Commit Graph

7065 Commits (1c3ed5122f5c36b89c9b2707e2badfe834a3e9c5)
 

Author SHA1 Message Date
Daniel Perano 0aa50a0f15 Expose ViewPorts 5 years ago
Stephen Gold 0252c1b623
README.md: add "Jumping Jack Flag" to game list 5 years ago
Stephen Gold a407fc3224 main.yml: add Gradle-wrapper validation to several jobs 5 years ago
Toni Helenius b93ea18fa2
Lwjgl3 restart input handle (#1268) 5 years ago
Lou Hamersly c1d359ca59
Fix #1289 Matrix3f/Matrix4f equals() should require an exact class match (#1302) 5 years ago
Stephen Gold 8e334aa756
BufferUtils: resolve issue #1288 (rewrite isDirect()) (#1299) 5 years ago
Github Actions 426969daeb [skip ci] update natives snapshot 5 years ago
Stephen Gold f652591281
remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 years ago
MeFisto94 12481c08f6 Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile. 5 years ago
MeFisto94 ab96460853
Fix small things (#1287) 5 years ago
Stephen Gold f268d00222 Fixes issue #1286 5 years ago
Paul Speed 5584c93d4a
Merge pull request #1282 from stephengold/master 5 years ago
MeFisto94 8219d7fc02
Add two convenience flags to AppSettings: GraphicsTrace and GraphicsTiming. (#1279) 5 years ago
Stephen Gold dde0906963 re-assign Simsilica LLC copyrights with Paul's permission (issue #1001) 5 years ago
Github Actions e3b44db4aa [skip ci] update natives snapshot 5 years ago
Riccardo Balbo 31476679be Fix openal-soft dead link 5 years ago
Riccardo Balbo 0244ab230b
Update link for stb_image.h 5 years ago
Stephen Gold 1a0b6ecac3
jme3-blender: remove TextureGeneratorWood and its dependencies (#1274) 5 years ago
MeFisto94 acbddc2763
Merge pull request #1252 from MeFisto94/add-opengl31-lwjgl 5 years ago
Github Actions 3c5dd5c168 [skip ci] update natives snapshot 5 years ago
Stephen Gold 0fd70b81c9
Add missing @Override annotations (#1270) 5 years ago
Toni Helenius 427ae0a28b
Added Override annotations, finals, some cleanup and better null checks (#1271) 5 years ago
Ali-RS 2023440acf
Removed extra PostShadow Technique from PBRLighting.j3md (#1273) 5 years ago
Toni Helenius 867e46190e Issue 801 (#1269) 5 years ago
MeFisto94 eee37022f2 Fixes #1241 - Add a convenient Graphics Debug Option for the AppSettings (#1256) 5 years ago
MeFisto94 124ad35677 Fixes #1249 - Don't hang up when destroy is called multiple times (#1250) 5 years ago
Ryan McDonough 233bc6f0da PreShadow & PostShadow Support for PBRLighting.j3md (#1265) 5 years ago
Toni Helenius ffd9cfcf25 Upgrade Gradle 4.10 -> 5.6.4 (#1238) 5 years ago
Paul Speed 81f9b9d92a
Merge pull request #1262 from MeFisto94/fix-terrain-picker 5 years ago
MeFisto94 9b29e05968 Fixes #1261 - Clone the Terrain Picker, so that loading a terrain from file still works (after cloning, the picker would have the wrong terrain quad instance) 5 years ago
MeFisto94 933b0912e6
Merge pull request #1255 from MeFisto94/fix-bullet-natives 5 years ago
MeFisto94 ec491575be Fixes Bullet-Native Artifacts not containing natives when not building from cpp source and not using the build target. 5 years ago
MeFisto94 04e7bed5e7 Fixes #1251 - Support OpenGL3.1 on LWJGL2 and LWJGL3 5 years ago
Stephen Gold 77c521fefa
README.md: add pixelapp's Leap to list of games 5 years ago
Stephen Gold bc64238635 TestPBRLighting: fpp.setNumSamples() to facilitate study of issue #1246 5 years ago
Stephen Gold 3f59008566
README.md: add Nine Circles of Hell 5 years ago
Riccardo Balbo b059c7c0dd
Fix #1236 non-lvalue cannot be out parameter 5 years ago
joliver82 68fb1afe5d GLRenderer.modifyTexture on GLES fix (#1235) 5 years ago
Paul Speed b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the 5 years ago
Paul Speed 5db3ac4fac Refactored how versions are auto-built to provide more normal versions 5 years ago
Riccardo Balbo 124ef031d4
Remove "v" from version tag to maintain consistency with old releases 5 years ago
Stephen Gold cdcf0512d9
com.jme3.scene.shape.Line: protect the no-argument constructor (#1234) 5 years ago
Stephen Gold 6b7dd5b325
AnimControl: correct javadoc for the no-arg constructor (#1233) 5 years ago
Stephen Gold 8d9d091576
Mesh: avoid NPE in getMorphTargets() when there are no targets (#1231) 5 years ago
Stephen Gold 98f6d326e1
re-publicize InstancedGeometry no-arg constructor, correct erroneous javadoc (#1230) 5 years ago
Github Actions 584bb79392 [skip ci] update natives snapshot 5 years ago
Stephen Gold 75001d8abd
protect 52 no-arg constructors in the jme3-bullet/jme3-jbullet libraries (#1229) 5 years ago
Stephen Gold 9d2d393fc3
protect 47 no-arg constructors in the jme3-core library (#1228) 5 years ago
Paul Speed c73fd99dd6 Fixed the null child check to throw IllegalArgumentException instead of NullPointerException 5 years ago
Paul Speed c23f28b51c Modified Line to keep its own start/end instances. This is less of a surprise if 5 years ago