shadowislord
3991123073
NativeLibraryLoader: Don't load LWJGL / JInput when they are not found in classpath
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* LWJGL / JInput have their own loading mechanism which works fine when they are in java.library.path (e.g. when bundling)
2015-01-27 20:07:34 -05:00
Normen Hansen
e923f9e0d9
- fix obfuscation target for OSX
2015-01-28 00:23:30 +01:00
Normen Hansen
5bf16c8629
- hide Eclipse project import options
2015-01-28 00:09:30 +01:00
Normen Hansen
2a0553dfbd
- fix issue with OgreXML that caused a lot of other issues in the SDK
2015-01-28 00:08:58 +01:00
shadowislord
2cc601edc3
NativeLibraryLoader: Don't gobble the exception message when loading via System.loadLibrary()
2015-01-27 18:00:29 -05:00
Normen Hansen
8e76652110
- remove support for pre-3.0 assets.properties file in nbproject
2015-01-27 20:53:35 +01:00
Normen Hansen
8664fc4956
- remove support for pre-3.0 extension files in ProjectExtensionManager
2015-01-27 20:53:32 +01:00
iwgeric
ef6882aeda
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine
2015-01-27 13:03:25 -05:00
iwgeric
6d8ef39976
Add support for setting a maximum resolution on the GLSurfaceView while maintaining the aspect ratio (AndroidHarnessFragment only).
2015-01-27 12:57:35 -05:00
Normen Hansen
8b391877d0
- use "app" folder which is on java.library.path in native stub execution
2015-01-27 18:32:07 +01:00
Normen Hansen
2d8d4f4131
- update desktop deployment to use binary extraction and exclude binar jar files
2015-01-27 17:21:58 +01:00
Normen Hansen
a6d67ed92b
- add executable class for extracting binaries and getting a list of jar file excludes to be used in build systems
2015-01-27 17:20:51 +01:00
Normen Hansen
13c821babd
- remove unneeded libraries from BasicGameProject template
2015-01-27 13:08:48 +01:00
Normen Hansen
fbb09f0520
- remove unneeded libraries from BasicGameProject template
2015-01-27 13:06:34 +01:00
Normen Hansen
50134899f8
- remove adding for 64 ending for natives
2015-01-27 11:49:06 +01:00
jmekaelthas
c90e50bb2e
Feature: curves and surfaces now have their own temporal mesh which
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allows to apply modifiers on them.
2015-01-27 09:45:14 +01:00
iwgeric
6ec86fe919
Initial commit for support of launching a jME application as an Android Fragment
2015-01-26 21:28:11 -05:00
Nehon
539dcf9c82
Added glsl syntax highlighting to the generated shader view in the ShaderNode editor.Worksif text/x-glsl mime type is recognized by any installed syntax highlighting plugin.
2015-01-26 23:25:42 +01:00
Nehon
b0995bcf55
Sanity check when creating ShaderNode editor metadata.
2015-01-26 23:23:20 +01:00
Nehon
4668621c95
the MaterialPreviewRenderer now properly clears the cache before rendering a preview
2015-01-26 21:08:10 +01:00
Normen Hansen
98f0d2c08a
- fix jme3-bullet-natives build issue
2015-01-26 18:45:42 +01:00
shadowislord
32cfca495d
* NativeLibraryLoader: Add method to get a list of jars that contain known natives
2015-01-25 19:32:33 -05:00
shadowislord
56a187f77a
* NativeLibraryLoader: Add method to extract a platform's natives
2015-01-25 19:10:32 -05:00
Normen Hansen
5c738c6a8a
- suppress more warnings in SDK
2015-01-26 00:19:54 +01:00
Normen Hansen
fd3b918a11
- suppress more warnings in SDK
2015-01-25 23:56:07 +01:00
Normen Hansen
cd7cedbda9
- suppress more warnings in SDK
2015-01-25 23:45:57 +01:00
Normen Hansen
5bc1595ab8
- suppress more warnings in SDK
2015-01-25 23:36:25 +01:00
Normen Hansen
886a9c6479
- update library xml files for lwjgl 2.9.2
2015-01-25 23:29:42 +01:00
Normen Hansen
b98db36a2d
- suppress warnings across SDK
2015-01-25 23:29:08 +01:00
Nehon
2007cd5543
fixed inverted red and blue channels in OffScenePanel and ScenePreviewProcessor , has the default format of readFrameBuffer has been set to RGBA in jme core
2015-01-25 22:59:05 +01:00
Nehon
384a60b118
Changed the SDK icons and splash screens
2015-01-25 22:59:03 +01:00
Normen Hansen
5c9fee7a7e
- update library names for lwjgl 2.9.2 on OSX
2015-01-25 22:48:23 +01:00
Normen Hansen
433ed2148b
- fix creation of private.properties on Windoof
2015-01-25 22:24:40 +01:00
Normen Hansen
c924a94e92
- fix copying of precompiled bullet native files
2015-01-25 02:15:53 +01:00
Normen Hansen
a49d99e0cb
- fix newline and main class issue in Desktop Deployment for linux and windows
2015-01-25 01:34:02 +01:00
Normen Hansen
2ba85e288f
Merge origin/master
2015-01-25 00:16:38 +01:00
Normen Hansen
89249e1854
- new Desktop Deployment using Oracle app stubs and allowing to bundle JRE
2015-01-25 00:15:22 +01:00
iwgeric
0777a18a84
Deprecate screenOrientation from AndroidHarness.
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Users should set the AndroidManifest.xml property for screen orientation instead. Removes app start, end, restart if the MainActivity.screenOrientation doesn't match the current device orientation. Setting the value in AndroidManifest.xml sets the device orientation before the app starts.
2015-01-24 11:05:20 -05:00
iwgeric
83a9f87fe1
Enclose startParameter.excludedTaskNames inside task
2015-01-24 10:53:34 -05:00
Normen Hansen
763a82c464
- use Places.getUserDirectory instead of netbeans.user property
2015-01-24 14:42:22 +01:00
Normen Hansen
288f58766b
- fix material editor imports
2015-01-24 14:42:17 +01:00
shadowislord
a676c51a50
* Test the RGB565 format in TestImageRaster (since it is supported on all platforms)
2015-01-23 22:44:38 -05:00
shadowislord
4797628d7b
* Remove GL1 technique from TerrainLighting.j3md
2015-01-23 22:44:10 -05:00
shadowislord
014d319c11
* Support desktop GL tracing in GLTracer
2015-01-23 22:42:42 -05:00
shadowislord
5bfc5b2c13
Renderer texture handling changes
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* Relax NPOT texture restrictions on OpenGL ES 2:
allow non mip-mapped, non repeating NPOT textures - mainly used for GUI elements
* Fix various texture array issues:
- compressed textures were causing a GL error
- the array size was always set to 1 instead of the actual number of images in the array
2015-01-23 22:34:49 -05:00
shadowislord
fb6fb73239
* Fix incorrect class name in TestTextureArrayCompressed
2015-01-23 22:31:16 -05:00
shadowislord
8e7eae01a7
* Upgrade LWJGL version to 2.9.2
2015-01-23 22:30:04 -05:00
shadowislord
f33fb69803
Add default license for new files
2015-01-23 20:01:09 -05:00
Kirill Vainer
26e5ff7f53
Merge pull request #208 from AlrikG/compressed-dds-array-textures
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Test case for compressed (DXT5) dds array textures
2015-01-23 19:55:22 -05:00
AlrikG
799d8d9ef2
- add test case for compressed dds array textures
2015-01-24 00:32:03 +01:00