Nehon
7ce251e222
SDK, the ShaderNodes editor should not go into an error frenzy when the shader compilation fail anymore.
...
The MaterialPreviewRenderer now uses something similar as the MaterialDebugAppState. The material is preloaded and not refreshed if the compilation failed.
10 years ago
Normen Hansen
ef47f61f72
- move netbeans download URL to gradle.properties
10 years ago
Normen Hansen
00f12cfec7
- change behavior of "buildNativeProjects" setting to not exclude native subprojects from build but instead copy precompiled binaries
...
- disable unnecessary build of static bullet libraries
10 years ago
shadowislord
17998b4006
Make sure core openal package is listed in SDK baselibs
10 years ago
shadowislord
0c83407f99
Try to fix Travis build error
10 years ago
shadowislord
4717e7006f
Goodbye, OpenGL1
10 years ago
shadowislord
c2b9b8a2e1
Fix JDK8 build for the rest of SDK plugins
10 years ago
shadowislord
5905a684ad
Fix SDK build on JDK8
10 years ago
Normen Hansen
4a0529d2cb
SDK:
...
- remove unused imports in Nifty Editor that fail to compile on JDK8 (?)
10 years ago
Normen Hansen
5d0ac012c9
SDK:
...
- remove useless help entry
10 years ago
Normen Hansen
d2749138ed
- add nifty style to nifty jar collection (should be moved to separate library entry at some point)
10 years ago
Normen Hansen
7f44574d8a
SDK:
...
- update core baselibs project.xml
10 years ago
Normen Hansen
727102843e
SDK:
...
- add beansbinding.jar to nifty editor
10 years ago
Normen Hansen
d4a04b9808
SDK:
...
- Fix NiftyGUI editor build
- Attempt at making NiftyEditor work
10 years ago
Normen Hansen
5a222f1541
SDK:
...
- update library references
10 years ago
relu91
cc010862a9
Manage style and control
...
Added a import action fro style and controls , also nifty-editor library
is updated with the last style&control handling feuture
10 years ago
relu91
4506397b9c
Added icon attribution
10 years ago
relu91
cdf0029e37
Gui pack
10 years ago
relu91
74c14377e2
Code cleaning
...
I cleaned a bit the code creating some other packages and deleting old
unused classes
10 years ago
relu91
5033f7eb2d
Add the possibility to save on the Visual component
10 years ago
relu91
81ba23a2e2
Bug fixing
10 years ago
relu91
ba848391dd
UndoSupport, now the editor will reload the gui only if file is changed and some property editors. Also xml auto completition and XmlNavigator
10 years ago
relu91
f1071fd05b
Update README.md
11 years ago
relu91
80548dd4a6
Create README.md
11 years ago
relu91
865980291a
Update repo
11 years ago
Nehon
330b53671a
Upped JME version to 3.1.0 with the tag "snapshot-github"
...
Somehow trying to get nightly back...
11 years ago
Nehon
4d861ce90d
SDK : One can now rename or delete an animation in the Scene Explorer
11 years ago
Nehon
65aad55b10
Fixed some issues with SDK lodGenerator wizard
...
- setting 10 lod levels was not working
- generating lod levels didn't mark the file as modified if there was no lod levels before.
11 years ago
David Bernard
cbffd34b08
SDK: fix #152 SceneComposer/SceneViewer bug in open/close Scene
11 years ago
Normen Hansen
4e3b9e860f
SDK:
...
- lower other confusion for git fanboys
11 years ago
Normen Hansen
bdbbe7b2b5
SDK:
...
- lower confusion for git fanboys
- up genfiles for NB 8.0
11 years ago
David Bernard
506c1ded99
SDK: NewGeometry, hope to fix missing dependencies to jdesktop.bindings
11 years ago
Normen Hansen
359e9d2d64
SDK:
...
- clean up NewGeometry actions
11 years ago
David Bernard
ffad8344dc
SDK: NewGeometry layout settings in palette
11 years ago
David Bernard
8612219bc1
SDK: NewGeometry set default mode to Triangles
11 years ago
David Bernard
d3d5e6f9cb
SDK: Scene move the code from NewGeometry into each Action
11 years ago
David Bernard
ed06161f49
SDK: add action to Quad, Line geometries in SceneExplorer and a NewGeometrySettingsTopComponent to configure the creation.
11 years ago
David Bernard
8b33d6b62d
SDK: can create primitives geometries (Box, Sphere) in SceneExplorer
11 years ago
shadowislord
cc20781a02
* Ensure LwjglOffscreenBuffer extracts the required natives
...
* Fix Installer class in SDK to use NativeLibraryLoader.setCustomNativesFolder() instead of the Natives.setCustomDir()
11 years ago
Nehon
6ec736c005
Fixed a bug in the user data dialog box, when values were not populated when using a custom UserData class
11 years ago
Nehon
46f0f32afa
Made the Material Editor properly handle the new -LINEAR statement of j3md when parsing material parameters
11 years ago
David Bernard
932245d10b
SDK: fix "Add Control" to JmeAssetLinkNode (no more NPE, and correct display and edition)
11 years ago
David Bernard
f26b53fcb7
SDK: remove duplicate code in AbstractSceneExplorer's constructor
...
One constructor with the shared logic, other constructor are just sugar
11 years ago
David Bernard
2f248d15df
SDK: fix NPE in JmeGeometry.propertyChange
11 years ago
David Bernard
95bbbefb6f
SDK: fix JmeGenericControl to display initial value of Property and inherited Property (grouped by class)
11 years ago
Normen Hansen
a6b24c91ea
SDK:
...
- fix recognition of boolean properties is/set pattern
11 years ago
shadowislord
99af4d9bd5
* Deprecate usage of TextureKey.setAsCube() and TextureKey.setAsTexture3D() - this is now handled by the TextureKey.setTextureTypeHint() method instead
11 years ago
shadowislord
6b12d5c638
* Fix many javadoc errors mostly related to incorrect HTML or missing references
11 years ago
relu91
3cbb158b81
Prototype of nifty-editor integration .
11 years ago
Normen Hansen
539c2e65fc
- update JmeVersion automatically in build script
...
- change handling of version "tag" (stable, svn etc.)
11 years ago