Commit Graph

56 Commits (83b26be45afdf7699fc48d2783b88b55bdcf4514)

Author SHA1 Message Date
shadowislord 99af4d9bd5 * Deprecate usage of TextureKey.setAsCube() and TextureKey.setAsTexture3D() - this is now handled by the TextureKey.setTextureTypeHint() method instead 11 years ago
shadowislord 6b12d5c638 * Fix many javadoc errors mostly related to incorrect HTML or missing references 11 years ago
jmekaelthas 939a0b03ca Bugfix: fixed a bug that caused importer to fail when mesh had armature 11 years ago
jmekaelthas a2855c1cf0 Feature: added support for bone envelopes. 11 years ago
jmekaelthas 3b187e9342 Bugfix: fix that allows to use either quaternion or euler rotation in 11 years ago
Normen Hansen a16857c8f4 switch to gradle layout 11 years ago
Kae..pl 64c732451a Bugfix: fixed a bug that caused the 'maintain volume' constraint to be badlu applied on objects. 11 years ago
Kae..pl 4972fad991 Feature: added support for 'Maintain volume' constraint. 11 years ago
Kae..pl bc6c3cd93e Bugfix: fixed a bug that caused an exception to be throw when cloneForSpatial methods were called; this was caused by placing AnimControl before SkeletonControl in the Spatial's controls list 11 years ago
Kae..pl 7d6ea02b90 Bugfix: fixed an issue that could cause NPE when lamp that is not supported in JME ('Hemi' light for example) had children nodes attached. 11 years ago
Kae..pl c5448f9aae Feature: added support for fog loading from blender file. 11 years ago
Kae..pl c78585c62e Bugfix: improved computation of 'Local with parent' bone constraint space (not yet perfect but much better than the previous one). 11 years ago
Kae..pl aa0b311495 Bugfix: fixed how blender importer handled ambient light. 11 years ago
Kae..pl 240f5471dd Bugfix: properly adding AmbientLight to the result set node. (as a LightNode as every other light and not as Light). 11 years ago
Kae..pl 3284164a25 Feature: added support for 'Copy transform' constraint. 11 years ago
Kae..pl 595dc4cd8a Bugfix: fixed a bug that caused that some constraints were not applied to the bones in animated model. 11 years ago
Kae..pl 69978c710e Bugfix: animation control is now applied once per node and not many times (this happened when node had several different meshes). 11 years ago
Kae..pl bbe6fc5567 Bugfix: fixed an issue with badly loaded bone animations when bones did not have fully defined translation/rotation/scale. 11 years ago
Kae..pl 4c8369f17e Bugfix: fixed an issue that could cause NPE to be thrown, when somehow object or skeleton animation maps were null. 11 years ago
Kae..pl f71490c7dd Updating blender sources to the most recent state. 11 years ago
nor..67 511d045274 gradle: 11 years ago
PSp..om ed77d40c63 First pass at copying the source files with history into the 11 years ago