 9 years ago
MeFisto94 7d07cedc4c Fixed Issue #46 : The MaterialViewer will now simply ignore not available textures instead of crashing 9 years ago
Dokthar 71e2a7efef SDK Terrain Editor : changed the paintTool tooltip text to match the tool actions 9 years ago
Dokthar 7e0bd4a385 SDK scenecomposer : fix issue #332 cursor doesn't move 9 years ago
Dokthar 4f1477735d SDK scenecomposer :reduce the arrows line width from 3 to 2. 9 years ago
Kirill Vainer e93fb65bca sdk build: enable nbm signing (if key exists) 9 years ago
Kirill Vainer 2631684b3d sdk build: don't upload empty jars to maven from sdk project 9 years ago
Kirill Vainer c5c893fd11 sdk platform: update build-impl from the netbeans harness 9 years ago
Kirill Vainer a007c68c87 sdk installer: fix NPE if folder to make executable is missing 9 years ago
Kirill Vainer 8c4af6b039 sdk modules: fix missing metadata 9 years ago
Kirill Vainer 11596f9e89 sdk update center: use 3.1 specific path for contributed plugins 9 years ago
Kirill Vainer bcbbf001ce sdk plugins: enable NBMs to be signed with jME signature 9 years ago
Kirill Vainer afe5b91605 sdk: fix library references in JME3 Tests template 9 years ago
Kirill Vainer 639a1da78d sdk: fix exception when creating "JME3 Tests" project 9 years ago
Kirill Vainer 3bd52ba4f1 sdk blender plugin: fix settings path for Mac OS X 9 years ago
Kirill Vainer e14c6467ff sdk: update to blender 2.75a 9 years ago
Kirill Vainer 758317d06a sdk: enable font antialiasing, DPI awareness 9 years ago
Nehon 55db59d510 Fixed an issue in the shader node editor where the editor was failing to open a definition when a variable name began with m_ 9 years ago
Nehon 63f07856d8 Fixed an issue in the shader node editor where the editor was failing to open a definition when a variable name began with m_ 9 years ago
Kirill Vainer b8daa13841 sdk build: include the DarkMonkey theme in the SDK project 9 years ago
Kirill Vainer 3d9bb1bd9d Merged DarkMonkey SDK Theme 9 years ago
Kirill Vainer a97048a4f3 sdk build: use "nbm revision" to allow upgrades between tagged releases 9 years ago
Kirill Vainer 3cf85668d1 sdk installer: fix permissions issues on JRE and Blender executables 9 years ago
Kirill Vainer bbb1173485 linux SDK shortcut: proper category & description for .desktop file 9 years ago
Kirill Vainer 64452843f1 sdk: correct jme.com -> jme.org 9 years ago
Kirill Vainer 5709fe587d sdk build: correct spec version dependency 9 years ago