Commit Graph

658 Commits (4fcd575c47a2eba35c736c22012bea0232d016ba)

Author SHA1 Message Date
Kirill Vainer 4fcd575c47 MPO: fix unit test 9 years ago
Kirill Vainer 60d9d1b4d8 unit test: more descriptive failure message 9 years ago
Kirill Vainer 4ab5a9f7dd SkeletonControl: fix syntax error 9 years ago
Kirill Vainer 452c307d59 fix misc unit test issues due to merge 9 years ago
Paul Speed 3c56afeae6 Converted Application to an interface and renamed the old Application to 9 years ago
Paul Speed ab6fb03171 Converted spatial over to use Cloner to do its various 9 years ago
Paul Speed f7c16e878e Modified the clone function lookup to support inheritence. 9 years ago
Paul Speed 2028f3b3f8 Added 'finer' logging for the clone() method to provide visibility for 9 years ago
Paul Speed c6aac78f42 Added a clone() method and implement Cloneable. 9 years ago
Paul Speed eda92656dd Updated AudioNode with a JmeCloneable cloneFields() method 9 years ago
Paul Speed 2f246b25bb Added cloneFields() method to BitmapText thought it's probably 9 years ago
Paul Speed 3f1c696e26 Adding a comment about the strange shared fields in BitmapTextPage 9 years ago
Paul Speed 7665fef2de ParticleEmitter and related classes (ugh) now implement JmeCloneable. 9 years ago
Paul Speed 6e999aa79b Tired of committing around the generated version.prpoerties 9 years ago
Nehon 07088452ff Fixed binormal calculation in Single pass lighting 9 years ago
Paul Speed 2bdb3de2f5 Started implementing the JmeCloneable stuff for Spatial 9 years ago
MeFisto94 665908cdee Improved the MotionEvent Cloning to not throw an NPE or edit constant Vectors 9 years ago
Nehon 5970444b9c Fixed an issue with previous commit on shadows, in the glsl100 shader 9 years ago
Nehon 493855bac9 LineWidth is now a RenderState parameter, One can change the lineWidth used to render a mesh wireframe or a mesh in Lines mode by using material.getAdditionalRenderState().setLineWidth(value) 9 years ago
MeFisto94 8477fa781b Fixed another NPE when missing serialized waypoints and fixed having different names for write/read 9 years ago
Nehon c4525aa550 Fixed MotionEvent clone for Spatial as it was resulting in controls added twice to the spatial. Also removed a useless line in all the constructors. 9 years ago
MeFisto94 23fe0658a6 Fixed a NPE when Serializing a Spline without points. Also fixed a Typo. 9 years ago
MeFisto94 15c9c083cd Allow MotionEvents to be cloned 9 years ago
Paul Speed 8b1ddbe60f First round of getting JmeCloneable implemented... added 9 years ago
Nehon dff4befafb Added an option to not render backfaces shadows with the shadow renderer and the shadow filter. It's the default for the renderer but not for the filter as it may have some edges artifacts. 9 years ago
Nehon 32be69f3e6 Remove a lot of duplicate code for shadows 9 years ago
Paul Speed 0b487ee9f3 Moved the file writing in screen shot app state to its own 9 years ago
Nehon f391b9c3aa Made AbstractControl Implement Cloneable 9 years ago
Nehon cb56fd88eb For some reason the J3MLoader never loads the material name. Not that it's really important, but since we have the name field... let's read it... 9 years ago
Paul Speed f83c7006f0 Removed some cloneForSpatial() methods that weren't doing anything 9 years ago
Paul Speed 10947e8b50 Modified the JmeCloneable's clone() method to be jmeClone() so that 9 years ago
Paul Speed 68425480cb Removed a bit of commented out dead code. 9 years ago
InShadow 947904b71d Added public method getGeometry on Batch class. 9 years ago
Paul Speed 70154f1b1d Added a simple deep cloning that can replace all of our odd post-fixup 9 years ago
Kirill Vainer 87af1f30b0 MPO: clone MPOs instead of sharing references 9 years ago
Kirill Vainer e691de4459 fix null checks 9 years ago
Kirill Vainer 2dafd1e485 MPO: add null override list check 9 years ago
Kirill Vainer c586bacbb0 MPO: clear param for null textures 9 years ago
Kirill Vainer fde095458e MPO: add javadoc 9 years ago
Kirill Vainer e8fd22223a MPO: use List instead of ArrayList 9 years ago
Kirill Vainer 53d3b72478 MPO: add ability to disable an override 9 years ago
Nehon 838978ed15 Null check for the renderFrameBuffer of the fpp when cleaning up the fpp. It may be null if multisampling is enabled. 9 years ago
MeFisto94 870f84c6c6 Fixes #442 - Add 64bit detection for the armv7 platform 9 years ago
Daniel Johansson 9f9cb824cd Fixed an issue with J3MLoader thinking certain texture path patterns with new texture options still looked like old style and hence ignoring new options and getting the texture path wrong. 9 years ago
Nehon f14e609287 Updated MatParam.getAsString to reflect recent change on j3m texture parameter format 9 years ago
Kirill Vainer 2cdb4a8486 spatial: fix bug in remove/clear MPO 9 years ago
Kirill Vainer 152a7638cd material: fix sort id unit test failure 9 years ago
Kirill Vainer adc5084f5d MPO: implement overrides on uniforms and add test 9 years ago
Kirill Vainer 42d76cfd29 MPO: implement propagation and add test 9 years ago
Kirill Vainer ba22487c38 material: move technique logic into its own package 9 years ago