1166 Commits

Author SHA1 Message Date
Nehon
7ce251e222 SDK, the ShaderNodes editor should not go into an error frenzy when the shader compilation fail anymore.
The MaterialPreviewRenderer now uses something similar as the MaterialDebugAppState. The material is preloaded and not refreshed if the compilation failed.
2015-01-19 20:56:41 +01:00
Normen Hansen
ef47f61f72 - move netbeans download URL to gradle.properties 2015-01-14 00:28:39 +01:00
Normen Hansen
00f12cfec7 - change behavior of "buildNativeProjects" setting to not exclude native subprojects from build but instead copy precompiled binaries
- disable unnecessary build of static bullet libraries
2015-01-14 00:02:11 +01:00
shadowislord
17998b4006 Make sure core openal package is listed in SDK baselibs 2014-11-25 19:10:30 -05:00
shadowislord
0c83407f99 Try to fix Travis build error 2014-11-12 20:32:00 -05:00
shadowislord
4717e7006f Goodbye, OpenGL1 2014-11-09 12:29:28 -05:00
shadowislord
c2b9b8a2e1 Fix JDK8 build for the rest of SDK plugins 2014-11-09 12:22:05 -05:00
shadowislord
5905a684ad Fix SDK build on JDK8 2014-11-09 12:15:08 -05:00
Normen Hansen
4a0529d2cb SDK:
- remove unused imports in Nifty Editor that fail to compile on JDK8 (?)
2014-09-28 21:07:30 +02:00
Normen Hansen
5d0ac012c9 SDK:
- remove useless help entry
2014-09-21 18:42:29 +02:00
Normen Hansen
d2749138ed - add nifty style to nifty jar collection (should be moved to separate library entry at some point) 2014-09-21 18:19:28 +02:00
Normen Hansen
7f44574d8a SDK:
- update core baselibs project.xml
2014-09-21 18:18:34 +02:00
Normen Hansen
727102843e SDK:
- add beansbinding.jar to nifty editor
2014-09-21 17:53:33 +02:00
Normen Hansen
d4a04b9808 SDK:
- Fix NiftyGUI editor build
- Attempt at making NiftyEditor work
2014-09-21 17:39:57 +02:00
Normen Hansen
5a222f1541 SDK:
- update library references
2014-09-21 16:39:57 +02:00
relu91
41c4087203 Merge branch 'experimental'
With new nifty-editor. Added templates for styles and control .
2014-08-30 12:08:35 +02:00
relu91
415090e989 Merge commit '3cbb158b81a53190ba4074bc3ae0b6b5a0f515d1'
Nifty-Editor prototype
2014-08-30 11:20:35 +02:00
relu91
cc010862a9 Manage style and control
Added a import action fro style and controls , also nifty-editor library
is updated with the last style&control handling feuture
2014-08-29 14:50:06 +02:00
relu91
4506397b9c Added icon attribution 2014-08-20 15:15:38 +02:00
relu91
cdf0029e37 Gui pack 2014-08-20 15:02:20 +02:00
relu91
74c14377e2 Code cleaning
I cleaned a bit the code creating some other packages and deleting old
unused classes
2014-08-20 14:09:35 +02:00
relu91
5033f7eb2d Add the possibility to save on the Visual component 2014-08-19 20:46:43 +02:00
relu91
81ba23a2e2 Bug fixing 2014-08-19 15:00:46 +02:00
relu91
ba848391dd UndoSupport, now the editor will reload the gui only if file is changed and some property editors. Also xml auto completition and XmlNavigator 2014-08-09 15:48:59 +02:00
relu91
f1071fd05b Update README.md 2014-07-09 20:14:00 +02:00
relu91
80548dd4a6 Create README.md 2014-07-09 20:10:30 +02:00
relu91
865980291a Update repo 2014-07-04 13:44:33 +02:00
Nehon
330b53671a Upped JME version to 3.1.0 with the tag "snapshot-github"
Somehow trying to get nightly back...
