sha..rd
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7314c5f613
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* Fix lighting "early cull" issue for terrain lighting shader as well
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7794 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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2011-07-01 17:01:00 +00:00 |
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bre..ns
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d9c3df086d
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increased terrain diffuse texture limit to 12, including normals
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7759 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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2011-06-28 00:10:13 +00:00 |
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bre..ns
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2ded30739d
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* bumped up terrain material texture support
* updated the test case example
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7655 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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2011-06-18 00:10:36 +00:00 |
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nor..67
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9e53abbb7a
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move jme3 to trunk
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@6971 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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2011-03-14 12:55:32 +00:00 |
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