539 Commits

Author SHA1 Message Date
Kirill Vainer
bc8ecc3bc3 Update Particle.vert 2016-02-25 10:24:46 -05:00
Kirill Vainer
57c91c1c29 Merge pull request #381 from TripleSnail/master
Interpolate particle positions
2016-02-23 10:49:37 -05:00
Kirill Vainer
2a959e17ab particle: fix fading not working correctly 2016-02-19 14:20:25 -05:00
MeFisto94
f233565031 Changed the copyright notice in the comments just like it was done on 25ca07d. 2016-02-18 00:10:39 +01:00
MeFisto94
6c4e8010f2 Fixes the bug of shallow copies when cloning lights (See http://hub.jmonkeyengine.org/t/what-is-the-expected-meaning-of-light-clone/35100 ) 2016-02-17 23:45:27 +01:00
MeFisto94
04566d8c6a Fixes #360 : Material now serializes name 2016-02-17 12:21:17 +01:00
john01dav
f9a9839228 Added enqueue runnable 2016-02-14 15:16:45 -06:00
Paul Speed
a0261e78fb Added meaningful messages to the exceptions. 2016-01-30 07:15:04 -05:00
Paul Speed
d4c94bc7c0 Added a vector4f based populate method. 2016-01-30 04:32:19 -05:00
Paul Speed
8cfe537625 Fix clone to account for the update list added for update
optimization.  The updateList was cloned also and needs to
be cleared out and the update flag reset as if freshly
initialized.  Thanks for lightbringer for pointing out the
problem and solution.
2016-01-26 19:28:23 -05:00
Pesegato
1df3c204f2 Added support to Logitech F310 with Xinput for Windows 10 2016-01-08 10:06:49 +01:00
Kirill Vainer
2ca55c8b3a LWJGL3 improvements
* Added key remapping for GLFW key constants
 * Rename AppSettings.getGammaCorrection() to isGammaCorrection()
 * Use LWJGL3 artifacts from maven
 * Minor compatibility changes for LWJGL 3.0.0b
 * Fixed some minor bugs in LwjglWindow
2015-12-29 00:00:39 -05:00
Kirill Vainer
72423b682e Merge pull request #392 from NemesisMate/patch-4
Fixed a possible bug in TextureAtlas.java
2015-12-26 15:36:41 -05:00
Daniel Johansson
69c17d72c8 Reverted statistics code for tracking number of lights in the scene. Not counting correctly. Maybe this can be added back in later on. 2015-12-23 20:49:25 +00:00
Daniel Johansson
25b9691e32 Added support for toggling lights on and off via Light.setEnabled(boolean). This implements #393
This commit also contains some minor changes to TestManyLightsSingle which now has a key trigger (L) for toggling lights on and off.
2015-12-22 11:10:47 +00:00
Daniel Johansson
67eb998ef4 Added numLights to statistics. This tells us how many lights are left to render after filtering has occurred. Also did some tidy up of javadoc in RenderManager. 2015-12-22 10:55:43 +00:00
Daniel Johansson
e0c24cd73a Added a guard to ensure setSinglePassLightBatchSize() is set to a minimum of at least 1. 2015-12-22 10:37:08 +00:00
NemesisMate
19577c3288 Fixed a possible bug in TextureAtlas.java
It seems that the variable was the wrong one when adding the normal texture to the atlas.
2015-12-15 19:13:12 +00:00
Paul Speed
b006204c0f Various warning-related cleanups. Added @Overrides
and removed some manual unboxing.
2015-12-05 22:14:36 -05:00
Paul Speed
3189323c2f Converted manual array + list management over to just use SafeArrayList.
It was a class added after this code.
2015-12-05 20:00:52 -05:00
Paul Speed
46794e251d Allow the caller to override the axis' default dead
zone configured at startup.
2015-12-05 06:27:17 -05:00
Paul Speed
2a2c71dadf Modified to pay attention to the joystick axis'
dead zone if it is larger than the globally defined
dead zone.
2015-12-05 06:26:55 -05:00
Paul Speed
84ccd71873 Added additional information to the range check exception. 2015-12-05 04:16:56 -05:00
jmekaelthas
8958459ef9 Bugfix: fixed a bug that caused NURB lines did not use their proper
resolution.