2014-06-18 21:51:45 +02:00
Nehon
4d861ce90d SDK : One can now rename or delete an animation in the Scene Explorer 2014-06-14 14:29:45 +02:00
Nehon
65aad55b10 Fixed some issues with SDK lodGenerator wizard
- setting 10 lod levels was not working
- generating lod levels didn't mark the file as modified if there was no lod levels before.
2014-06-13 23:30:06 +02:00
David Bernard
cbffd34b08 SDK: fix #152 SceneComposer/SceneViewer bug in open/close Scene 2014-06-12 11:00:57 +02:00
Normen Hansen
4e3b9e860f SDK:
- lower other confusion for git fanboys
2014-06-11 22:21:30 +02:00
Normen Hansen
bdbbe7b2b5 SDK:
- lower confusion for git fanboys
- up genfiles for NB 8.0
2014-06-11 22:19:35 +02:00
normen
8fd0ef1343 Merge pull request #151 from davidB/sdk_scene_addprimitives
SDK: scene add primitives (3)
2014-06-11 22:05:22 +02:00
David Bernard
506c1ded99 SDK: NewGeometry, hope to fix missing dependencies to jdesktop.bindings 2014-06-11 22:01:59 +02:00
Normen Hansen
359e9d2d64 SDK:
- clean up NewGeometry actions
2014-06-11 21:56:22 +02:00
David Bernard
ffad8344dc SDK: NewGeometry layout settings in palette 2014-06-11 21:19:55 +02:00
David Bernard
8612219bc1 SDK: NewGeometry set default mode to Triangles 2014-06-11 21:19:38 +02:00
David Bernard
d3d5e6f9cb SDK: Scene move the code from NewGeometry into each Action 2014-06-09 22:59:58 +02:00
David Bernard
ed06161f49 SDK: add action to Quad, Line geometries in SceneExplorer and a NewGeometrySettingsTopComponent to configure the creation. 2014-06-09 20:46:47 +02:00
David Bernard
8b33d6b62d SDK: can create primitives geometries (Box, Sphere) in SceneExplorer 2014-06-09 20:46:38 +02:00
shadowislord
cc20781a02 * Ensure LwjglOffscreenBuffer extracts the required natives
* Fix Installer class in SDK to use NativeLibraryLoader.setCustomNativesFolder() instead of the Natives.setCustomDir()
2014-06-07 12:53:55 -04:00
Nehon
6ec736c005 Fixed a bug in the user data dialog box, when values were not populated when using a custom UserData class 2014-06-07 14:32:53 +02:00
Nehon
46f0f32afa Made the Material Editor properly handle the new -LINEAR statement of j3md when parsing material parameters 2014-06-06 20:53:16 +02:00
David Bernard
932245d10b SDK: fix "Add Control" to JmeAssetLinkNode (no more NPE, and correct display and edition) 2014-06-04 15:32:28 +02:00
David Bernard
f26b53fcb7 SDK: remove duplicate code in AbstractSceneExplorer's constructor
One constructor with the shared logic, other constructor are just sugar
2014-06-04 15:32:16 +02:00
David Bernard
2f248d15df SDK: fix NPE in JmeGeometry.propertyChange 2014-06-03 22:50:43 +02:00
David Bernard
95bbbefb6f SDK: fix JmeGenericControl to display initial value of Property and inherited Property (grouped by class) 2014-06-03 20:52:35 +02:00
Normen Hansen
a6b24c91ea SDK:
- fix recognition of boolean properties is/set pattern
2014-06-03 14:51:29 +02:00
shadowislord
99af4d9bd5 * Deprecate usage of TextureKey.setAsCube() and TextureKey.setAsTexture3D() - this is now handled by the TextureKey.setTextureTypeHint() method instead 2014-05-31 18:39:44 -04:00