Commit Graph

2056 Commits (55d3153721239be2e491189d9533fc18d04dc9ad)

Author SHA1 Message Date
sha..rd deae399075 * Fixed exception in Mesh.setInterleaved 14 years ago
sha..rd 5bf644ff90 * Made MTLLoader more compatible 14 years ago
rem..om 7938b776de - Fixed crash in Curve class when building indexbuffer 14 years ago
sha..rd bef4a77169 * Fixed viewport location bug in RenderManager 14 years ago
sha..rd fb11b4b3ed * Fixed exception in SkyFactory 14 years ago
sha..rd a514158f22 * Added workaround to faulty blender2ogre exporter 14 years ago
rem..om 083333ac6e - Fixed viewPort positioning and scaling for ortho cam and added multiple gui viewports to TestMultiViews 14 years ago
nor..67 217eacde1e - fix PhysicsSpace.removeAll() recursion bug (same fix as for addAll) 14 years ago
sha..rd 6b537307fd * Deprecated ViewPort.setClearEnabled, since we have separate clear flags for each channel in the framebuffer 14 years ago
rem..om 9c3b269061 WaterFilter : reduced foam texture size 14 years ago
rem..om bbb3e310a4 SimpleWaterProcessor : fixed 1 frame late rendering of the reflectionand refraction map 14 years ago
PSp..om 8ed2db29a6 Reworked how client connection teardown happens in the face 14 years ago
PSp..om 95315cfd0c Fixing a pretty significant typo. 14 years ago
PSp..om 17221395dc The KernelAdapter now keeps a rolling message buffer 14 years ago
nor..67 8406f0058e Kirill: Better fix for mac issue 14 years ago
nor..67 8ace54916f Kirill: Fixed Mac issue where canvas wouldn't render anything when framebuffers were used 14 years ago
sha..rd d7995b4a6a * Fixed crash in MaterialLoader when handling materials exported from Blender 2.57 14 years ago
sha..rd 0726ad61bf * Fix LwjglCanvas freezing on Windows XP 14 years ago
sha..rd 11467977f0 * When using canvas, ensure that the same pixel format is used for all shared contexts, as recommended by Apple documentation. 14 years ago
sha..rd f004d23070 * LwjglCanvas now correctly resets the renderer state by calling renderer.invalidateState(). Doing renderer.resetGLObjects() is NOT sufficient in many cases ... 14 years ago
sha..rd a58814b838 * Load proper bulletjme dll for windows 64 bit 14 years ago
Sha..om 8b2b999bd0 * Added proper check for framebuffer textures when doing NPOT scaling. 14 years ago
Sha..om 7d91174b5b * Throw proper exception in TestJoystick if none found 14 years ago
Sha..om e6d859143f * Removed incorrect javadoc from TestChangeAppIcon 14 years ago
Sha..om e5400e38b8 * SceneLoader will no longer crash if material file cannot be found 14 years ago
Sha..om a4e97bd2d5 * Better error message in ImageToAwt.convert() 14 years ago
Sha..om 5d4c279467 * Removed argument check in Mesh.setBuffer() since now its done in VertexBuffer.setupData() 14 years ago
Sha..om b56c700023 * Added null checks in setupData() 14 years ago
sha..rd 344efe544a * Added check in SkyFactory to ensure the images can be used in a cubemap 14 years ago
nor..67 3c45cc6e97 - initialize native bullet classes on every object creation 14 years ago
nor..67 5a2e0ee197 - add project for editing native bullet 14 years ago
sha..rd 52e3da57f8 * Added check in Mesh.setBuffer() for components argument to be between 1 and 4 14 years ago
nor..67 fec1c5d6fe - remove deprecated info 14 years ago
Sha..om 64e8c05ba8 * Commented out useless assertion 14 years ago
nor..67 1f14c00d2e - add disable warning option to Natives.jar extraction 14 years ago
nor..67 5ae0340ccf - use finally in Natives.jar 14 years ago
nor..67 ea6e817f7f - load library in Natives.java on demand 14 years ago
nor..67 469ac7ba51 - use current dll for windows 32bit 14 years ago
nor..67 4bb937b155 - make 64bit default for native libraries (e.g. libbulletjme32.so for 32bit) 14 years ago
nor..67 ab9e2bb97b - output messages while build process, remove verbose output from copy etc. 14 years ago
nor..67 ba365cf8f3 - cleanup build process 14 years ago
nor..67 862540833b copy Bullet Native to trunk 14 years ago
nor..67 44baefce4f - fix android build errors 14 years ago
nor..67 068ee238a3 - fix NiftyJmeDisplay in jMP 14 years ago
sha..rd 1a3823b6aa * Set AppSettings.setRenderer() to LWJGL_OpenGL_ANY to choose renderer based on capabilities of video card. 14 years ago
sha..rd cfb647f743 * Reduce input lag by polling after framerate syncing 14 years ago
rem..om 156b1747f0 HumanoidRagdollPreset : fixed shoulder joint limit 14 years ago
rem..om 4d1d9edc29 KinematicRagdollControl : 14 years ago
sha..rd f72d5c20fd * Nifty Gui now uses jME3 AssetManager to find XML files 14 years ago
sha..rd 3ed2824cc3 * Sorting ID now reset properly when shader or texture changed 14 years ago