4695 Commits

Author SHA1 Message Date
Normen Hansen
fbb09f0520 - remove unneeded libraries from BasicGameProject template 2015-01-27 13:06:34 +01:00
Normen Hansen
50134899f8 - remove adding for 64 ending for natives 2015-01-27 11:49:06 +01:00
jmekaelthas
c90e50bb2e Feature: curves and surfaces now have their own temporal mesh which
allows to apply modifiers on them.
2015-01-27 09:45:14 +01:00
iwgeric
6ec86fe919 Initial commit for support of launching a jME application as an Android Fragment 2015-01-26 21:28:11 -05:00
Nehon
539dcf9c82 Added glsl syntax highlighting to the generated shader view in the ShaderNode editor.Worksif text/x-glsl mime type is recognized by any installed syntax highlighting plugin. 2015-01-26 23:25:42 +01:00
Nehon
b0995bcf55 Sanity check when creating ShaderNode editor metadata. 2015-01-26 23:23:20 +01:00
Nehon
4668621c95 the MaterialPreviewRenderer now properly clears the cache before rendering a preview 2015-01-26 21:08:10 +01:00
Normen Hansen
98f0d2c08a - fix jme3-bullet-natives build issue 2015-01-26 18:45:42 +01:00
shadowislord
32cfca495d * NativeLibraryLoader: Add method to get a list of jars that contain known natives 2015-01-25 19:32:33 -05:00
shadowislord
56a187f77a * NativeLibraryLoader: Add method to extract a platform's natives 2015-01-25 19:10:32 -05:00
Normen Hansen
5c738c6a8a - suppress more warnings in SDK 2015-01-26 00:19:54 +01:00
Normen Hansen
fd3b918a11 - suppress more warnings in SDK 2015-01-25 23:56:07 +01:00
Normen Hansen
cd7cedbda9 - suppress more warnings in SDK 2015-01-25 23:45:57 +01:00
Normen Hansen
5bc1595ab8 - suppress more warnings in SDK 2015-01-25 23:36:25 +01:00
Normen Hansen
886a9c6479 - update library xml files for lwjgl 2.9.2 2015-01-25 23:29:42 +01:00
Normen Hansen
b98db36a2d - suppress warnings across SDK 2015-01-25 23:29:08 +01:00
Nehon
2007cd5543 fixed inverted red and blue channels in OffScenePanel and ScenePreviewProcessor , has the default format of readFrameBuffer has been set to RGBA in jme core 2015-01-25 22:59:05 +01:00
Nehon
384a60b118 Changed the SDK icons and splash screens 2015-01-25 22:59:03 +01:00
Normen Hansen
5c9fee7a7e - update library names for lwjgl 2.9.2 on OSX 2015-01-25 22:48:23 +01:00
Normen Hansen
433ed2148b - fix creation of private.properties on Windoof 2015-01-25 22:24:40 +01:00
Normen Hansen
c924a94e92 - fix copying of precompiled bullet native files 2015-01-25 02:15:53 +01:00
Normen Hansen
a49d99e0cb - fix newline and main class issue in Desktop Deployment for linux and windows 2015-01-25 01:34:02 +01:00
Normen Hansen
2ba85e288f Merge origin/master 2015-01-25 00:16:38 +01:00
Normen Hansen
89249e1854 - new Desktop Deployment using Oracle app stubs and allowing to bundle JRE 2015-01-25 00:15:22 +01:00
iwgeric
0777a18a84 Deprecate screenOrientation from AndroidHarness.
Users should set the AndroidManifest.xml property for screen orientation instead.  Removes app start, end, restart if the MainActivity.screenOrientation doesn't match the current device orientation.  Setting the value in AndroidManifest.xml sets the device orientation before the app starts.
2015-01-24 11:05:20 -05:00
iwgeric
83a9f87fe1 Enclose startParameter.excludedTaskNames inside task 2015-01-24 10:53:34 -05:00
Normen Hansen
763a82c464 - use Places.getUserDirectory instead of netbeans.user property 2015-01-24 14:42:22 +01:00
Normen Hansen
288f58766b - fix material editor imports 2015-01-24 14:42:17 +01:00
shadowislord
a676c51a50 * Test the RGB565 format in TestImageRaster (since it is supported on all platforms) 2015-01-23 22:44:38 -05:00
shadowislord
4797628d7b * Remove GL1 technique from TerrainLighting.j3md 2015-01-23 22:44:10 -05:00
shadowislord
014d319c11 * Support desktop GL tracing in GLTracer 2015-01-23 22:42:42 -05:00
shadowislord
5bfc5b2c13 Renderer texture handling changes
* Relax NPOT texture restrictions on OpenGL ES 2:
   allow non mip-mapped, non repeating NPOT textures - mainly used for GUI elements
 * Fix various texture array issues:
   - compressed textures were causing a GL error
   - the array size was always set to 1 instead of the actual number of images in the array
2015-01-23 22:34:49 -05:00
shadowislord
fb6fb73239 * Fix incorrect class name in TestTextureArrayCompressed 2015-01-23 22:31:16 -05:00
shadowislord
8e7eae01a7 * Upgrade LWJGL version to 2.9.2 2015-01-23 22:30:04 -05:00
shadowislord
f33fb69803 Add default license for new files 2015-01-23 20:01:09 -05:00
Kirill Vainer
26e5ff7f53 Merge pull request #208 from AlrikG/compressed-dds-array-textures
Test case for compressed (DXT5) dds array textures
2015-01-23 19:55:22 -05:00
AlrikG
799d8d9ef2 - add test case for compressed dds array textures 2015-01-24 00:32:03 +01:00
Normen Hansen
407056278a - update desktop deployment data for osx 2015-01-23 18:49:54 +01:00
Rémy Bouquet
f36cdfe0b9 Created a ShaderNodeDefinition creation wizard 2015-01-23 16:03:23 +01:00
Normen Hansen
1a59cf5318 - update some genfiles for NB 8.0.2 2015-01-23 13:57:06 +01:00
Normen Hansen
99cc45e46f - remove some platform modules from dependency list 2015-01-23 13:54:43 +01:00
Normen Hansen
4a0d264080 - remove GLSL plugin from SDK 2015-01-23 13:36:28 +01:00
Normen Hansen
808977cdb8 - update NBI libraries to NB 8.0.2 versions 2015-01-23 12:47:31 +01:00
Normen Hansen
ccee90dc98 - update NetBeans dependencies for NB 8.0.2 2015-01-23 12:36:12 +01:00
Normen Hansen
3b79f63665 - fix netbeans dependency fixing ant task to show when a dependency is up to date
- update ant tasks
2015-01-23 12:35:25 +01:00
Normen Hansen
e771486e60 - fix netbeans url in gradle.properties, up to NB 8.0.2 2015-01-23 12:15:27 +01:00
Normen Hansen
0355fd78a4 - remove non-functioning progress meter 2015-01-23 00:23:58 +01:00
Normen Hansen
3149994af7 - update library links for command line ant build 2015-01-23 00:09:12 +01:00
Normen Hansen
310f2b7124 - cleanup NB library set for SDK 2015-01-23 00:05:52 +01:00
Normen Hansen
fbe32ee622 - cleanup NB library set for SDK 2015-01-22 23:45:55 +01:00