2015-12-01 22:31:54 +01:00
Nehon
6b262e56c8 Fixed the javadoc fixes :D 2015-11-26 21:00:27 +01:00
Nehon
2648f67b34 Javadoc in RenderManager : Fixed some typos and added some for light mode methods. 2015-11-26 20:47:44 +01:00
Nehon
50a9a8636b HDRLoader, reverted the change that loaded the HDR files in sRGB space, since the specs says that data is in linear space for this format. 2015-11-20 08:59:42 +01:00
Nehon
822d327236 Image now properly save it's colorSpace when saved 2015-11-18 15:06:58 +01:00
Nehon
ad4634ce04 .hdr files are now loaded in sRGB color space as there is no reason it should be loaded in linear space. 2015-11-17 14:54:59 +01:00
Paul Speed
d57147e392 A small optimization. The BitmapTextPage does not
require custom updates so it now signifies that.
2015-11-17 02:39:46 -05:00
Paul Speed
cde35a005a Just fixing an indent. 2015-11-17 01:46:38 -05:00
Paul Speed
31cab674b3 Removing the dodgy 'optimization' that broke some people and caused other 'makeup' changes to better support the dodginess.
(And I do realize I have the benefit of analyzing the aftermath, hindsight is 20/20, etc.)  Included a big long comment about the right way to implement this optimization.
2015-11-16 03:03:53 -05:00
William Linna
c8a16c940f Only interpolate if particles are in world space 2015-11-14 16:32:44 +02:00
William Linna
6075e4639d Interpolate particle positions
NOTE: This change is not invented by me. All credit goes to methusalah.
See this thread:
http://hub.jmonkeyengine.org/t/interpolation-of-particle-spawning-point/30385/7
2015-11-14 16:19:54 +02:00
Daniel Johansson
dc0bcb5d13 Resolves #378, adding support for detecting ARMv8 on Android. 2015-11-12 15:11:41 +00:00
Kirill Vainer
79638b7434 Merge pull request #377 from davidB/fix_opengl3
opengl3: add GLSLCompat into Gui.j3md
2015-11-09 20:44:50 -05:00
David Bernard
2938acec51 opengl3: add GLSLCompat into Gui.j3md 2015-11-09 21:19:59 +01:00
Pesegato
539e49e109 Added support to Logitech F310
For both DirectInput and XInput mode. Also tentatively added support of alternate version of xbox360 controller.
2015-11-09 14:31:52 +01:00
Julien Gouesse
ce86a3e555 Allows to choose between the forward compatible profile and the backward compatible profile in the JOGL backend 2015-10-30 21:47:52 +01:00
Kirill Vainer
edaf49c00c Merge pull request #364 from Dokthar/light
Lights : added light v. sphere intersection
2015-10-23 22:28:06 -04:00
Brandon DeRosier
1bb3ee089a Change duplicated docstring in FlyByCamera.unregisterInput 2015-10-17 22:34:22 -04:00
Dokthar
071ad5c618 light : fixed pointLight v. bounding sphere unit test 2015-10-16 20:17:57 +02:00
Dokthar
4be09e3505 light : replaced duplicated code by methods from Intersection 2015-10-15 19:27:50 +02:00
Dokthar
505aa23048 light : added unit tests for the new support of bounding spheres intersections (for lightFilter) 2015-10-14 20:30:20 +02:00
Dokthar
cfdb9a8759 Lights (see #362) : added light v. sphere intersection, and implementations of intersectsSphere(), second attempt 2015-10-07 22:25:36 +02:00
Daniel Johansson
5da9fa6bc2 Changed the default app title in AppSettings to use the full name string from JmeVersion. This way no more manual changing of this will be needed for future versions. This also closes #320 which highlighted this issue. Thanks @8Keep. 2015-09-24 13:51:46 +01:00
Kirill Vainer
ed2c998f39 Merge pull request #340 from Kendanware/issue314
Added LWJGL 3.x module and implementation in regards to issue #314
2015-09-23 10:07:34 -04:00
Kirill Vainer
e4f3c06b1d ListMap: create unit test 2015-09-22 22:12:13 -04:00
Kirill Vainer
01227d31b0 Lighting: fix colorramp feature 2015-09-22 22:10:16 -04:00
Kirill Vainer
4a37a8f851 FXAA: quality regression fix
FXAA wants input texture to use bilinear filtering
so it can be smoothed further, so allow filters to
request bilinear filtering.
2015-09-22 22:09:38 -04:00