nor..67
1b665cc38e
- add GLSL editor to SDK by default
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8421 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-17 01:00:15 +00:00
sha..rd
bb52601e4e
* Gutted out SpatialAnimation
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* Fix crash in TestObjectAnimation**
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8420 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 23:28:48 +00:00
sha..rd
e3366f14b8
Animation system revamp
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* Track is no longer generic and doesn't need to be
* Removed implementation specific methods from Track
* Animation class no longer casts the track to a specific type to call setTime(). The specific Track.setTime() implementation makes the appropriate operations.
* TempVars instance is now passed down from the AnimControl to the tracks to get rid of all temp members in the tracks
* Misc docs and comment changes
* J3O files that reference BoneAnimation or SpatialAnimation class are automatically redirected to Animation class
* MeshAnimation, previously unused, is now completely obsolete and has been deleted
* PoseTrack, previously unused, is now deprecated until pose loading support is added
* Proper formatting for SpatialTrack
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8419 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 23:15:55 +00:00
nor..67
be7f7764cc
- rename AssetKey Properties to "Conversion Settings"
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8418 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 18:35:30 +00:00
nor..67
fd1d945ae5
- add properties of AssetKeys for Assets in Project Explorer, allowing setting AssetKey options when converting models that are inside the project already
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8417 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 14:05:29 +00:00
nor..67
0e605579f8
- change fix for Light not triggering save button
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8416 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 12:46:42 +00:00
nor..67
51aa80a71a
- fix Light not triggering save button
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8415 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 12:25:45 +00:00
nor..67
101e53569f
- add sn cleanup to sdk build
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8414 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 11:32:51 +00:00
nor..67
7cd6b48d9e
- native bullet: revert native build changes
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8413 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 11:28:43 +00:00
nor..67
3dcd4fdade
- native bullet: add -static-libgcc option to native bullet compile
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8412 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 11:20:40 +00:00
nor..67
6c13cd9b36
- native bullet: add -fPIC option to native bullet compile
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8411 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 11:17:05 +00:00
nor..67
20c5994db4
- native bullet: add some checks to physics space and physics vehicle
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8410 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 02:06:58 +00:00
nor..67
0a11431b21
- change name of Library plugins (jME3 and External)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8409 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 01:08:46 +00:00
nor..67
47c60dc3ed
- update basicgame project to exclude .blend files for distribution by default
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8408 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-16 00:19:15 +00:00
nor..67
99c679af49
- bullet native: fix osx java headers path to work on lion
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8407 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 22:41:46 +00:00
nor..67
fbbe0fa8c7
- bullet native: remove -static-libgcc option for linux
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8406 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 22:40:26 +00:00
nor..67
03b4be02a7
- bullet native: remove -m32 option for linux
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8405 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 22:37:10 +00:00
nor..67
242af7aa5d
- bullet native: fix changed signature for PhysicsRigidBody methods
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8404 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 21:35:04 +00:00
nor..67
3bf64fb343
- bullet native: fix changed signature for PhysicsCollisionEvent methods
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8403 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 21:30:42 +00:00
nor..67
3dfe94f84b
- bullet native: add fix for android compilation of native
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8402 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 21:21:02 +00:00
nor..67
b5af58df86
Update windows bullet native to bullet 2.79
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8401 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 21:16:46 +00:00
nor..67
31f8664db2
Update windows bullet native
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8400 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 20:49:41 +00:00
nor..67
8d702d8823
- bullet native: add osx binary with callbacks (intel only atm)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8399 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 20:43:49 +00:00
nor..67
288114b1a1
- bullet native: add osx binary with callbacks (intel only atm)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8398 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 20:33:17 +00:00
nor..67
8e8d612a7a
- bullet native: fix two variables from temprorary
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8397 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 19:42:43 +00:00
nor..67
06f329611b
- add missing PhysicsCollisionEvent
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8396 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 14:36:13 +00:00
nor..67
5bfd3bd68c
- add collision callbacks to native bullet
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- add SixDofSpringJoint to native bullet
(thanks to @chototsu)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8395 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 14:27:28 +00:00
nor..67
f798988f0a
- commit fix to native bullet RigidBody setRestitution (thanks to @chototsu)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8394 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 14:03:05 +00:00
nor..67
b5010ce207
- commit fix to bullet RigidBody angular/linear mixup (thanks to @chototsu)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8393 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 13:52:24 +00:00
nor..67
425d459668
- commit fixes to bullet native PhysicsVehicle and DebugShapeFactory (thanks to @chototsu)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8392 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-15 13:11:13 +00:00
nor..67
3eebf80097
- add loading screen doc to sdk manual
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8391 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-14 22:31:46 +00:00
nor..67
a0c818c8e1
- change base nifty xml file
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8390 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-14 18:38:06 +00:00
nor..67
0176b6e179
- fix base nifty xml file
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8389 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-14 17:02:20 +00:00
Sha..om
30e1128a57
* Remove silly allocation of triangle per BIH node. Use temp vars instead
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8388 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-14 14:37:05 +00:00
sha..rd
0372a5ed6d
* Add lighting support to OpenGL1 renderer
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8387 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-13 04:04:33 +00:00
voi..om
52d1aaaaf2
Nifty RenderDeviceJme Bugfix: When we cache BitmapText instances to speed up text rendering we need to make sure that we take the font and the color into account as well! When we cache BitmapText instances only using the actual "text" it is possible that the exact same text - when it is rendered in different fonts - will be used from the cache (and then using the wrong font!) This has now been fixed.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8386 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-12 22:23:48 +00:00
sha..rd
5feebef7c5
* AwtMouseInput event queue is now synchronized like it should be
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* TangentBinormalGenerator no longer writes binormal buffers. Instead it writes the W coordinate of the tangent based on the binormal's sign. Should fix "normal map seams" type problems
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8385 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-11 01:07:15 +00:00
nor..67
86e5ffd7a4
- warn user when asset cannot be loaded because it is not part of a project with ProjectAssetManager
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8384 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-10 23:07:33 +00:00
nor..67
82de99ca94
- make "Add Asset" action of AssetPack browser more robust
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8383 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-10 23:03:04 +00:00
nor..67
7e9f4b51b6
- use only SDK api for model loading in model import tool
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8382 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-10 22:41:20 +00:00
nor..67
e2df0e4b36
- SDK: make some nifty classes public
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8381 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-10 22:25:19 +00:00
nor..67
d174cb28cd
- Warn user when no Node is selected when trying to add something to the SceneComposer
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8380 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-10 22:17:09 +00:00
nor..67
ca27cb1b1a
- remove NetBeans update centers from jMP update center list
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8379 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-10 20:11:51 +00:00
nor..67
ba833abc88
- update applet loader zip -- actually with new libraries this time ^^
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8378 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-10 17:32:14 +00:00
nor..67
7d7df8c77a
- update applet loader zip
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8377 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-10 17:30:07 +00:00
nor..67
ab3b305ca5
- update lwjgl to 2.8.0-stable
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8376 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-10 17:22:30 +00:00
nor..67
c79968463d
- fix Animation loading by using arraycopy..
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8375 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-10 15:04:18 +00:00
nor..67
5eaca4c132
- update ogrexml blender2ogre export script to 0.5.4 stable
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8374 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-10 13:31:07 +00:00
rem..om
cf89d515ef
- Reduced the number of instantiated variable on a collision check
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8373 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-09 13:53:33 +00:00
nor..67
73d192ea3f
- disable java graphics acceleration for sdk to avoid problems
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8372 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-09 13:33:39 +00:00