Commit Graph

1409 Commits (5e04039390ddab6fc56e394ba2d270eae1348890)

Author SHA1 Message Date
Rémy Bouquet 6ff69d907f Removed SDK from the Engine repo as it's been extracted in its own repo 9 years ago
MeFisto94 ab3ee87b17 WelcomeScreen sometimes didn't appear due to a fault 9 years ago
Rémy Bouquet a22f6772e6 fixed a NPE in the shader node editor when the navigator panel is collapsed 9 years ago
MeFisto94 e33e226959 Removed duplicate code and placed it into JmeControl instead 9 years ago
MeFisto94 2297520cf7 Fixed the Issue where removing a Control didn't set the dirty flag (made the Model Savable) 9 years ago
MeFisto94 a920d9c611 Improved ShaderNodes: 9 years ago
grizeldi a6a066149e Update Bundle.propreties to jME3.1 9 years ago
Dokthar 01a6a0e8a0 sdk filters : modification of the lookup for JmeFilter 9 years ago
Dokthar bc6ced1ed4 sdk filters : replaced all Jme*Filter by a unique JmeFilter 9 years ago
MeFisto94 ecef8ff521 Two small ShaderNodes fixes 9 years ago
MeFisto94 e051936f9b Simplify Naming of SDK Windows (#135) 9 years ago
MeFisto94 1c12b68bb0 Validate SkyboxWizard's Input on multiple ways to inform the user rather than throwing an exception (#81). 9 years ago
David Bernard 80c11a5f02 build: fix sdk build failure due to writeFullPom 9 years ago
Nehon 022899c199 Changed the way texture previews are done in the SDK. 9 years ago
Nehon e438ad0928 LightProbe maps can now be re rendered in the engine and in the SDK 9 years ago
Nehon 667afa9ef3 SDK : the probe radius is now a dashed lines cirle 9 years ago
Nehon 7734492c66 Some cleanup 9 years ago
Nehon 0929bb2845 Added a way to change the lightProbe radius in the property panel 9 years ago
Nehon 49c6705bcc Better LightProbe radius shape 9 years ago
Nehon 866bf8d694 Added a light gizmo for light probe. Refactored the way light markers were done 9 years ago
Nehon 39fe8326ba Added a progress handle for the environment map generation. 9 years ago
Nehon 5cb72c6582 Updated the create skybox gui in the SDK so that it fits the new API and supports loading equirect Skybox maps. 10 years ago
Nehon 84e2aba9da Initial implementation for adding a LightProbe to a scene in the SDK 10 years ago
Nehon c76182d375 Updated the create skybox gui in the SDK so that it fits the new API and supports loading equirect Skybox maps. 10 years ago
Rémy Bouquet c348e30188 fixed a NPE in the shader node editor when the navigator panel is collapsed 10 years ago
MeFisto94 7d07cedc4c Fixed Issue #46 : The MaterialViewer will now simply ignore not available textures instead of crashing 10 years ago
Dokthar 71e2a7efef SDK Terrain Editor : changed the paintTool tooltip text to match the tool actions 10 years ago
Dokthar 7e0bd4a385 SDK scenecomposer : fix issue #332 cursor doesn't move 10 years ago
Dokthar 4f1477735d SDK scenecomposer :reduce the arrows line width from 3 to 2. 10 years ago
Kirill Vainer e93fb65bca sdk build: enable nbm signing (if key exists) 10 years ago
Kirill Vainer 2631684b3d sdk build: don't upload empty jars to maven from sdk project 10 years ago
Kirill Vainer c5c893fd11 sdk platform: update build-impl from the netbeans harness 10 years ago
Kirill Vainer a007c68c87 sdk installer: fix NPE if folder to make executable is missing 10 years ago
Kirill Vainer 8c4af6b039 sdk modules: fix missing metadata 10 years ago
Kirill Vainer 11596f9e89 sdk update center: use 3.1 specific path for contributed plugins 10 years ago
Kirill Vainer bcbbf001ce sdk plugins: enable NBMs to be signed with jME signature 10 years ago
Kirill Vainer afe5b91605 sdk: fix library references in JME3 Tests template 10 years ago
Kirill Vainer 639a1da78d sdk: fix exception when creating "JME3 Tests" project 10 years ago
Kirill Vainer 3bd52ba4f1 sdk blender plugin: fix settings path for Mac OS X 10 years ago
Kirill Vainer e14c6467ff sdk: update to blender 2.75a 10 years ago
Kirill Vainer 758317d06a sdk: enable font antialiasing, DPI awareness 10 years ago
Nehon 55db59d510 Fixed an issue in the shader node editor where the editor was failing to open a definition when a variable name began with m_ 10 years ago
Nehon 63f07856d8 Fixed an issue in the shader node editor where the editor was failing to open a definition when a variable name began with m_ 10 years ago
Kirill Vainer b8daa13841 sdk build: include the DarkMonkey theme in the SDK project 10 years ago
Kirill Vainer 3d9bb1bd9d Merged DarkMonkey SDK Theme 10 years ago
Kirill Vainer a97048a4f3 sdk build: use "nbm revision" to allow upgrades between tagged releases 10 years ago
Kirill Vainer 3cf85668d1 sdk installer: fix permissions issues on JRE and Blender executables 10 years ago
Kirill Vainer bbb1173485 linux SDK shortcut: proper category & description for .desktop file 10 years ago
Kirill Vainer 64452843f1 sdk: correct jme.com -> jme.org 10 years ago
Kirill Vainer 5709fe587d sdk build: correct spec version dependency 10 years ago