Stephen Gold
c4e1e7f1f8
test and fix issue #358 (Centered BitmapText is rendered blurry)
6 years ago
Stephen Gold
cf7725a56e
fix issue #240 (TestBlenderObjectAnim fails with NPE)
6 years ago
Stephen Gold
53d7052301
test and fix for issue #970 ( #973 )
6 years ago
Ali-RS
a47b4a46ba
Added a (hacky) fix for a Java Swing/AWT + GLFW interaction issue… ( #968 )
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* Added a (hacky) fix for a Java Swing/AWT + GLFW interaction issue…
… on Linux.
* Added a proper comment
* Added an extra call to System.gc() as recommendation from lwjgl’s @Spasi
"Run System.gc(), at least two times. Not sure how AWT handles native
resources, maybe there’s a finalizable/PhantomRef-ed resource that is not
released immediately, but a subsequent GC triggers a (too late) free. "
6 years ago
Stephen Gold
d8acd30a27
implement setContactResponse(boolean) for PhysicsCharacter (issue #964 ) ( #971 )
6 years ago
travis-ci
cde3c39c4f
[ci skip] bullet: update linux natives
6 years ago
travis-ci
3d1dec7d77
[ci skip] bullet: update osx natives
6 years ago
appveyor
347191f6bd
[ci skip] bullet: update windows natives
6 years ago
Stephen Gold
cf33c3c2dd
implement setContactResponse(boolean) for PhysicsRigidBody (issue #964 ) ( #966 )
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partial
6 years ago
Paul Speed
f44fdb35e6
Merge pull request #965 from Ali-RS/Ali-RS-patch-1
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Added AppStateManager.getState(class, failOnMiss)
6 years ago
Ali-RS
a61813ebd8
Added AppStateManager.getState(class, failOnMiss)
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that can optionally throw an exception if the state does not exist.
6 years ago
Ali-RS
c0823bb903
Added a getState() method that will optionally fail on state misses.
6 years ago
appveyor
d36deaf8ea
[ci skip] bullet: update windows natives
6 years ago
Stephen Gold
938c28fd2b
trigger AppVeyor build for additional changes
6 years ago
travis-ci
2ffebcf044
[ci skip] bullet: update linux natives
6 years ago
travis-ci
a95cf8963f
[ci skip] bullet: update osx natives
6 years ago
appveyor
a66cb558c3
[ci skip] bullet: update windows natives
6 years ago
Stephen Gold
e9069a0276
PhysicsSpace.cpp: whitespace changes to trigger an AppVeyor build ( #963 )
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* Edit gradle.properties to trigger a rebuild
* PhysicsSpace.cpp: whitespace changes to trigger an AppVeyor build
6 years ago
Stephen Gold
772af5ac60
edit gradle.properties to trigger a rebuild
6 years ago
Stephen Gold
7da493d1b1
AppVeyor: invalidate cached ZIP file if gradle.properties has changed
6 years ago
Stephen Gold
d3e7d20374
upgrade native Bullet to v2.87, which should fix issue #877
6 years ago
MeFisto94
3d63433b28
Fixes #961 - Remove unused + deprecated Exception
6 years ago
Stephen Gold
c707785a34
test and fix for JME issue #957
6 years ago
Paul Speed
53c788c031
Merge pull request #955 from stephengold/master
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test and fix for JME issue #954 (null bounding volume)
6 years ago
Stephen Gold
68ea05eaa6
test and fix for JME issue #954 (null bounding volume)
6 years ago
Stephen Gold
c29a4bb1c6
fix for JME issue #887 (debug mesh ignores scaling)
6 years ago
Paul Speed
d5bfe1e813
Modified the J3M loader to be a little less like a 1980s text adventure.
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Added a message to the exception thrown when using an invalid light mode.
Converted it to an IOException instead of the UnsupportedOperationException
(which is a runtime exception) so that the calling code will output a meaningful
error about which asset actually failed.
6 years ago
Paul Speed
c2fe803f53
Added a nicer toString() to DirectionalLight.
6 years ago
joliver82
2b1c3d22e8
Update android bullet native libraries
6 years ago
joliver82
f19ad06820
Update android bullet native, mk files and gradle adding header generation dependency
6 years ago
Eike Foede
07c0df7f1d
OrientedBoxProbeArea copy constructor fixed
6 years ago
JESTERRRRRR
7095ad10e0
FlyByCamera rise/fall behaviour (issue #617 )
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Changed riseCamera to use the up vector set with 'setUpVector(Vector3f upVec)' when pressing Q and Z which should make it go up/down.
6 years ago
Stephen Gold
21454f2ab2
fix issue #923 for native Bullet
6 years ago
Rickard Edén
a8b2ad0869
Merge pull request #937 from jseinturier/jme3-vr-openvr_lwjgl
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Updating OpenVR bindings
6 years ago
Stephen Gold
8f21a7eb55
test and fix for issue #931
6 years ago
jseinturier
9661d8c747
Updating OpenVR bindings
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Updated OpenVR JNA binding from 1.0.9 to 1.0.16
Added OpenVR/LWJGL binding using KWJGL 3.2.0
6 years ago
JESTERRRRRR
45f7c3a230
Particle tile number/UV calculation change ( #930 )
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* Update ParticlePointMesh.java
* Update ParticleTriMesh.java
6 years ago
travis-ci
03a5a4470a
[ci skip] bullet: update linux natives
6 years ago
travis-ci
3f4d47559c
[ci skip] bullet: update osx natives
6 years ago
appveyor
58eb2029c1
[ci skip] bullet: update windows natives
6 years ago
Stephen Gold
976d45a230
test and fix for issue #928 : disabled native Bullet's QuickProf
6 years ago
David Berrios
95ba65c8c5
Remove JVM arguments for OSX when running examples
6 years ago
Toni Helenius
989fc0a9f0
The mouse pos should be initialized always
6 years ago
Toni Helenius
ca81975988
Get initial mouse pos on init, pass it to the InputManager
6 years ago
Toni Helenius
87023eb3f7
Set as finals
6 years ago
Nebloksiam
e8cb3124f2
Load animated cursor NPE
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Potential NPE when loading animated cursors (.ani)
6 years ago
Stephen Gold
02ec12e454
fix for issue #917
6 years ago
travis-ci
c1c08f3a74
[ci skip] bullet: update linux natives
6 years ago
travis-ci
d096f1be20
[ci skip] bullet: update osx natives
6 years ago
appveyor
a492b746c2
[ci skip] bullet: update windows natives
6 years ago